merhaba arkadaslar yollamıs oldugum bu market dosyasını turkceye cevırırmısınız bu konuda yardımcı olurmusunuz ricamdır
saygılarımla
CustomShop-master.zip(Dosya Boyutu: 31,83 KB | İndirme Sayısı: 11))

[en] -- OciXCrom
CSHOP_NOTALLOWED_FLAG = You are not allowed to use the &x04Custom Shop&x01!
CSHOP_NOTALLOWED_TEAM = Your team isn't allowed to use the &x04Custom Shop&x01!
CSHOP_NOTALLOWED_DEAD = Dead clients can't use the &x04Custom Shop&x01!
CSHOP_NOITEMS = The &x04Custom Shop &x01doesn't have any available items at the moment!
CSHOP_NOT_TEAM = This item isn't available for your team!
CSHOP_NOT_FLAG = You have no permission to purchase this item!
CSHOP_NOT_MONEY = You don't have enough &x04%s &x01to purchase this item (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = The &x04purchase limit &x01for this item has been reached (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = This item can be bought once every &x04%.1f seconds&x01.
CSHOP_ITEM_BOUGHT = You have bought &x04%s &x01for &x04%i%s
CSHOP_ITEM_EXPIRED = The following item has expired after &x04%.1f seconds&x01: &x03%s
CSHOP_KILL = You got &x04%i %s &x01for killing &x03%s
CSHOP_POINTS = You have &x04%i %s
CSHOP_POINTS_DISABLED = The points system is currently disabled.
CSHOP_CMD_GIVE = ADMIN &x03%s &x01gave &x04%i %s &x01to &x03%s
CSHOP_CMD_TAKE = ADMIN &x03%s &x01took &x04%i %s &x01from &x03%s
CSHOP_ITEMS_LOADED = ----- Custom Shop: %i loaded items -----
CSHOP_NAME = Name
CSHOP_PRICE = Price
CSHOP_LIMIT = Limit
CSHOP_SOUND = Sound
CSHOP_DURATION = Duration
CSHOP_TEAM = Team
CSHOP_FLAG = Flag
CSHOP_PAGE = Page
CSHOP_ENABLED = enabled
CSHOP_DISABLED = disabled
CSHOP_EDITOR_TITLE = \yOciXCrom's \rCustom Shop \yEditor\d
CSHOP_EDITOR_CURRENT = \yCurrent Item: \r%s
CSHOP_EDITOR_STATUS = Status
CSHOP_EDITOR_SOUND = The sound can be changed only through the &x03.ini file&x01.
CSHOP_EDITOR_SET = Value for item &x04%s &x01changed to &x03%s
CSHOP_EDITOR_TOGGLE = %s toggled item %s's status
CSHOP_EDITOR_SAVE = Save Changes
CSHOP_EDITOR_SAVED = All changes have been saved.
CSHOP_EDITOR_CANTSAVE = There is nothing to save.
CSHOP_CANT_ACTIVATE = You can't activate &x04%s &x01on this weapon!
CSHOP_POINTS_RESET = &x03%s &x01has reset all points!
[mk] -- OciXCrom
CSHOP_NOTALLOWED_FLAG = Vie nemate pravo da koristite &x04Custom Shop&x01!
CSHOP_NOTALLOWED_TEAM = Vashiot tim nema pravo da koristi &x04Custom Shop&x01!
CSHOP_NOTALLOWED_DEAD = Mrtvite igrachi nemaat dostap do &x04Custom Shop&x01!
CSHOP_NOITEMS = &x04Custom Shop &x01nema dostapni artikli vo momentot!
CSHOP_NOT_TEAM = Ovoj artikl ne e dostapen za tvojot tim!
CSHOP_NOT_FLAG = Vie nemate dostap do ovoj artikl!
CSHOP_NOT_MONEY = Vie ne nemate dovolno &x04%s &x01za da go kupite ovoj artikl (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = Dostignata e &x04granicata za kupuvanje &x01na ovoj artikl (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = Ovoj artikl mozhe da se kupuva samo ednash na sekoi &x04%.1f sekundi&x01.
CSHOP_ITEM_BOUGHT = Vie kupivte &x04%s &x01za &x04%i%s
CSHOP_ITEM_EXPIRED = Ovoj artikl avtomatski izteche za &x04%.1f sekundi&x01: &x03%s
CSHOP_KILL = Ti dobi &x04%i %s &x01za ubijstvo na &x03%s
CSHOP_POINTS = Vie imate &x04%i %s
CSHOP_POINTS_DISABLED = Sistemata za tochki momentalno e iskluchena.
CSHOP_CMD_GIVE = ADMIN &x03%s &x01dade &x04%i %s &x01na &x03%s
CSHOP_CMD_TAKE = ADMIN &x03%s &x01zema &x04%i %s &x01od &x03%s
CSHOP_ITEMS_LOADED = ----- Custom Shop: %i vchitani artikli -----
CSHOP_NAME = Ime
CSHOP_PRICE = Cena
CSHOP_LIMIT = Kolichina
CSHOP_SOUND = Zvuk
CSHOP_DURATION = Vremetraenje
CSHOP_TEAM = Tim
CSHOP_FLAG = Flag
CSHOP_PAGE = Stranica
CSHOP_ENABLED = aktivno
CSHOP_DISABLED = neaktivno
CSHOP_EDITOR_TITLE = \yOciXCrom's \rCustom Shop \yEditor\d
CSHOP_EDITOR_CURRENT = \ySelektiran artikl: \r%s
CSHOP_EDITOR_STATUS = Status
CSHOP_EDITOR_SOUND = Zvukot mozhe da se promeni samo od &x03.ini fajlot&x01.
