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Konu

#1
merhaba arkadaşlar 
zombie plague modun da kullanacağım adminlere özel bicak menusu 
fakat zombilere vurduğumda ve yere duvara vurduğumda spr efekti cıkması gerekiyor fakat cıkmıyor bakabilir misiniz
Eklentiye ait olan video detaylı anlatmak istediğim olay 


 

PHP Kod:
#include <amxmodx>

#include <fakemeta>

#include <fun> 

#include <engine> 

#include <hamsandwich>

#include <zombieplague>




#define PLUGIN    "ZP knife menu"

#define VERSION    "1.0"

#define AUTHOR    "Mohamed"


#define VIP ADMIN_LEVEL_H
#define ADMIN_FLAG ADMIN_BAN

#define SVIP ADMIN_LEVEL_G
#define BOSS ADMIN_PASSWORD
#define MAXPLAYERS 32

#define ID_FBURN1    (taskid - 100)

#define ID_FBURN2    (taskid - 100)

#define ID_FBURN3    (taskid - 100)

#define ID_FBURN4    (taskid - 100)

#define ID_FBURN5    (taskid - 100)

#define ID_FBURN6    (taskid - 100)

#define ID_FBURN7    (taskid - 100)



new            g_burning1[33],
            
g_burning2[33],
                        g_burning3[33],
                        g_burning4[33],
                        g_burning5[33],
                        g_burning6[33],
                        g_burning7[33],
            
g_sprite1,
            
g_sprite2,
                        g_sprite3,
                        g_sprite4,
                        g_sprite5,
                        g_sprite6,
                        g_sprite7
   


new combat_v_model[] = "models/zp_knife_menu/v_combat_knife.mdl"

new combat_p_model[] = "models/zp_knife_menu/p_combat_knife.mdl"



new strong_v_model[] = "models/zp_knife_menu/v_strong_knife.mdl"

new strong_p_model[] = "models/zp_knife_menu/p_strong_knife.mdl"



new axe_v_model[] = "models/zp_knife_menu/v_axe_knife.mdl"    

new axe_p_model[] = "models/zp_knife_menu/p_axe_knife.mdl"    



new katana_v_model[] = "models/zp_knife_menu/v_warhammer.mdl"    

new katana_p_model[] = "models/zp_knife_menu/p_warhammer.mdl"



new hammer_v_model[] = "models/zp_knife_menu/v_warhammer_storm.mdl"    

new hammer_p_model[] = "models/zp_knife_menu/p_warhammer_storm.mdl"    



new thanatos_v_model[] = "models/zp_knife_menu/v_warhammer_ice.mdl"    

new thanatos_p_model[] = "models/zp_knife_menu/p_warhammer_ice.mdl"



new boss_v_model[] = "models/zp_knife_menu/v_boss_hammer.mdl"    

new boss_p_model[] = "models/zp_knife_menu/p_boss_hammer.mdl"



new sur_v_model[] = "models/zp_knife_menu/v_sur_hammer.mdl"    

new sur_p_model[] = "models/zp_knife_menu/p_sur_hammer.mdl"




const m_pPlayer 41 

const m_flNextPrimaryAttack 46 

const m_flNextSecondaryAttack 47 

const m_flTimeWeaponIdle 48 



new g_hasSpeed[33], SayText

new bool:g_WasShowed[MAXPLAYERS 1]

new 
g_knife_combat[33], cvar_knife_combat_jumpcvar_knife_combat_spdcvar_knife_combat_dmgcvar_knife_combat_knockcvar_knife_combat_spd_attack2

new g_knife_strong[33], cvar_knife_strong_jumpcvar_knife_strong_spdcvar_knife_strong_dmgcvar_knife_strong_knockcvar_knife_strong_spd_attack2

new g_knife_axe[33], cvar_knife_axe_jumpcvar_knife_axe_spdcvar_knife_axe_dmgcvar_knife_axe_knockcvar_knife_axe_spd_attack2

new g_knife_katana[33], cvar_knife_katana_jumpcvar_knife_katana_spdcvar_knife_katana_dmgcvar_knife_katana_knockcvar_knife_katana_spd_attack2

new g_knife_hammer[33], cvar_knife_hammer_jumpcvar_knife_hammer_spdcvar_knife_hammer_dmgcvar_knife_hammer_knockcvar_hammer_spd_attack2

new g_knife_thanatos[33], cvar_knife_thanatos_jumpcvar_knife_thanatos_spdcvar_knife_thanatos_dmgcvar_knife_thanatos_knockcvar_thanatos_spd_attack2

new g_knife_boss[33], cvar_knife_boss_jumpcvar_knife_boss_spdcvar_knife_boss_dmgcvar_knife_boss_knockcvar_boss_spd_attack2

new g_knife_sur[33], cvar_knife_sur_jumpcvar_knife_sur_spdcvar_knife_sur_dmgcvar_knife_sur_knockcvar_sur_spd_attack2



new const g_sound_knife[] = { "items/gunpickup2.wav" }



new const 
combat_sounds[][] =

{

    
"zp_knife_menu/cabret_deploy.wav",

    
"zp_knife_menu/cabret_hit.wav"    ,

    
"zp_knife_menu/cabret_hit.wav"    ,

    
"zp_knife_menu/cabret_hitwall.wav",

    
"zp_knife_menu/cabret_slash.wav",

    
"zp_knife_menu/cabret_stab.wav"

}



new const 
strong_sounds[][] =

{

    
"zp_knife_menu/katana_deploy.wav",

    
"zp_knife_menu/katana_hit.wav",

    
"zp_knife_menu/katana_hit.wav",

    
"zp_knife_menu/katana_hitwall.wav",

    
"zp_knife_menu/katana_slash.wav",

    
"zp_knife_menu/katana_stab.wav"

}



new const 
axe_sounds[][] =

{

    
"zp_knife_menu/thanatos_deploy.wav",

    
"zp_knife_menu/thanatos_hit.wav",

    
"zp_knife_menu/thanatos_hit.wav",

    
"zp_knife_menu/thanatos_hitwall.wav",

    
"zp_knife_menu/thanatos_slash.wav",

    
"zp_knife_menu/thanatos_stab.wav"

}



new const 
katana_sounds[][] =

{

    
"zp_knife_menu/hammer_deploy.wav",

    
"zp_knife_menu/hammer_hit.wav",

    
"zp_knife_menu/hammer_hit.wav",

    
"zp_knife_menu/hammer_hitwall.wav",

    
"zp_knife_menu/hammer_slash.wav",

    
"zp_knife_menu/hammer_stab.wav"

}



new const 
hammer_sounds[][] =

{

    
"zp_knife_menu/warhammer_deploy.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hitwall.wav",

    
"zp_knife_menu/warhammer_slash.wav",

    
"zp_knife_menu/warhammer_stab.wav"

}



new const 
thanatos_sounds[][] =

{

    
"zp_knife_menu/warhammer_deploy.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hitwall.wav",

    
"zp_knife_menu/warhammer_slash.wav",

    
"zp_knife_menu/warhammer_stab.wav"

