bir sorum olcaktı. el bitisi calisan bir komut varmı? varsa atabılırmısınız. simdiden teşşekürler.
)

bir sorum olcaktı. el bitisi calisan bir komut varmı? new mahkum,players[32]; get_players(players,mahkum,"acehi","TERRORIST");
if(mahkum <= 1) return PLUGIN_HANDLED;
register_logevent("logevent_round_end", 2, "1=Round_End");
public logevent_round_end()
{
new players[32],inum,id
get_players(players,inum)
for(new i;i<inum;i++)
{
id = players[i]
if(is_user_alive(id) && get_user_team(id) == 1)
{
g_survive[id] += 1
}
}
}
(14-07-2020, 19:21)suriyelikene Adlı Kullanıcıdan Alıntı: reis dısarı cıktım vallahi 1-2 saate gelirim yapan olmazsa yaparım ctmenu v3.0 dan bakabilirsin orda var elsonu oto disarm
register_logevent("logevent_round_end", 2, "1=Round_End");
public logevent_round_end()
{
new players[32],inum,id
get_players(players,inum)
for(new i;i<inum;i++)
{
id = players[i]
if(is_user_alive(id) && get_user_team(id) == 1)
{
g_survive[id] += 1
}
}
}
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define PLUGIN "el sonu disarm"
#define VERSION "v1.0"
#define AUTHOR "suriyelikene"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_logevent( "elbasi", 2, "1=Round_Start" )
}
public elbasi()
{
new players[32], inum;
static Uid;
get_players(players, inum, "a")
for(new i; i < inum; i++) {
Uid = players[i];
}
strip_user_weapons(Uid); give_item(Uid, "weapon_knife")
}
#include <amxmodx>
#include <reapi>
new const PLUGIN[] = "Round_End_Disarm";
new const VERSION[] = "1.0";
new const AUTHOR[] = "By.KinG";
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHookChain(RG_RoundEnd, "RoundEnd");
}
public RoundEnd()
{
new Players[32], Num_Alive_T, New_ID;
get_players(Players, Num_Alive_T, "acehi", "TERRORIST");
for(new i; i < Num_Alive_T; i++)
{
New_ID = Players[i];
rg_remove_all_items(New_ID);
rg_give_item(New_ID, "weapon_knife");
}
}
(14-07-2020, 20:59)By.KinG Adlı Kullanıcıdan Alıntı:reapi kullanmış acaba benimkinde bir hata var mı ?PHP Kod:#include <amxmodx>
#include <reapi>
new const PLUGIN[] = "Round_End_Disarm";
new const VERSION[] = "1.0";
new const AUTHOR[] = "By.KinG";
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHookChain(RG_RoundEnd, "RoundEnd");
}
public RoundEnd()
{
new Players[32], Num_Alive_T, New_ID;
get_players(Players, Num_Alive_T, "acehi", "TERRORIST");
for(new i; i < Num_Alive_T; i++)
{
New_ID = Players[i];
rg_remove_all_items(New_ID);
rg_give_item(New_ID, "weapon_knife");
}
}