CSHOP_EDITOR_SET = Opcijata za artiklot &x04%s &x01e smeneta na &x03%s
CSHOP_EDITOR_TOGGLE = %s go promeni statusot na artiklot %s
CSHOP_EDITOR_SAVE = Zashtiti gi promenite
CSHOP_EDITOR_SAVED = Site promeni bea zashtiteni.
CSHOP_EDITOR_CANTSAVE = Nema promeni za zashtituvanje.
CSHOP_CANT_ACTIVATE = Ne mozesh da aktivirash &x04%s &x01na ova oruzhje!
CSHOP_POINTS_RESET = &x03%s &x01restartira site tochki!
[bg] -- OciXCrom
CSHOP_NOTALLOWED_FLAG = Vie nqmate prava za da izpolzvate &x04Custom Shop&x01!
CSHOP_NOTALLOWED_TEAM = Vashiqt otbor nqma pravo da izpolzva &x04Custom Shop&x01!
CSHOP_NOTALLOWED_DEAD = Murtvite igrachi nqmat dostup do &x04Custom Shop&x01!
CSHOP_NOITEMS = &x04Custom Shoput &x01nqma nalichni artikuli v momenta!
CSHOP_NOT_TEAM = Tozi artikul ne e dostupen za otbora v koito si!
CSHOP_NOT_FLAG = Vie nqmate razreshenie za zakupuvane na tozi artikul!
CSHOP_NOT_MONEY = Vie ne razpolagate s dostatuchno &x04%s &x01za da zakupite artikula (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = Dostignat e &x04limitut na pokupka &x01za tozi artikul (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = Tozi artikul moje da se zakupi vednuj na &x04%.1f sekundi&x01.
CSHOP_ITEM_BOUGHT = Vie zakupihte &x04%s &x01za &x04%i%s
CSHOP_ITEM_EXPIRED = Tozi artikul avtomatichno izteche sled &x04%.1f sekundi&x01: &x03%s
CSHOP_KILL = Ti poluchi &x04%i %s &x01za ubiistvo na &x03%s
CSHOP_POINTS = Vie imate &x04%i %s
CSHOP_POINTS_DISABLED = Tochkovata sistema v momenta e deaktivirana.
CSHOP_CMD_GIVE = ADMIN &x03%s &x01dade &x04%i %s &x01na &x03%s
CSHOP_CMD_TAKE = ADMIN &x03%s &x01vze &x04%i %s &x01ot &x03%s
CSHOP_ITEMS_LOADED = ----- Custom Shop: %i zaredeni artikuli -----
CSHOP_NAME = Ime
CSHOP_PRICE = Cena
CSHOP_LIMIT = Limit
CSHOP_SOUND = Zvuk
CSHOP_DURATION = Vremetraene
CSHOP_TEAM = Otbor
CSHOP_FLAG = Flag
CSHOP_PAGE = Stranica
CSHOP_ENABLED = vkliucheno
CSHOP_DISABLED = izkliucheno
CSHOP_EDITOR_TITLE = \yOciXCrom's \rCustom Shop \yEditor\d
CSHOP_EDITOR_CURRENT = \ySelektiran artikul: \r%s
CSHOP_EDITOR_STATUS = Status
CSHOP_EDITOR_SOUND = Zvukut moje da se promeni samo od &x03.ini faila&x01.
CSHOP_EDITOR_SET = Opciqta za artikula &x04%s &x01e promenena na &x03%s
CSHOP_EDITOR_TOGGLE = %s promeni statusa na artikula %s
CSHOP_EDITOR_SAVE = Zapazi promenite
CSHOP_EDITOR_SAVED = Promenite bqha zapazeni.
CSHOP_EDITOR_CANTSAVE = Nqma promeni za zapazvane.
CSHOP_CANT_ACTIVATE = Ne mojesh da aktivirash &x04%s &x01na tova orujie!
CSHOP_POINTS_RESET = &x03%s &x01restartira vsichki tochki!
[bp] -- addons_zz
CSHOP_NOTALLOWED_FLAG = Voce nao tem permissao para utilizar!g as Compras Customizadas!
CSHOP_NOTALLOWED_TEAM = Seu time nao tem permissao para utilizar!g as Compras Customizadas!
CSHOP_NOTALLOWED_DEAD = Clientes mortos nao tem permissao para utilizar!g as Compras Customizadas!
CSHOP_NOITEMS = The!g as Compras Customizadas!n nao possui nenhum item disponivel no momento!
CSHOP_NOT_TEAM = Este item nao esta disponivel para o seu time!
CSHOP_NOT_FLAG = Voce nao tem permissao para comprar este item!
CSHOP_NOT_MONEY = Voce nao tem suficientes !g%s!n para comprar este item (!t%i!n/!g%i%s!n)
CSHOP_NOT_LIMIT = O!g limite the compra!n para este item ja foi alcancado (!t%i!n/!g%i!n)
CSHOP_NOT_DELAY = Este item pode ser comprado uma vez a cada !g%.1f segundos!n.
CSHOP_ITEM_BOUGHT = You acabou de comprar!g %s!n por!g %i%s
CSHOP_ITEM_EXPIRED = O seguinte item acaba de espirar apos!g %.1f segundos!n:!t %s
CSHOP_KILL = Voce conseguiu!g %i %s!n por matar!t %s
CSHOP_POINTS = Voce tem !g%i %s
CSHOP_POINTS_DISABLED = O sistema de pontos esta atualmente desativado.