}


new const 
boss_sounds[][] =

{

    
"zp_knife_menu/warhammer_deploy.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hitwall.wav",

    
"zp_knife_menu/warhammer_slash.wav",

    
"zp_knife_menu/warhammer_stab.wav"

}

new const 
sur_sounds[][] =

{

    
"zp_knife_menu/warhammer_deploy.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hit.wav",

    
"zp_knife_menu/warhammer_hitwall.wav",

    
"zp_knife_menu/warhammer_slash.wav",

    
"zp_knife_menu/warhammer_stab.wav"

}


public 
plugin_init()

{

    
register_plugin(PLUGIN VERSION AUTHOR);

    
register_cvar("zp_addon_knife"VERSIONFCVAR_SERVER);

        SayText get_user_msgid("SayText")   



     register_clcmd
("say /knife","knife_menu",ADMIN_ALL,"knife_menu")

     
register_clcmd("/knife","knife_menu",ADMIN_ALL,"knife_menu")

    
register_clcmd("combat""give_combat")

    
register_clcmd("strong""give_strong")

    
register_clcmd("axe""give_axe")

    
register_clcmd("katana""give_katana")

    
register_clcmd("hammer""give_hammer")

    
register_clcmd("thanatos""give_thanatos")

        register_clcmd("boss""give_boss")

        register_clcmd("sur""give_sur")


    
register_event("CurWeapon","checkWeapon","be","1=1");

    
register_event("Damage" "event_Damage" "b" "2>0");



    
register_forward(FM_PlayerPreThink"fw_PlayerPreThink");

        register_forward(FM_EmitSound"CEntity__EmitSound");



    
register_message(get_user_msgid("DeathMsg"), "message_DeathMsg");



    
RegisterHam(Ham_TakeDamage"player""fw_TakeDamage");

        RegisterHam(Ham_Weapon_SecondaryAttack"weapon_knife""fw_Knife_SecondaryAttack_Post"1



    
cvar_knife_combat_jumpregister_cvar("zp_knife_combat_jump""270.0");

    
cvar_knife_combat_spd register_cvar("zp_knife_combat_spd""310.0");

    
cvar_knife_combat_dmg register_cvar("zp_knife_combat_dmg" "4.0");

    
cvar_knife_combat_knock register_cvar("zp_knife_combat_knock" "6.0");

    
cvar_knife_combat_spd_attack2 register_cvar("zp_knife_combat_spd_attack2" "1.2");



    
cvar_knife_strong_jumpregister_cvar("zp_knife_strong_jump""265.0");

    
cvar_knife_strong_spd register_cvar("zp_knife_strong_spd""255.0");

    
cvar_knife_strong_dmg register_cvar("zp_knife_strong_dmg" "12.0");

    
cvar_knife_strong_knock register_cvar("zp_knife_strong_knock" "7.0");

    
cvar_knife_strong_spd_attack2 register_cvar("zp_knife_strong_spd_attack2" "1.6");



    
cvar_knife_axe_jumpregister_cvar("zp_knife_axe_jump""335.0");

    
cvar_knife_axe_spd register_cvar("zp_knife_axe_spd""250.0");

    
cvar_knife_axe_dmg register_cvar("zp_knife_axe_dmg" "5.0");

    
cvar_knife_axe_knock register_cvar("zp_knife_axe_knock" "6.0");

    
cvar_knife_axe_spd_attack2 register_cvar("zp_knife_axe_spd_attack2" "1.4");



    
cvar_knife_katana_jumpregister_cvar("zp_knife_katana_jump""275.0");

    
cvar_knife_katana_spd register_cvar("zp_knife_katana_spd""265.0");

    
cvar_knife_katana_dmg register_cvar("zp_knife_katana_dmg" "5.0");

    
cvar_knife_katana_knock register_cvar("zp_knife_katana_knock" "15.0");

    
cvar_knife_katana_spd_attack2 register_cvar("zp_knife_katana_spd_attack2" "1.2");



    
cvar_knife_hammer_jumpregister_cvar("zp_knife_hammer_jump""335.0");

    
cvar_knife_hammer_spdregister_cvar("zp_knife_hammer_spd""315.0");

    
cvar_knife_hammer_dmg register_cvar("zp_knife_hammer_dmg" "15.0");

    
cvar_knife_hammer_knock register_cvar("zp_knife_hammer_knock" "15.0");

    
cvar_hammer_spd_attack2 register_cvar("zp_knife_hammer_spd_attack2" "1.8");



    
cvar_knife_thanatos_jumpregister_cvar("zp_knife_thanatos_jump""385.0");

    
cvar_knife_thanatos_spdregister_cvar("zp_knife_thanatos_spd""320.0");

    
cvar_knife_thanatos_dmg register_cvar("zp_knife_thanatos_dmg" "17.0");

    
cvar_knife_thanatos_knock register_cvar("zp_knife_thanatos_knock" "17.0");

    
cvar_thanatos_spd_attack2 register_cvar("zp_knife_thanatos_spd_attack2" "1.8");


        cvar_knife_boss_jumpregister_cvar("zp_knife_boss_jump""400.0");

     
cvar_knife_boss_spdregister_cvar("zp_knife_boss_spd""350.0");

    
cvar_knife_boss_dmg register_cvar("zp_knife_boss_dmg" "20.0");

    
cvar_knife_boss_knock register_cvar("zp_knife_boss_knock" "120.0");

    
cvar_boss_spd_attack2 register_cvar("zp_knife_boss_spd_attack2" "2.0");
    

        cvar_knife_sur_jumpregister_cvar("zp_knife_sur_jump""380.0");

     
cvar_knife_sur_spdregister_cvar("zp_knife_sur_spd""370.0");

    
cvar_knife_sur_dmg register_cvar("zp_knife_sur_dmg" "22.0");

    
cvar_knife_sur_knock register_cvar("zp_knife_sur_knock" "100.0");

    
cvar_sur_spd_attack2 register_cvar("zp_knife_sur_spd_attack2" "2.2");


        register_event("HLTV""event_round_start""a""1=0""2=0")

}


public 
zp_round_started()
{
    for(new id 1id <=get_maxplayers(); id++)
    {
        if(zp_get_user_survivor(id))
        set_task(1.0"task_give"id+45634)
    }
}

public 
task_give(id)
{
    id -= 45634
    
if(zp_get_user_survivor(id) && is_user_alive(id))
    {
        
give_sur(id)
    }
}
  


public zp_round_ended()
{
    for(new id 1id <=get_maxplayers(); id++)
    {
        if(zp_get_user_survivor(id))
        set_task(1.0"task_remove"id-45634)
    }
}

public 
task_remove(id)
{
    id -= -45634
    
if(zp_get_user_survivor(id))
    {
        
remove_sur(id)
    }
}
  

public client_connect(id)

{

    
g_knife_combat[id] = false

    g_knife_strong
[id] = false

    g_knife_axe
[id] = false

    g_knife_katana
[id] = false

    g_knife_hammer
[id] = false

    g_knife_thanatos
[id] = false

        g_knife_boss
[id] = false

        g_knife_sur
[id] = false

    g_hasSpeed
[id] = false

}



public 
client_disconnect(id)

{

    
g_knife_combat[id] = false

    g_knife_strong
[id] = false

    g_knife_axe
[id] = false

    g_knife_katana
[id] = false

    g_knife_hammer
[id] = false

    g_knife_thanatos
[id] = false

        g_knife_boss
[id] = false

        g_knife_sur
[id] = false

    g_hasSpeed
[id] = false

}



public 
plugin_precache()

{

    
precache_model(combat_v_model)

    
precache_model(combat_p_model)

    
precache_model(strong_v_model)

    
precache_model(strong_p_model)

    
precache_model(axe_v_model)

    
precache_model(axe_p_model)

    
precache_model(katana_v_model)

    
precache_model(katana_p_model)

    
precache_model(hammer_v_model)

    
precache_model(hammer_p_model)

    
precache_model(thanatos_p_model)

    
precache_model(thanatos_v_model)

        precache_model(boss_p_model)

    
precache_model(boss_v_model)

        precache_model(sur_p_model)

    
precache_model(sur_v_model)


    
precache_sound(g_sound_knife)



    for(new 
0sizeof combat_soundsi++)

        
precache_sound(combat_sounds[i])



    for(new 
0sizeof strong_soundsi++)

        
precache_sound(strong_sounds[i])



    for(new 
0sizeof axe_soundsi++)

        
precache_sound(axe_sounds[i])  



    
for(new 0sizeof katana_soundsi++)

        
precache_sound(katana_sounds[i])



    for(new 
0sizeof hammer_soundsi++)

        
precache_sound(hammer_sounds[i])



    for(new 
0sizeof thanatos_soundsi++)

        
precache_sound(thanatos_sounds[i])


        for(new 0sizeof boss_soundsi++)

        
precache_sound(boss_sounds[i])

        for(new 0sizeof sur_soundsi++)

        
precache_sound(sur_sounds[i])


        g_sprite1 precache_model("sprites/zp_knife_menu/1.spr")
    
    
g_sprite2 precache_model("sprites/zp_knife_menu/2.spr")

        g_sprite3 precache_model("sprites/zp_knife_menu/3.spr")

        g_sprite4 precache_model("sprites/zp_knife_menu/4.spr")

        g_sprite5 precache_model("sprites/zp_knife_menu/5.spr")

        g_sprite6 precache_model("sprites/zp_knife_menu/6.spr"

        g_sprite7 precache_model("sprites/zp_knife_menu/7.spr"


}



public 
event_round_start(id)

{

        for (new iMAXPLAYERS 1i++)

            g_WasShowed[i] = false

}



public 
knife_menu(id)

{


    if(
is_user_alive(id) && !zp_get_user_zombie(id) && !zp_get_user_survivor(id))

    {

        
my_menu(id)

    }



    return 
PLUGIN_HANDLED

}



public 
my_menu(id)

{

    new 
menu menu_create("\w|\r**\w[ZP] \rNEW Knife \yMenu\r**\w|^n\w|\r**\wBy \yMohamed :D\r**\w|^n""menu_handler");

    
menu_additem(menu"\r|\wCombat \dKnife\r| \w[\wSpeed]""1"0);

    
menu_additem(menu"\r|\wStrong \dKnife\r| \w[\wDamage]""2"0);

    
menu_additem(menu"\r|\wAxe \dKnife\r| \w[\wJump]^n""3"0);


        if(get_user_flags(id) & VIP)
    
menu_additem(menu"\r|\wWar \dHammer\r| \r[\wVip \yx2\r]""4"0);

        else
        menu_additem(menu"\r|\wWar \dHammer\r| \r[\wVIP \yCost - 2 boost\r]""4"0);
 
        if(get_user_flags(id) & SVIP)
    
menu_additem(menu"\r|\wStorm \dHammer\r| \r[\wSvip \yx4\r]""5"0);

        else
        menu_additem(menu"\r|\wStorm \dHammer\r| \r[\wSVIP \yCost - 4 boost\r]""5"0);

        if(get_user_flags(id) & ADMIN_FLAG)
    
menu_additem(menu"\r|\wIce \dHammer\r| \r[\wADMIN \yx6\r]^n""6"0);

        else
        menu_additem(menu"\r|\wIce \dHammer\r| \r[\wAdmin \yCost - 6 boost\r]""6"0);   

        
if(get_user_flags(id) & BOSS)
    
menu_additem(menu"\r|\wBoss \dHammer\r| \r[\wOwner \yFull Skill xXx\r]""7"0);
        
        
else
        menu_additem(menu"\r|\wBoss \dHammer\r| \r[\wOWNER \yCost - 20 Euro\r]""7"0);   
 
    menu_setprop
(menuMPROP_EXITMEXIT_ALL);

    

    menu_display
(idmenu0);    





public 
menu_handler(idmenuitem)

{

    if( 
item == MENU_EXIT )

    {

               menu_destroy(menu);

            return PLUGIN_HANDLED;    

    
}

    

    
new data[7], iName[64];

    new 
accesscallback;

    

    menu_item_getinfo
(menuitemaccessdata,5iName63callback);

    

    
new key str_to_num(data);

    

    
switch(key)

    {

            case 1:

            {

            
give_combat(id)

            
menu_destroy(menu);

            return 
PLUGIN_HANDLED

        
}

        case 
2:

        {

            
give_strong(id)

            
menu_destroy(menu);

            return 
PLUGIN_HANDLED

        
}

        case 
3:

        {

            
give_axe(id)

            
menu_destroy(menu);

            return 
PLUGIN_HANDLED

        
}

        case 
4:

        {

            
give_katana(id)

            
menu_destroy(menu);

            return 
PLUGIN_HANDLED

        
}

        case 
5:

        {

            
give_hammer(id)

            
menu_destroy(menu);

            return 
PLUGIN_HANDLED

        
}

        case 
6:

        {

            
give_thanatos(id)

            
menu_destroy(menu);

            return 
PLUGIN_HANDLED

        
}

                case 7:

        {

            
give_boss(id)

            
menu_destroy(menu);

            return 
PLUGIN_HANDLED

        
}

    }

    
menu_destroy(menu);

    return 
PLUGIN_HANDLED

}



public 
give_combat(id)

{

    
g_knife_combat[id] = true    

    g_knife_strong
[id] = false

    g_knife_axe
[id] = false    

    g_knife_katana
[id] = false    

    g_knife_hammer
[id] = false

    g_knife_thanatos
[id] = false

        g_knife_boss
[id] = false

        g_knife_sur
[id] = false

    g_hasSpeed
[id] =  true

    g_WasShowed
[id] = true



    engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

}



public 
give_strong(id)

{

    
g_knife_combat[id] = false    

    g_knife_strong
[id] = true    

    g_knife_axe
[id] = false

    g_knife_katana
[id] = false    

    g_knife_hammer
[id] = false

    g_knife_thanatos
[id] = false

        g_knife_boss
[id] = false
    
        g_knife_sur
[id] = false

    g_hasSpeed
[id] = true

    g_WasShowed
[id] = true



    engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

}



public 
give_axe(id)