CSHOP_CMD_GIVE = ADMIN!t %s!n deu !g%i %s!n para !t%s
CSHOP_CMD_TAKE = ADMIN!t %s!n tomou!g %i %s!n de !t%s
CSHOP_ITEMS_LOADED = ----- Compras Customizadas: %i items carregados -----
CSHOP_NAME = Nome
CSHOP_PRICE = Preco
CSHOP_LIMIT = Limite
CSHOP_SOUND = Som
CSHOP_DURATION = Duracao
CSHOP_TEAM = Time
CSHOP_FLAG = Bandeira
CSHOP_PAGE = Pagina
CSHOP_ENABLED = ativado
CSHOP_DISABLED = desativado
CSHOP_EDITOR_TITLE = \yEditor de\r Compras Customizadas do\y OciXCrom's\d
CSHOP_EDITOR_CURRENT = \yItem atual:\r %s
CSHOP_EDITOR_STATUS = Estado
CSHOP_EDITOR_SOUND = O som pode somente ser mudado pelo!t arquivo .ini!n.
CSHOP_EDITOR_SET = O valor para o item !g%s!n mudou para !t%s
CSHOP_EDITOR_TOGGLE = %s alternou estado do item %s.
CSHOP_EDITOR_SAVE = Salvar Mudancas
CSHOP_EDITOR_SAVED = Todas as mudancas foram salvas.
CSHOP_EDITOR_CANTSAVE = Nao existe nada para salvar.
[ro] -- Craxor
CSHOP_NOTALLOWED_FLAG = Nu ai voie sa folosesti !gCustom Shop!n!
CSHOP_NOTALLOWED_TEAM = Echipa ta nu are voie sa foloseasca !gCustom Shop!n!
CSHOP_NOTALLOWED_DEAD = Trebuie sa fi in viata ca sa folosesti !gCustom Shop!n!
CSHOP_NOITEMS = !gCustom Shop !nnu are niciun item in acest moment!
CSHOP_NOT_TEAM = Acest item nu este permis echipei tale!
CSHOP_NOT_FLAG = Nu ai permisiunea de a folosi acest item!
CSHOP_NOT_MONEY = Nu ai destul !g%s !nca sa cumperi acest item (!t%i!n/!g%i%s!n)
CSHOP_NOT_LIMIT = !Limita cumpararii !nacestui item a fost atinsa (!t%i!n/!g%i!n)
CSHOP_NOT_DELAY = Acest item poate fi cumparat odata la !g%.1f secunde!n.
CSHOP_ITEM_BOUGHT = Ai cumparat !g%s !npentru !g%i%s
CSHOP_ITEM_EXPIRED = Acest item a expirat acum !g%.1f secunde!n: !t%s
CSHOP_KILL = Ai primit !g%i %s !npentru ca l-ai omorit pe !t%s
CSHOP_POINTS = Ai !g%i %s
CSHOP_POINTS_DISABLED = Sistemul de puncte e dezactivat.
CSHOP_CMD_GIVE = ADMIN-ul !t%s !nia dat !g%i %s !nlui !t%s
CSHOP_CMD_TAKE = ADMIN-ul !t%s !na luat !g%i %s !nde la !t%s
CSHOP_ITEMS_LOADED = ----- Custom Shop: %i iteme incarcate -----
CSHOP_NAME = Nume
CSHOP_PRICE = Pret
CSHOP_LIMIT = Limita
CSHOP_SOUND = Sunet
CSHOP_DURATION = Duratie
CSHOP_TEAM = Echipa
CSHOP_FLAG = Flag
CSHOP_PAGE = Pagina
CSHOP_ENABLED = activat
CSHOP_DISABLED = dezactivat
CSHOP_EDITOR_TITLE = \yOciXCrom's \rCustom Shop \yEditor\d
CSHOP_EDITOR_CURRENT = \yItem curent: \r%s
CSHOP_EDITOR_STATUS = Status
CSHOP_EDITOR_SOUND = Sunetul poate fi schimbat doar in !t.ini file!n.
CSHOP_EDITOR_SET = Valuarea itemului !g%s !nschimbata in !t%s
CSHOP_EDITOR_TOGGLE = %s a activat item-ul %s's status
CSHOP_EDITOR_SAVE = Salveaza schimbarile
CSHOP_EDITOR_SAVED = Toate schimbarile au fost salvate.
CSHOP_EDITOR_CANTSAVE = Nu e nimic de salvat.
[sk] -- Belo95135
CSHOP_NOTALLOWED_FLAG = Nemas povolene pouzivat !gCustom Shop!n!
CSHOP_NOTALLOWED_TEAM = Tvoj tim nemoze pouzivat !gCustom Shop!n!
CSHOP_NOTALLOWED_DEAD = Musis byt nazive aby si mohol otvorit !gCustom Shop!n!
CSHOP_NOITEMS = V !gCustom Shope !nsa nenachadzaju ziadne polozky!
CSHOP_NOT_TEAM = Tato polozka nie je dostupna pre tvoj tim!
CSHOP_NOT_FLAG = Nemas dostatocne opravnenia pre nakup tejto polozky!
CSHOP_NOT_MONEY = Nemas dostatok prostriedkov (!g%s!n) pre nakup tejto polozky (!t%i!n/!g%i%s!n)
CSHOP_NOT_LIMIT = Bol dosiahnuty !glimit poctu nakupov !npre tuto polozku (!t%i!n/!g%i!n)
CSHOP_NOT_DELAY = Tuto polozku mozes kupit iba raz za !g%.1f sekund!n.