{

    
g_knife_combat[id] = false    

    g_knife_strong
[id] = false    

    g_knife_axe
[id] = true

    g_knife_katana
[id] = false    

    g_knife_hammer
[id] = false

    g_knife_thanatos
[id] = false
        
        g_knife_sur
[id] = false

        g_knife_boss
[id] = false

    g_hasSpeed
[id] = true

    g_WasShowed
[id] = true



    engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

}



public 
give_katana(id)


    if (
get_user_flags(id) & VIP)

{

    
g_knife_combat[id] = false    

    g_knife_strong
[id] = false    

    g_knife_axe
[id] = false

    g_knife_katana
[id] = true    

    g_knife_hammer
[id] = false

    g_knife_thanatos
[id] = false

        g_knife_boss
[id] = false
      
        g_knife_sur
[id] = false

    g_hasSpeed
[id] = true

    g_WasShowed
[id] = true



    engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

}





public 
give_hammer(id)



    if (
get_user_flags(id) & SVIP)

    {

        
g_knife_combat[id] = false    

        g_knife_strong
[id] = false    

        g_knife_axe
[id] = false

        g_knife_katana
[id] = false

        g_knife_hammer
[id] = true

        g_knife_thanatos
[id] = false

                g_knife_boss
[id] = false
             
                g_knife_sur
[id] = false

        g_hasSpeed
[id] =  true

        g_WasShowed
[id] = true



        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

    }



public 
give_thanatos(id)


    if (
get_user_flags(id) & ADMIN_FLAG)

    {

        
g_knife_combat[id] = false    

        g_knife_strong
[id] = false    

        g_knife_axe
[id] = false

        g_knife_katana
[id] = false

        g_knife_hammer
[id] = false

        g_knife_thanatos
[id] = true

                g_knife_boss
[id] = false
               
                g_knife_sur
[id] = false

        g_hasSpeed
[id] =  true

        g_WasShowed
[id] = true



        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

    }


public 
give_boss(id)


       if (get_user_flags(id) & BOSS)

       {

        
g_knife_combat[id] = false    

        g_knife_strong
[id] = false    

        g_knife_axe
[id] = false

        g_knife_katana
[id] = false

        g_knife_hammer
[id] = false

        g_knife_thanatos
[id] = false

                g_knife_boss
[id] = true

                g_knife_sur
[id] = false
 
        g_hasSpeed
[id] =  true

        g_WasShowed
[id] = true



        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)
       }
    

public 
give_sur(id)

{


        
g_knife_combat[id] = false    

        g_knife_strong
[id] = false    

        g_knife_axe
[id] = false

        g_knife_katana
[id] = false

        g_knife_hammer
[id] = false

        g_knife_thanatos
[id] = false

                g_knife_boss
[id] = false

                g_knife_sur
[id] = true
 
        g_hasSpeed
[id] =  true

        g_WasShowed
[id] = true



        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

    

}


public 
remove_sur(id)

{


        
g_knife_combat[id] = true    

        g_knife_strong
[id] = false    

        g_knife_axe
[id] = false

        g_knife_katana
[id] = false

        g_knife_hammer
[id] = false

        g_knife_thanatos
[id] = false

                g_knife_boss
[id] = false
 
                g_knife_sur
[id] = false

        g_hasSpeed
[id] =  false

        g_WasShowed
[id] = false



        engfunc
(EngFunc_EmitSoundidCHAN_BODYg_sound_knife1.0ATTN_NORM0PITCH_NORM)

    

}

public 
checkWeapon(id)

{

    new 
plrWeapId

    

    plrWeapId 
get_user_weapon(id)

    

    
if (plrWeapId == CSW_KNIFE && (g_knife_combat[id] || g_knife_strong[id] || g_knife_axe[id] || g_knife_katana[id] || g_knife_hammer[id]|| g_knife_thanatos[id] || g_knife_boss[id] || g_knife_sur[id]))

    {

        
checkModel(id)

    }

}



public 
checkModel(id)

{

    if (
zp_get_user_zombie(id))

        return 
PLUGIN_HANDLED

    

    
if (g_knife_combat[id])

    {

        
set_pev(idpev_viewmodel2combat_v_model)

        
set_pev(idpev_weaponmodel2combat_p_model)

    }



    if (
g_knife_strong[id])

    {

        
set_pev(idpev_viewmodel2strong_v_model)

        
set_pev(idpev_weaponmodel2strong_p_model)

    }



    if (
g_knife_axe[id])

    {

        
set_pev(idpev_viewmodel2axe_v_model)

        
set_pev(idpev_weaponmodel2axe_p_model)

    }



    if (
g_knife_katana[id])

    {

        
set_pev(idpev_viewmodel2katana_v_model)

        
set_pev(idpev_weaponmodel2katana_p_model)

    }



    if (
g_knife_hammer[id])

    {

        
set_pev(idpev_viewmodel2hammer_v_model)

        
set_pev(idpev_weaponmodel2hammer_p_model)

    }

    if (
g_knife_thanatos[id])

    {

        
set_pev(idpev_viewmodel2thanatos_v_model)

        
set_pev(idpev_weaponmodel2thanatos_p_model)

    }

        if (g_knife_boss[id])

    {

        
set_pev(idpev_viewmodel2boss_v_model)

        
set_pev(idpev_weaponmodel2boss_p_model)

    }

        if (g_knife_sur[id])

    {

        
set_pev(idpev_viewmodel2sur_v_model)

        
set_pev(idpev_weaponmodel2sur_p_model)

    }


    return 
PLUGIN_HANDLED

}


public 
CEntity__EmitSound(idchannel, const sample[], Float:volumeFloat:attnflagspitch)

{

    if (!is_user_connected(id)) 

        return HAM_IGNORED

    

    
if (zp_get_user_zombie(id)) 

        return HAM_IGNORED

    

    
if (sample[8] == 'k' && sample[9] == 'n' && sample[10] == 'i')

    {

        if (sample[14] == 'd'

        {

            if(g_knife_combat[id])

                emit_sound(idchannelcombat_sounds[0], volumeattnflagspitch)

            if(g_knife_strong[id])

                emit_sound(idchannelstrong_sounds[0], volumeattnflagspitch)

            if(g_knife_axe[id])

                emit_sound(idchannelaxe_sounds[0], volumeattnflagspitch)

            if(g_knife_katana[id])

                emit_sound(idchannelkatana_sounds[0], volumeattnflagspitch)

            if(g_knife_hammer[id])

                emit_sound(idchannelhammer_sounds[0], volumeattnflagspitch)

            if(g_knife_thanatos[id])

                emit_sound(idchannelthanatos_sounds[0], volumeattnflagspitch)

            if(g_knife_boss[id])

                emit_sound(idchannelboss_sounds[0], volumeattnflagspitch)

            if(g_knife_sur[id])

                emit_sound(idchannelsur_sounds[0], volumeattnflagspitch)