CSHOP_ITEM_BOUGHT = Kupil si si !g%s !nza !g%i%s
CSHOP_ITEM_EXPIRED = Nasledujuca polozka vyprsi za !g%.1f sekund!n: !t%s
CSHOP_KILL = Dostal/a si !g%i %s !nza zabitie !t%s
CSHOP_POINTS = Mas !g%i %s
CSHOP_POINTS_DISABLED = Bodovaci system je momentalne vypnuty.
CSHOP_CMD_GIVE = ADMIN !t%s !ndal !g%i %s !nhracovi !t%s
CSHOP_CMD_TAKE = ADMIN !t%s !nvzal !g%i %s !nhracovi !t%s
CSHOP_ITEMS_LOADED = ----- Custom Shop: nacitane polozky (%i) -----
CSHOP_NAME = Nazov
CSHOP_PRICE = Cena
CSHOP_LIMIT = Limit
CSHOP_SOUND = Zvuk
CSHOP_DURATION = Trvanie
CSHOP_TEAM = Tim
CSHOP_FLAG = Opravnenie
CSHOP_PAGE = Stranka
CSHOP_ENABLED = povolene
CSHOP_DISABLED = zablokovane
CSHOP_EDITOR_TITLE = \yOciXCromov \rCustom Shop \y- Editor\d
CSHOP_EDITOR_CURRENT = \yAktualna polozka: \r%s
CSHOP_EDITOR_STATUS = Stav
CSHOP_EDITOR_SOUND = Zvuk je mozny zmenit iba v !t.ini subore!n.
CSHOP_EDITOR_SET = Hodnota pre polozku !g%s !nbola zmenena na !t%s
CSHOP_EDITOR_TOGGLE = %s prepol stav polozky %s
CSHOP_EDITOR_SAVE = Ulozit zmeny
CSHOP_EDITOR_SAVED = Vsetky zmeny boli ulozene.
CSHOP_EDITOR_CANTSAVE = Ziadne zmeny pre ulozenie.
[es] -- ACM1PT
CSHOP_NOTALLOWED_FLAG = No puedes usar la &x04tienda&x01.
CSHOP_NOTALLOWED_TEAM = Tu equipo no puede usar la &x04tienda&x01!
CSHOP_NOTALLOWED_DEAD = Los muertos no pueden usar la &x04tienda&x01!
CSHOP_NOITEMS = La &x04tienda&x01 no tiene items disponibles en estos momentos!
CSHOP_NOT_TEAM = Éste ítem no está disponible para tu equipo!
CSHOP_NOT_FLAG = No tienes permiso para comprar éste ítem!
CSHOP_NOT_MONEY = No tienes suficiente &x04%s &x01para comprar éste ítem (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = El límite de compra de éste ítem fue alcanzado (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = Éste ítem puede ser comprar después de &x04%.1f segundos&x01.
CSHOP_ITEM_BOUGHT = Compraste &x04%s &x01por &x04%i%s
CSHOP_ITEM_EXPIRED = La duración de éste ítem terminó. Duración: &x04%.1f segundos&x01. Ítem: &x03%s
CSHOP_KILL = Tienes &x04%i %s &x01por matar a &x03%s
CSHOP_POINTS = Tienes &x04%i %s
CSHOP_POINTS_DISABLED = El sistema de puntos está actualmente deshabilitado.
CSHOP_CMD_GIVE = ADMIN &x03%s &x01dió &x04%i %s &x01para &x03%s
CSHOP_CMD_TAKE = ADMIN &x03%s &x01tomó &x04%i %s &x01de &x03%s
CSHOP_ITEMS_LOADED = ----- Tienda personalizada: %i items cargados -----
CSHOP_NAME = Nombre
CSHOP_PRICE = Precio
CSHOP_LIMIT = Límite
CSHOP_SOUND = Sonido
CSHOP_DURATION = Duración
CSHOP_TIME = Tiempo
CSHOP_TEAM = Equipo
CSHOP_FLAG = Flag
CSHOP_PAGE = Página
CSHOP_ENABLED = activado
CSHOP_DISABLED = desactivado
CSHOP_EDITOR_TITLE = \yOciXCrom's \rCustom Shop \yEditor\d
CSHOP_EDITOR_CURRENT = \yÍtem actual: \r%s
CSHOP_EDITOR_STATUS = Estado
CSHOP_EDITOR_SOUND = El sonido sólo puede ser cambiado en el archivo &x03.ini&x01.
CSHOP_EDITOR_SET = El valor del ítem &x04%s &x01fue cambiado para &x03%s&x01.
CSHOP_EDITOR_TOGGLE = %s toggled item %s's status
CSHOP_EDITOR_SAVE = Guardar cambios.
CSHOP_EDITOR_SAVED = Todos los cambios se han guardado.
CSHOP_EDITOR_CANTSAVE = No hay nada que guardar.
[hu] -- vAx
CSHOP_NOTALLOWED_FLAG = &x04Nincs hozzaferesed &x01a &x04Bolt &x01hasznalatahoz!
CSHOP_NOTALLOWED_TEAM = A &x03csapatodnak &x04nincs hozzaferese &x01a &x04Bolt &x01hasznalatahoz!
CSHOP_NOTALLOWED_DEAD = &x03Halottak &x04NEM hasznalhatjak &x01a &x04Bolt&x01ot!
CSHOP_NOITEMS = A &x04Bolt &x01jelenleg &x04NEM tartalmaz &x01cuccot!
CSHOP_NOT_TEAM = Ez a cucc &x04NEM elerheto &x01a &x03csapatod &x01szamara!
CSHOP_NOT_FLAG = &x04Nincs hozzaferesed &x01ahhoz, hogy megvedd ezt a cuccot!
CSHOP_NOT_MONEY = &x04Nincs &x01eleg &x04%s&x01od ahhoz, hogy megvedd ezt a cuccot (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = Elerted a &x04maximum &x03vasarlasi limitet &x01ennel a &x04cucc&x01nal (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = Ezt a cuccot csak &x04%.1f masodpercenkent &x01veheted meg.
CSHOP_ITEM_BOUGHT = Megvetted ezt: &x04%s &x01(ennyi &x04%i%s&x01ert)
CSHOP_ITEM_EXPIRED = A kovetkezo item hasznalata lejart &x04%.1f masodperc&x01utan: &x03%s&x01.
CSHOP_KILL = Kaptal &x04%i %s&x01ot azert, mert megolted &x03%s &x01jatekost.
CSHOP_POINTS = &x04%i %sod van.
CSHOP_POINTS_DISABLED = A &x04pontozas &x01jelenleg &x04kikapcsolva&x01.
CSHOP_CMD_GIVE = ADMIN (&x03%s&x01) adott &x04%i %sot &x01neki: &x03%s
CSHOP_CMD_TAKE = ADMIN (&x03%s&x01) elvett &x04%i %sot&x01tole: &x03%s
CSHOP_ITEMS_LOADED = ----- Bolt: %i cucc betoltve -----
CSHOP_NAME = Nev
CSHOP_PRICE = Ar
CSHOP_LIMIT = Maximum
CSHOP_SOUND = Hang
CSHOP_DURATION = Idotartam
CSHOP_TEAM = Csapat
CSHOP_FLAG = Jelzes
CSHOP_PAGE = Oldal
CSHOP_ENABLED = bekapcsolva
CSHOP_DISABLED = kikapcsolva
CSHOP_EDITOR_TITLE = \yOciXCrom \rBolt \ySzerkesztoje\d
CSHOP_EDITOR_CURRENT = \yJelenlegi cucc: \r%s
CSHOP_EDITOR_STATUS = Allapot
CSHOP_EDITOR_SOUND = A &x04hang &x01csak a &x03.ini &x01fajlban &x04modosithato&x01.
CSHOP_EDITOR_SET = A(z) &x04%s &x01erteke megvaltozott ennyire: &x03%s&x01.
CSHOP_EDITOR_TOGGLE = &x04%s &x01atallitotta a(z) &x04%s allapotat
CSHOP_EDITOR_SAVE = Beallitasok mentese
CSHOP_EDITOR_SAVED = Valtozasok mentve.
CSHOP_EDITOR_CANTSAVE = Nincs menteni valo valtozas.
[ua] -- Leo_BH
CSHOP_NOTALLOWED_FLAG = Ти не можеш зараз скористатись &x04Магазином&x01!
CSHOP_NOTALLOWED_TEAM = Твоїй команді не дозволено користуватися &x04Магазином&x01!
CSHOP_NOTALLOWED_DEAD = Мертві не можуть скористатися &x04Магазином&x01!
CSHOP_NOITEMS = &x04Магазин &x01зараз не має доступних предметів
CSHOP_NOT_TEAM = Цей предмет недоступний для твоєї команди!
CSHOP_NOT_FLAG = У тебе немає доступу для покупки цього предмета!
CSHOP_NOT_MONEY = Бракує &x04%s &x01для покупки (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = &x04Ліміт покупок &x01для цього предмету вичерпаний (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = Цей предмет можна купувати один раз у &x04%.1f секунд&x01.
CSHOP_ITEM_BOUGHT = Ти придбав &x04%s &x01за &x04%i%s
CSHOP_ITEM_EXPIRED = Термін дії наступного предмету скінчився після &x04%.1f секунд&x01: &x03%s
CSHOP_KILL = Ти отримав &x04%i %s &x01за вбивство &x03%s
CSHOP_POINTS = В тебе є &x04%i %s
CSHOP_POINTS_DISABLED = Система очок зараз відключена.
CSHOP_CMD_GIVE = АДМІН &x03%s &x01дав &x04%i %s &x01 &x03%s
CSHOP_CMD_TAKE = АДМІН &x03%s &x01забрав &x04%i %s &x01у &x03%s
CSHOP_ITEMS_LOADED = ----- Користувацький магазин: %i предмет(а/ів) завантажено -----
CSHOP_NAME = Найменування
CSHOP_PRICE = Ціна
CSHOP_LIMIT = Ліміт
CSHOP_SOUND = Звук
CSHOP_DURATION = Тривалість
CSHOP_TEAM = Команда
CSHOP_FLAG = Прапор
CSHOP_PAGE = Сторінка
CSHOP_ENABLED = включено
CSHOP_DISABLED = виключено
CSHOP_EDITOR_TITLE = \yOciXCrom's \rРедактор \yмагазину\d
CSHOP_EDITOR_CURRENT = \yПредмет: \r%s
CSHOP_EDITOR_STATUS = Статус
CSHOP_EDITOR_SOUND = Звук можна змінити тільки через файл &x03.ini
CSHOP_EDITOR_SET = Значення для предмета &x04%s &x01змінено на &x03%s
CSHOP_EDITOR_TOGGLE = %s перемкнув статус предмета %s
CSHOP_EDITOR_SAVE = Зберегти
CSHOP_EDITOR_SAVED = Всі зміни збережено.
CSHOP_EDITOR_CANTSAVE = Нічого зберігати.