        }

        else if (sample[14] == 'h')

        {

            if (sample[17] == 'w'

            {

                if(g_knife_combat[id])

                    emit_sound(idchannelcombat_sounds[3], volumeattnflagspitch)

                if(g_knife_strong[id])

                    emit_sound(idchannelstrong_sounds[3], volumeattnflagspitch)

                if(g_knife_axe[id])

                    emit_sound(idchannelaxe_sounds[3], volumeattnflagspitch)

                if(g_knife_katana[id] )

                    emit_sound(idchannelkatana_sounds[3], volumeattnflagspitch)

                if(g_knife_hammer[id])

                    emit_sound(idchannelhammer_sounds[3], volumeattnflagspitch)

                if(g_knife_thanatos[id])

                    emit_sound(idchannelthanatos_sounds[3], volumeattnflagspitch)

                if(g_knife_boss[id])

                    emit_sound(idchannelboss_sounds[3], volumeattnflagspitch)

                if(g_knife_sur[id])

                    emit_sound(idchannelsur_sounds[3], volumeattnflagspitch)


            }

            else

            {

                if(g_knife_combat[id])

                    emit_sound(idchannelcombat_sounds[random_num(1,2)], volumeattnflagspitch)

                if(g_knife_strong[id])

                    emit_sound(idchannelstrong_sounds[random_num(1,2)], volumeattnflagspitch)

                if(g_knife_axe[id])

                    emit_sound(idchannelaxe_sounds[random_num(1,2)], volumeattnflagspitch)

                if(g_knife_katana[id])

                    emit_sound(idchannelkatana_sounds[random_num(1,2)], volumeattnflagspitch)

                if(g_knife_hammer[id])

                    emit_sound(idchannelhammer_sounds[random_num(1,2)], volumeattnflagspitch)

                if(g_knife_thanatos[id])

                    emit_sound(idchannelthanatos_sounds[random_num(1,2)], volumeattnflagspitch)

                if(g_knife_boss[id])

                    emit_sound(idchannelboss_sounds[random_num(1,2)], volumeattnflagspitch)
               
                
if(g_knife_sur[id])

                    emit_sound(idchannelsur_sounds[random_num(1,2)], volumeattnflagspitch)


            }

        }

        else

        {

            if (sample[15] == 'l'

            {

                if(g_knife_combat[id])

                    emit_sound(idchannelcombat_sounds[4], volumeattnflagspitch)

                if(g_knife_strong[id])

                    emit_sound(idchannelstrong_sounds[4], volumeattnflagspitch)

                if(g_knife_axe[id])

                    emit_sound(idchannelaxe_sounds[4], volumeattnflagspitch)

                if(g_knife_katana[id])

                    emit_sound(idchannelkatana_sounds[4], volumeattnflagspitch)

                if(g_knife_hammer[id])

                    emit_sound(idchannelhammer_sounds[4], volumeattnflagspitch)

                if(g_knife_thanatos[id])

                    emit_sound(idchannelthanatos_sounds[4], volumeattnflagspitch)

                if(g_knife_boss[id])

                    emit_sound(idchannelboss_sounds[4], volumeattnflagspitch)

           
                
if(g_knife_sur[id])

                    emit_sound(idchannelsur_sounds[4], volumeattnflagspitch)

            }

            else 

            {

                if(g_knife_combat[id])

                    emit_sound(idchannelcombat_sounds[5], volumeattnflagspitch)

                if(g_knife_strong[id] )

                    emit_sound(idchannelstrong_sounds[5], volumeattnflagspitch)

                if(g_knife_axe[id] )

                    emit_sound(idchannelaxe_sounds[5], volumeattnflagspitch)

                if(g_knife_katana[id])

                    emit_sound(idchannelkatana_sounds[5], volumeattnflagspitch)

                if(g_knife_hammer[id])

                    emit_sound(idchannelhammer_sounds[5], volumeattnflagspitch)

                if(g_knife_thanatos[id])

                    emit_sound(idchannelthanatos_sounds[5], volumeattnflagspitch)

                if(g_knife_boss[id])

                    emit_sound(idchannelboss_sounds[5], volumeattnflagspitch)

                if(g_knife_sur[id])

                    emit_sound(idchannelsur_sounds[5], volumeattnflagspitch)


            }

        }

        return HAM_SUPERCEDE

    
}

    return HAM_IGNORED

}



public 
message_DeathMsg(msg_idmsg_destid)

{

    static 
szTruncatedWeapon[33], iattackerivictim

    

    get_msg_arg_string
(4szTruncatedWeaponcharsmax(szTruncatedWeapon))

    

    
iattacker get_msg_arg_int(1)

    
ivictim get_msg_arg_int(2)

    

    if(!
is_user_connected(iattacker) || iattacker == ivictim)

        return 
PLUGIN_CONTINUE



    
if (!zp_get_user_zombie(iattacker))

    {

        if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_combat[iattacker])

                
set_msg_arg_string(4"Combat knife")

        }

    

        if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_strong[iattacker])

                
set_msg_arg_string(4"Strong knife")

        }



        if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_axe[iattacker])

                
set_msg_arg_string(4"Axe knife")

        }



        if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_katana[iattacker])

                
set_msg_arg_string(4"Katana knife")

        }



        if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_hammer[iattacker])

                
set_msg_arg_string(4"Ice knife")

        }

        if(
equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_thanatos[iattacker])

                
set_msg_arg_string(4"Scythe knife")

        }

                if(equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_boss[iattacker])

                
set_msg_arg_string(4"Fire knife")

        }

                
                
if(equal(szTruncatedWeapon"knife") && get_user_weapon(iattacker) == CSW_KNIFE)

        {

            if(
g_knife_sur[iattacker])

                
set_msg_arg_string(4"Sur knife")

        }

    }

    return 
PLUGIN_CONTINUE

}



stock print_col_chat(const id, const input[], any:...)  

{  

    
new count 1players[32];  

        
static msg[191];  

        vformat
(msg190input3);  

        replace_all
(msg190"!g""^4"); // Green Color  

        replace_all(msg190"!y""^1"); // Default Color 

        replace_all(msg190"!t""^3"); // Team Color  

        if (idplayers[0] = id; else get_players(playerscount"ch");  

        
{  

            
for ( new 0counti++ )  

            
{  

                    
if ( is_user_connected(players[i]) )  

                    
{  

                        message_begin
(MSG_ONE_UNRELIABLESayText_players[i]);  

                        write_byte
(players[i]);  

                        write_string
(msg);  

                        message_end
();  

                    
}  

            
}  

        
}  

}   



public fw_PlayerPreThink(id)

{

    if(!
is_user_alive(id) || zp_get_user_zombie(id))

        return 
FMRES_IGNORED



    
new temp[2], weapon get_user_weapon(idtemp[0], temp[1])



    if (
weapon == CSW_KNIFE && g_knife_combat[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_combat_spd))