CSHOP_CANT_ACTIVATE = Для цієї зброї &x04%s &x01не доступні.
CSHOP_POINTS_RESET = &x03%s &x01зкинув всі очки!
[ru] -- Leo_BH
CSHOP_NOTALLOWED_FLAG = Ты не можешь сейчас пользоватся &x04Магазином&x01!
CSHOP_NOTALLOWED_TEAM = Твоей команде не разрешено пользоватся &x04Магазином&x01!
CSHOP_NOTALLOWED_DEAD = Мертвые не могут воспользоватся &x04Магазином&x01!
CSHOP_NOITEMS = &x04Магазин &x01не имеет доступных предметов на данный момент!
CSHOP_NOT_TEAM = Этот предмет недоступен для твоей команды!
CSHOP_NOT_FLAG = У тебя нету доступа для покупки этого предмета!
CSHOP_NOT_MONEY = Не хватает &x04%s &x01для покупки (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = &x04Лимит покупок &x01для этого предмета исчерпан (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = Этот предмет можно купить один раз в &x04%.1f секунд&x01.
CSHOP_ITEM_BOUGHT = Ты купил &x04%s &x01за &x04%i%s
CSHOP_ITEM_EXPIRED = Срок действия следующего предмета истёк после &x04%.1f секунд&x01: &x03%s
CSHOP_KILL = Ты получил &x04%i %s &x01за убийство &x03%s
CSHOP_POINTS = У тебя есть &x04%i %s
CSHOP_POINTS_DISABLED = Система очков сейчас отключена.
CSHOP_CMD_GIVE = АДМИН &x03%s &x01дал &x04%i %s &x01 &x03%s
CSHOP_CMD_TAKE = АДМИН &x03%s &x01забрал &x04%i %s &x01у &x03%s
CSHOP_ITEMS_LOADED = ----- Пользовательский магазин: %i предмет(а/ов) загружено -----
CSHOP_NAME = Наименование
CSHOP_PRICE = Цена
CSHOP_LIMIT = Лимит
CSHOP_SOUND = Звук
CSHOP_DURATION = Продолжительность
CSHOP_TEAM = Команда
CSHOP_FLAG = Флаг
CSHOP_PAGE = Страница
CSHOP_ENABLED = включено
CSHOP_DISABLED = отключено
CSHOP_EDITOR_TITLE = \yOciXCrom's \rРедактор \yмагазина\d
CSHOP_EDITOR_CURRENT = \yТекущий предмет: \r%s
CSHOP_EDITOR_STATUS = Статус
CSHOP_EDITOR_SOUND = Звук можно изменить только через файл &x03.ini
CSHOP_EDITOR_SET = Значение для предмета &x04%s &x01изменено на &x03%s
CSHOP_EDITOR_TOGGLE = %s переключил статус предмета %s
CSHOP_EDITOR_SAVE = Сохранить
CSHOP_EDITOR_SAVED = Все изменения сохранены.
CSHOP_EDITOR_CANTSAVE = Нечего сохранять.
CSHOP_CANT_ACTIVATE = Для этого оружия &x04%s &x01недоступны.
CSHOP_POINTS_RESET = &x03%s &x01обнулил все очки!
[tr] -- Emperor4231
CSHOP_NOTALLOWED_FLAG = &x04Custom Shop&x01 Kullanmaya iznin yok!
CSHOP_NOTALLOWED_TEAM = &x04Custom Shop&x01 Kullanmaya Takiminin Izni yok!
CSHOP_NOTALLOWED_DEAD = Oluler &x04Custom Shop&x01 Kullanamaz!
CSHOP_NOITEMS = &x04Custom Shop &x01'ta Satilik Mal Kalmadi :(
CSHOP_NOT_TEAM = Bu Eysa Takiminizda Alinamaz!
CSHOP_NOT_FLAG = Bu Esyayi Almak Icin Yetkin Yok!
CSHOP_NOT_MONEY = Bu Itemi Almaya &x04%s &x01Paran Yetmiyor Maalesef :( (&x03%i&x01/&x04%i%s&x01)
CSHOP_NOT_LIMIT = &x04Satin Alma Limiti&x01for Bu Item Icin Doldu! (&x03%i&x01/&x04%i&x01)
CSHOP_NOT_DELAY = Bu Urun Sadece &x04%.1f Suresinde Alinabilir&x01.
CSHOP_ITEM_BOUGHT = Basariyla Satin Aldin &x04%s &x01 &x04%i%s
CSHOP_ITEM_EXPIRED = Suresi Doldu Maalesef &x04%.1f Saniye Once :(&x01: &x03%s
CSHOP_KILL = Adam Vurdugun Icin &x04%i %s &x01Aldin :) &x03%s
CSHOP_POINTS = Bu Kadar &x04%i %sVar
CSHOP_POINTS_DISABLED = Puan Sistemi Gecici Olarak Kapali :(
CSHOP_CMD_GIVE = ADMIN &x03%s &x01Verdi &x04%i %s &x01Bu Kisiye &x03%s
CSHOP_CMD_TAKE = ADMIN &x03%s &x01Aldi &x04%i %s &x01Bu Kisiden &x03%s
CSHOP_ITEMS_LOADED = ----- Custom Shop: %i Yuklu Esyalar -----
CSHOP_NAME = Isim
CSHOP_PRICE = Ucret
CSHOP_LIMIT = Limiti
CSHOP_SOUND = Ses
CSHOP_DURATION = Suresi
CSHOP_TEAM = Takim
CSHOP_FLAG = Bayrak
CSHOP_PAGE = Sayfa
CSHOP_ENABLED = Aktif
CSHOP_DISABLED = DeAktif
CSHOP_EDITOR_TITLE = \yOciXCrom'un \rCustom Shop \yEditor'u\d
CSHOP_EDITOR_CURRENT = \ySecili Esya: \r%s
CSHOP_EDITOR_STATUS = Durum
CSHOP_EDITOR_SOUND = Ses Sadece &x03.ini Dosyasindan Degisebilir&x01.
CSHOP_EDITOR_SET = Esyanin Degeri Bundan &x04%s &x01Buna Degistirildi &x03%s
CSHOP_EDITOR_TOGGLE = %s Degistirilen Esya'nin %s's Durumu
CSHOP_EDITOR_SAVE = Kaydet
CSHOP_EDITOR_SAVED = Butun Duzenlemeler Kaydedildi.
CSHOP_EDITOR_CANTSAVE = Kaydedilecek Bir Sey Yok.
CSHOP_CANT_ACTIVATE = Aktif Edemezsin &x04%s &x01Bu Silahta!
CSHOP_POINTS_RESET = &x03%s &x01Butun Puanlari Sifirladi!(26-02-2026, 21:30)pamuk Adlı Kullanıcıdan Alıntı: ben menu ıcındekılerı turkce nasıl yapıcam sw de market menu yapıyoruz menudekıler yabancı
demek ıstedıgım oyuncu n bastıgında menu cıkıyor menu icindekiler hepsı yabancı kımse bısey anlamıyor
yokmu arkadaslar yardımcı olucak market menu ıcındekılerı turkceye cevırıcek yardımlarınızı beklıyorum
/*
* This plugin contains all the default items Custom Shop has to offer.
* I don't suggest making any changes here, since they will be gone in future updates.
* If you want to change something, use the in-game menu editor or the CustomShopItems.ini file.
*/
#include <amxmodx>
#include <cromchat>
#include <cstrike>
#include <customshop>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#define PLUGIN_VERSION "4.2.2"
#define TASK_HEALTHREGEN 400040
#define TASK_ARMORREGEN 400140
#define m_pActiveItem 373
additem DEFAULT_ITEMS[MAX_ITEMS]
new const g_iMaxClip[] = { 0, 13, 0, 10, 0, 7, 0, 30, 30, 0, 15, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 0, 7, 30, 30, 0, 50 }
enum
{
ITEM_HEALTH = 0, ITEM_ARMOR, ITEM_UNLCLIP, ITEM_UNLAMMO, ITEM_BOMBER, ITEM_SILENTSTEPS, ITEM_SPEED, ITEM_GRAVITY, ITEM_CHAMELEON, ITEM_DRUGS, ITEM_TRANSPARENCY,
ITEM_INVIS, ITEM_MOREDAMAGE, ITEM_GODMODE, ITEM_HEALTHREGEN, ITEM_ARMORREGEN, ITEM_AWP
}
enum _:Items
{
Id[32],
Name[64],
Price,
Limit,
Sound[128],
Float:Duration
}
enum _:Settings
{
Health_Amount,
Armor_Amount,
UnlClip_Ammo,
UnlAmmo_Ammo,
Bomber_Amount,
Bomber_Type[20],
Bomber_CSW,
Float:Speed_Amount,
Speed_Add,
Float:Gravity_Amount,
Drugs_Health,
Drugs_FOV,
Float:Drugs_Speed,
Drugs_Speed_Add,
Transparency_Amount,
Invis_Amount,
MoreDamage_Amount[10],
HealthRegen_PerSec,
HealthRegen_MaxHP,
Float:HealthRegen_Frequency,
ArmorRegen_PerSec,
ArmorRegen_MaxAP,
Float:ArmorRegen_Frequency,
AWP_Ammo
}
new const g_eItems[][Items] =
{
{ "health", "+50 Can Puani", 1500, 5, "items/smallmedkit1.wav" },
{ "armor", "+100 Zirh Puani", 1000, 8, "items/ammopickup2.wav" },
{ "unlclip", "Sonsuz Sarjor", 3000, 3, DEFAULT_SOUND },
{ "unlammo", "Sonsuz Mermi", 200, 5, DEFAULT_SOUND },
{ "bomber", "Bombaci", 1600, 3, "x/x_pain2.wav" },
{ "silentsteps", "Sessiz Adimlar", 3000, 1, DEFAULT_SOUND },
{ "speed", "Hizli Kosus", 4300, 1, "misc/bipbip.wav" },
{ "gravity", "Dusuk Yercekim", 2800, 1, DEFAULT_SOUND },
{ "chameleon", "Kılık Değiştirme", 9000, 1, DEFAULT_SOUND },
{ "drugs", "Uyari (Hiz + Can)", 8000, 2, DEFAULT_SOUND },
{ "transparency", "Saydam Gorunu", 2500, 1, DEFAULT_SOUND },
{ "invis", "Gorunmezlik (15 Saniye)", 16000, 1, "hornet/ag_buzz1.wav", 15.0 },
{ "moredamage", "Cift Hasar", 10000, 1, DEFAULT_SOUND },
{ "godmode", "Tanri Modu (5 Saniye)", 16000, 1, "misc/stinger12.wav", 5.0 },
{ "healthregen", "Can Yenileme", 1800, 1, "items/suitchargeok1.wav" },
{ "armorregen", "Zirh Yenileme", 2000, 1, "items/suitchargeok1.wav" },
{ "awp", "AWP Keskin Nisanci", 4750, 1, DEFAULT_SOUND }
}
new g_iSetFOV
new g_eSettings[Settings]
new bool:g_bHasItem[33][MAX_ITEMS]