    }



    if(
weapon == CSW_KNIFE && g_knife_combat[id])        

        
if ((pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_combat_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    if (
weapon == CSW_KNIFE && g_knife_strong[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_strong_spd))



        if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_strong_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    }

    if (
weapon == CSW_KNIFE && g_knife_axe[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_axe_spd))



        if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_axe_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    }

    if (
weapon == CSW_KNIFE && g_knife_katana[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_katana_spd))



        if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_katana_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    }

    if (
weapon == CSW_KNIFE && g_knife_hammer[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_hammer_spd))



        if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_hammer_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    }

    if (
weapon == CSW_KNIFE && g_knife_thanatos[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_thanatos_spd))



        if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_thanatos_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    }


        if (weapon == CSW_KNIFE && g_knife_boss[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_boss_spd))



        if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_boss_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    }


        if (weapon == CSW_KNIFE && g_knife_sur[id])

    {

        
g_hasSpeed[id] = true

        set_pev
(idpev_maxspeedget_pcvar_float(cvar_knife_sur_spd))



        if ((
pev(idpev_button) & IN_JUMP) && !(pev(idpev_oldbuttons) & IN_JUMP))

        {

            new 
flags pev(idpev_flags)

            new 
waterlvl pev(idpev_waterlevel)

            

            if (!(
flags FL_ONGROUND))

                return 
FMRES_IGNORED



            
if (flags FL_WATERJUMP)

                return 
FMRES_IGNORED



            
if (waterlvl 1)

                return 
FMRES_IGNORED

            

            
new Float:fVelocity[3]

            
pev(idpev_velocityfVelocity)

            

            
fVelocity[2] += get_pcvar_num(cvar_knife_sur_jump)

            

            
set_pev(idpev_velocityfVelocity)

            
set_pev(idpev_gaitsequence7)

        }

    }


    return 
FMRES_IGNORED

}  



public fw_TakeDamage(victiminflictorattackerFloat:damagedamage_type)

{

    if(!
is_user_connected(attacker))

        return 
HAM_IGNORED

    

    
if(zp_get_user_zombie(attacker))

        return 
HAM_IGNORED



    
new weapon get_user_weapon(attacker)



    if (
weapon == CSW_KNIFE && g_knife_combat[attacker])

    {    

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_combat_dmg))

    }

    if (
weapon == CSW_KNIFE && g_knife_strong[attacker])

    {    

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_strong_dmg))

    }

    if (
weapon == CSW_KNIFE && g_knife_axe[attacker])

    {    

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_axe_dmg))

    }

    if (
weapon == CSW_KNIFE && g_knife_katana[attacker])

    {    

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_katana_dmg))

    }

        

    if (
weapon == CSW_KNIFE && g_knife_hammer[attacker])

    {     

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_hammer_dmg))

    }

    

    if (
weapon == CSW_KNIFE && g_knife_thanatos[attacker])

    {     

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_thanatos_dmg))

    }


        if (weapon == CSW_KNIFE && g_knife_boss[attacker])

    {     

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_boss_dmg))

    }


        if (weapon == CSW_KNIFE && g_knife_sur[attacker])

    {     

        
SetHamParamFloat(4damage get_pcvar_float(cvar_knife_sur_dmg))

    }


        if (weapon == CSW_KNIFE && g_knife_combat[attacker])
    {
        if(!
task_exists(victim 100))
        {
            
g_burning1[victim] += 5
            
            set_task
(0.1"Burning1"victim 100__"b")
        }
    }


    if (
weapon == CSW_KNIFE && g_knife_strong[attacker])
    {
        if(!
task_exists(victim 100))
        {
            
g_burning2[victim] += 6
            
            set_task
(0.1"Burning2"victim 100__"b")
        }
    }

        
        
if (weapon == CSW_KNIFE && g_knife_axe[attacker])
    {
        if(!
task_exists(victim 100))
        {
            
g_burning3[victim] += 4
            
            set_task
(0.1"Burning3"victim 100__"b")
        }
    }


    if (
weapon == CSW_KNIFE && g_knife_katana[attacker])
    {
        if(!
task_exists(victim 100))
        {
            
g_burning4[victim] += 7
            
            set_task
(0.1"Burning4"victim 100__"b")
        }
    }


        if (weapon == CSW_KNIFE && g_knife_hammer[attacker])
    {
        if(!
task_exists(victim 100))
        {
            
g_burning5[victim] += 8
            
            set_task
(0.1"Burning5"victim 100__"b")
        }
    }


    if (
weapon == CSW_KNIFE && g_knife_thanatos[attacker])
    {
        if(!
task_exists(victim 100))
        {
            
g_burning6[victim] += 9
            
            set_task
(0.1"Burning6"victim 100__"b")
        }
    }


        if (weapon == CSW_KNIFE && g_knife_boss[attacker])
    {
        if(!
task_exists(victim 100))
        {
            
g_burning7[victim] += 11
            
            set_task
(0.1"Burning7"victim 100__"b")
        }
    }


    return 
HAM_IGNORED

}



public 
fw_Knife_SecondaryAttack_Post(knife

{
     

        
static id 

        id 
get_pdata_cbase(knifem_pPlayer4



        if(zp_get_user_zombie(id))

        return 
HAM_IGNORED

    

        
if(is_user_connected(id) && g_knife_combat[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_knife_combat_spd_attack2

         

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        

 

        if(is_user_connected(id) && g_knife_strong[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_knife_strong_spd_attack2

             

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        



        if(is_user_connected(id) && g_knife_axe[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_knife_axe_spd_attack2

                 

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        



        if(is_user_connected(id) && g_knife_katana[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_knife_katana_spd_attack2

                 

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        



        if(is_user_connected(id) && g_knife_hammer[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_hammer_spd_attack2

             

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        }     

    

    if(
is_user_connected(id) && g_knife_thanatos[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_thanatos_spd_attack2

             

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        }     


        if(is_user_connected(id) && g_knife_boss[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_boss_spd_attack2

             

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        }     
   

        
if(is_user_connected(id) && g_knife_sur[id]) 

        

            static Float:flRate 

            flRate 
get_pcvar_float(cvar_sur_spd_attack2

             

            set_pdata_float
(knifem_flNextPrimaryAttackflRate4

            set_pdata_float(knifem_flNextSecondaryAttackflRate4

            set_pdata_float(knifem_flTimeWeaponIdleflRate4

        }     


        return HAM_IGNORED 





public 
Burning1(taskid)

{

    static 
origin[3], flags

    get_user_origin
(ID_FBURN1origin)

    
flags pev(ID_FBURN1pev_flags)

    if ((
flags FL_INWATER) || g_burning1[ID_FBURN1] < || !is_user_alive(ID_FBURN1))

    {

        
remove_task(taskid)

        return

    }

    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)

    
write_byte(TE_SPRITE)

    
write_coord(origin[0]+random_num(-55))

    
write_coord(origin[1]+random_num(-55))

    
write_coord(origin[2]+random_num(-1010))

    
write_short(g_sprite1)

    
write_byte(2

    
write_byte(200)

    
message_end()
    

    
g_burning1[ID_FBURN1]--

}



public 
Burning2(taskid)

{

    static 
origin[3], flags

    get_user_origin
(ID_FBURN2origin)

    
flags pev(ID_FBURN2pev_flags)

    if ((
flags FL_INWATER) || g_burning2[ID_FBURN2] < || !is_user_alive(ID_FBURN2))

    {

        
remove_task(taskid)

        return

    }

    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)

    
write_byte(TE_SPRITE)

    
write_coord(origin[0]+random_num(-55))

    
write_coord(origin[1]+random_num(-55))

    
write_coord(origin[2]+random_num(-1010))

    
write_short(g_sprite2)

    
write_byte(2

    
write_byte(200)

    
message_end()
    

    
g_burning2[ID_FBURN2]--

}



public 
Burning3(taskid)

{

    static 
origin[3], flags

    get_user_origin
(ID_FBURN3origin)

    
flags pev(ID_FBURN3pev_flags)

    if ((
flags FL_INWATER) || g_burning3[ID_FBURN3] < || !is_user_alive(ID_FBURN3))

    {

        
remove_task(taskid)

        return

    }

    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)

    
write_byte(TE_SPRITE)

    
write_coord(origin[0]+random_num(-55))

    
write_coord(origin[1]+random_num(-55))

    
write_coord(origin[2]+random_num(-1010))

    
write_short(g_sprite3)

    
write_byte(2

    
write_byte(200)

    
message_end()
    

    
g_burning3[ID_FBURN3]--

}



public 
Burning4(taskid)

{

    static 
origin[3], flags

    get_user_origin
(ID_FBURN4origin)

    
flags pev(ID_FBURN1pev_flags)

    if ((
flags FL_INWATER) || g_burning4[ID_FBURN4] < || !is_user_alive(ID_FBURN4))

    {

        
remove_task(taskid)

        return

    }

    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)

    
write_byte(TE_SPRITE)

    
write_coord(origin[0]+random_num(-55))

    
write_coord(origin[1]+random_num(-55))

    
write_coord(origin[2]+random_num(-1010))

    
write_short(g_sprite4)

    
write_byte(2

    
write_byte(200)

    
message_end()
    

    
g_burning4[ID_FBURN1]--

}



public 
Burning5(taskid)

{

    static 
origin[3], flags

    get_user_origin
(ID_FBURN5origin)

    
flags pev(ID_FBURN5pev_flags)

    if ((
flags FL_INWATER) || g_burning5[ID_FBURN5] < || !is_user_alive(ID_FBURN5))

    {

        
remove_task(taskid)

        return

    }

    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)

    
write_byte(TE_SPRITE)

    
write_coord(origin[0]+random_num(-55))

    
write_coord(origin[1]+random_num(-55))

    
write_coord(origin[2]+random_num(-1010))

    
write_short(g_sprite5)

    
write_byte(2

    
write_byte(200)

    
message_end()
    

    
g_burning5[ID_FBURN5]--


}



public 
Burning6(taskid)

{

    static 
origin[3], flags

    get_user_origin
(ID_FBURN6origin)

    
flags pev(ID_FBURN6pev_flags)

    if ((
flags FL_INWATER) || g_burning6[ID_FBURN6] < || !is_user_alive(ID_FBURN6))

    {

        
remove_task(taskid)

        return

    }

    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)

    
write_byte(TE_SPRITE)

    
write_coord(origin[0]+random_num(-55))

    
write_coord(origin[1]+random_num(-55))

    
write_coord(origin[2]+random_num(-1010))

    
write_short(g_sprite6)

    
write_byte(2

    
write_byte(200)

    
message_end()
    

    
g_burning6[ID_FBURN6]--

}


public 
Burning7(taskid)

{

    static 
origin[3], flags

    get_user_origin
(ID_FBURN7origin)

    
flags pev(ID_FBURN7pev_flags)

    if ((
flags FL_INWATER) || g_burning7[ID_FBURN7] < || !is_user_alive(ID_FBURN7))

    {

        
remove_task(taskid)

        return

    }

    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)

    
write_byte(TE_SPRITE)

    
write_coord(origin[0]+random_num(-55))

    
write_coord(origin[1]+random_num(-55))

    
write_coord(origin[2]+random_num(-1010))

    
write_short(g_sprite7)

    
write_byte(2

    
write_byte(200)

    
message_end()
    
    
g_burning7[ID_FBURN7]--
}


public 
event_Damage(id)

{

    new 
weapon attacker get_user_attacker(id weapon);



    if(!
is_user_alive(attacker))

        return 
PLUGIN_CONTINUE;



    if(
weapon == CSW_KNIFE && g_knife_combat[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }



    if(
weapon == CSW_KNIFE && g_knife_strong[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }



    if(
weapon == CSW_KNIFE && g_knife_axe[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }



    if(
weapon == CSW_KNIFE && g_knife_katana[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }



    if(
weapon == CSW_KNIFE && g_knife_hammer[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }

    

    if(
weapon == CSW_KNIFE && g_knife_thanatos[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }


        if(weapon == CSW_KNIFE && g_knife_boss[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }
      
        
if(weapon == CSW_KNIFE && g_knife_sur[attacker])

    {

        new 
Float:vec[3];

        new 
Float:oldvelo[3];

        
get_user_velocity(idoldvelo);

        
create_velocity_vector(id attacker vec);

        
vec[0] += oldvelo[0];

        
vec[1] += oldvelo[1];

        
set_user_velocity(id vec);

    }


    return 
PLUGIN_CONTINUE;

}


stock create_velocity_vector(victim,attacker,Float:velocity[3])

{

    if(!
zp_get_user_zombie(victim) || !is_user_alive(attacker))

        return 
0;



    new 
Float:vicorigin[3];

    new 
Float:attorigin[3];

    
entity_get_vector(victim   EV_VEC_origin vicorigin);

    
entity_get_vector(attacker EV_VEC_origin attorigin);



    new 
Float:origin2[3]

    
origin2[0] = vicorigin[0] - attorigin[0];

    
origin2[1] = vicorigin[1] - attorigin[1];



    new 
Float:largestnum 0.0;



    if(
floatabs(origin2[0])>largestnumlargestnum floatabs(origin2[0]);

    if(
floatabs(origin2[1])>largestnumlargestnum floatabs(origin2[1]);



    
origin2[0] /= largestnum;

    
origin2[1] /= largestnum;



    if (
g_knife_combat[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_combat_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_combat_knock) * 3000) ) / get_entity_distance(victim attacker);

    }



    if (
g_knife_strong[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_strong_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_strong_knock) * 3000) ) / get_entity_distance(victim attacker);

    }



    if (
g_knife_axe[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_axe_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_axe_knock) * 3000) ) / get_entity_distance(victim attacker);

    }



    if (
g_knife_katana[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_katana_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_katana_knock) * 3000) ) / get_entity_distance(victim attacker);

    }



    if (
g_knife_hammer[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_hammer_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_hammer_knock) * 3000) ) / get_entity_distance(victim attacker);

    }



    if (
g_knife_thanatos[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_thanatos_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_thanatos_knock) * 3000) ) / get_entity_distance(victim attacker);

    }


        if (g_knife_boss[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_boss_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_boss_knock) * 3000) ) / get_entity_distance(victim attacker);

    }


        if (g_knife_sur[attacker])

    {

        
velocity[0] = ( origin2[0] * (get_pcvar_float(cvar_knife_sur_knock) * 3000) ) / get_entity_distance(victim attacker);

        
velocity[1] = ( origin2[1] * (get_pcvar_float(cvar_knife_sur_knock) * 3000) ) / get_entity_distance(victim attacker);

    }


    if(
velocity[0] <= 20.0 || velocity[1] <= 20.0)

        
velocity[2] = random_float(200.0 275.0);



    return 
1;

}



public 
client_putinserver(id)

{

    switch(
random_num(00))

    {

        case 
0:

        {

            
g_knife_combat[id] = true

            g_hasSpeed
[id] = true

        
}



    }


#2
Spr dosyalarını Dogru Bir Şekilde Kurduguna eminmisin sma dosyasında spr dosyalarını sprites/zp_knife_menu/ Bu Bölümde Oldugu söylüyor 1 2 3 4 5 diye ilerliyor eger spr isimlerini degiştirdiysen çıkmayabilir veya "zp_knife_menu" bu klasör ismini degiştirdiysen çalışmayabilir degiştirdigin şeyin ismini sma üzerinden düzeltilmesi lazım
KARANTİNA SPECİALBİOHAZARD 95.173.173.132
#3
(05-08-2025, 19:23)LastRomanCe Adlı Kullanıcıdan Alıntı: Spr dosyalarını Dogru Bir Şekilde Kurduguna eminmisin sma dosyasında spr dosyalarını sprites/zp_knife_menu/ Bu Bölümde Oldugu söylüyor 1 2 3 4 5 diye ilerliyor eger spr isimlerini degiştirdiysen çıkmayabilir veya "zp_knife_menu" bu klasör ismini degiştirdiysen çalışmayabilir degiştirdigin şeyin ismini sma üzerinden düzeltilmesi lazım
hocam bire bir hepsini kurdum sıfırdan klasörü silip baştan kurdum yine aynısı efektiler gözükmüyor eklenti çalışıyor fakat efekti olmuyor acaba sma içerisinden mi aktif etmek gerekiyor pek anlamadığım içni yardımcı olabilir misin
#4
(05-08-2025, 19:32)motto motto Adlı Kullanıcıdan Alıntı:
(05-08-2025, 19:23)LastRomanCe Adlı Kullanıcıdan Alıntı: Spr dosyalarını Dogru Bir Şekilde Kurduguna eminmisin sma dosyasında spr dosyalarını sprites/zp_knife_menu/ Bu Bölümde Oldugu söylüyor 1 2 3 4 5 diye ilerliyor eger spr isimlerini degiştirdiysen çıkmayabilir veya "zp_knife_menu" bu klasör ismini degiştirdiysen çalışmayabilir degiştirdigin şeyin ismini sma üzerinden düzeltilmesi lazım
hocam bire bir hepsini kurdum sıfırdan klasörü silip baştan kurdum yine aynısı efektiler gözükmüyor eklenti çalışıyor fakat efekti olmuyor acaba sma içerisinden mi aktif etmek gerekiyor pek anlamadığım içni yardımcı olabilir misin
ben kendim sma içersinde baktıgım zaman spr ler aktif gözüküyor dosya konumlarını belli etmişler discord dan beni ekleyin size yardımcı olurum

discord: lastromanceimp
KARANTİNA SPECİALBİOHAZARD 95.173.173.132
#5
(05-08-2025, 19:33)LastRomanCe Adlı Kullanıcıdan Alıntı:
(05-08-2025, 19:32)motto motto Adlı Kullanıcıdan Alıntı: hocam bire bir hepsini kurdum sıfırdan klasörü silip baştan kurdum yine aynısı efektiler gözükmüyor eklenti çalışıyor fakat efekti olmuyor acaba sma içerisinden mi aktif etmek gerekiyor pek anlamadığım içni yardımcı olabilir misin
ben kendim sma içersinde baktıgım zaman spr ler aktif gözüküyor dosya konumlarını belli etmişler discord dan beni ekleyin size yardımcı olurum

discord: lastromanceimp
discorda giremiyorum gizlilik hatası veriyor başka biryerden ulaşabilirmyiz
#6
(05-08-2025, 19:33)LastRomanCe Adlı Kullanıcıdan Alıntı:
(05-08-2025, 19:32)motto motto Adlı Kullanıcıdan Alıntı: hocam bire bir hepsini kurdum sıfırdan klasörü silip baştan kurdum yine aynısı efektiler gözükmüyor eklenti çalışıyor fakat efekti olmuyor acaba sma içerisinden mi aktif etmek gerekiyor pek anlamadığım içni yardımcı olabilir misin
ben kendim sma içersinde baktıgım zaman spr ler aktif gözüküyor dosya konumlarını belli etmişler discord dan beni ekleyin size yardımcı olurum

discord: lastromanceimp
Ts3 varsa bana ts3 server ip sini atabilirsiniz
KARANTİNA SPECİALBİOHAZARD 95.173.173.132
#7
(05-08-2025, 19:39)LastRomanCe Adlı Kullanıcıdan Alıntı:
(05-08-2025, 19:33)LastRomanCe Adlı Kullanıcıdan Alıntı: ben kendim sma içersinde baktıgım zaman spr ler aktif gözüküyor dosya konumlarını belli etmişler discord dan beni ekleyin size yardımcı olurum

discord: lastromanceimp
Ts3 varsa bana ts3 server ip sini atabilirsiniz
reis botlara karşı deniyiyorum Gülümse 
henüz daha server açmadım
#8
(05-08-2025, 19:40)motto motto Adlı Kullanıcıdan Alıntı:
(05-08-2025, 19:39)LastRomanCe Adlı Kullanıcıdan Alıntı: Ts3 varsa bana ts3 server ip sini atabilirsiniz
reis botlara karşı deniyiyorum Gülümse 
henüz daha server açmadım
bana özelden knife plugini kompile atarmısınız ben bi hlds den bakayim
KARANTİNA SPECİALBİOHAZARD 95.173.173.132
#9
(05-08-2025, 19:41)LastRomanCe Adlı Kullanıcıdan Alıntı:
(05-08-2025, 19:40)motto motto Adlı Kullanıcıdan Alıntı: reis botlara karşı deniyiyorum Gülümse 
henüz daha server açmadım
bana özelden knife plugini kompile atarmısınız ben bi hlds den bakayim
tabiki upload edeyim atayım
#10
(05-08-2025, 19:42)motto motto Adlı Kullanıcıdan Alıntı:
(05-08-2025, 19:41)LastRomanCe Adlı Kullanıcıdan Alıntı: bana özelden knife plugini kompile atarmısınız ben bi hlds den bakayim
tabiki upload edeyim atayım
beklemedeyim.
KARANTİNA SPECİALBİOHAZARD 95.173.173.132

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