new const CHAMELEON_MODELS[][][] = { { "gign", "gsg9", "sas", "urban" }, { "arctic", "guerilla", "leet", "terror" } }
public plugin_init()
{
register_plugin("CSHOP: Default Items", PLUGIN_VERSION, "OciXCrom")
register_dictionary("CustomShop.txt")
register_event("CurWeapon", "OnChangeWeapon", "be", "1=1")
RegisterHam(Ham_TakeDamage, "player", "PreTakeDamage")
RegisterHam(Ham_Item_PreFrame, "player", "OnPlayerResetMaxSpeed", 1)
g_iSetFOV = get_user_msgid("SetFOV")
new szPrefix[CC_MAX_PREFIX_SIZE]
cshop_get_prefix(szPrefix, charsmax(szPrefix))
CC_SetPrefix(szPrefix)
g_eSettings[Health_Amount] = cshop_get_int(DEFAULT_ITEMS[ITEM_HEALTH], "Amount")
g_eSettings[Armor_Amount] = cshop_get_int(DEFAULT_ITEMS[ITEM_ARMOR], "Amount")
g_eSettings[UnlClip_Ammo] = cshop_get_int(DEFAULT_ITEMS[ITEM_UNLCLIP], "Clip Ammo")
g_eSettings[UnlAmmo_Ammo] = cshop_get_int(DEFAULT_ITEMS[ITEM_UNLAMMO], "Backpack Ammo")
g_eSettings[Bomber_Amount] = cshop_get_int(DEFAULT_ITEMS[ITEM_BOMBER], "Amount")
cshop_get_string(DEFAULT_ITEMS[ITEM_BOMBER], "Type", g_eSettings[Bomber_Type], charsmax(g_eSettings[Bomber_Type]))
g_eSettings[Bomber_CSW] = get_weaponid(g_eSettings[Bomber_Type])
g_eSettings[Speed_Amount] = _:cshop_get_float(DEFAULT_ITEMS[ITEM_SPEED], "Amount")
g_eSettings[Speed_Add] = cshop_get_int(DEFAULT_ITEMS[ITEM_SPEED], "Add To Current")
g_eSettings[Gravity_Amount] = _:cshop_get_float(DEFAULT_ITEMS[ITEM_GRAVITY], "Amount")
g_eSettings[Drugs_Health] = cshop_get_int(DEFAULT_ITEMS[ITEM_DRUGS], "Health")
g_eSettings[Drugs_FOV] = cshop_get_int(DEFAULT_ITEMS[ITEM_DRUGS], "FOV")
g_eSettings[Drugs_Speed] = _:cshop_get_float(DEFAULT_ITEMS[ITEM_DRUGS], "Speed")
g_eSettings[Drugs_Speed_Add] = cshop_get_int(DEFAULT_ITEMS[ITEM_DRUGS], "Add Speed To Current")
g_eSettings[Transparency_Amount] = cshop_get_int(DEFAULT_ITEMS[ITEM_TRANSPARENCY], "Amount")
g_eSettings[Invis_Amount] = cshop_get_int(DEFAULT_ITEMS[ITEM_INVIS], "Amount")
cshop_get_string(DEFAULT_ITEMS[ITEM_MOREDAMAGE], "Amount", g_eSettings[MoreDamage_Amount], charsmax(g_eSettings[MoreDamage_Amount]))
g_eSettings[HealthRegen_PerSec] = cshop_get_int(DEFAULT_ITEMS[ITEM_HEALTHREGEN], "HP Per Second")
g_eSettings[HealthRegen_MaxHP] = cshop_get_int(DEFAULT_ITEMS[ITEM_HEALTHREGEN], "Max HP")
g_eSettings[HealthRegen_Frequency] = _:cshop_get_float(DEFAULT_ITEMS[ITEM_HEALTHREGEN], "Frequency")
g_eSettings[ArmorRegen_PerSec] = cshop_get_int(DEFAULT_ITEMS[ITEM_ARMORREGEN], "AP Per Second")
g_eSettings[ArmorRegen_MaxAP] = cshop_get_int(DEFAULT_ITEMS[ITEM_ARMORREGEN], "Max AP")
g_eSettings[ArmorRegen_Frequency] = _:cshop_get_float(DEFAULT_ITEMS[ITEM_ARMORREGEN], "Frequency")
g_eSettings[AWP_Ammo] = cshop_get_int(DEFAULT_ITEMS[ITEM_AWP], "Backpack Ammo")
}
public plugin_precache()
{
for(new i; i < sizeof(g_eItems); i++)
DEFAULT_ITEMS[i] = cshop_register_item(g_eItems[i][Id], g_eItems[i][Name], g_eItems[i][Price], g_eItems[i][Limit], g_eItems[i][Sound], g_eItems[i][Duration])
cshop_set_int(DEFAULT_ITEMS[ITEM_HEALTH], "Amount", 50)
cshop_set_int(DEFAULT_ITEMS[ITEM_ARMOR], "Amount", 100)
cshop_set_int(DEFAULT_ITEMS[ITEM_UNLCLIP], "Clip Ammo", -1)
cshop_set_int(DEFAULT_ITEMS[ITEM_UNLAMMO], "Backpack Ammo", 97280)
cshop_set_int(DEFAULT_ITEMS[ITEM_BOMBER], "Amount", 20)
cshop_set_string(DEFAULT_ITEMS[ITEM_BOMBER], "Type", "weapon_hegrenade")
cshop_set_float(DEFAULT_ITEMS[ITEM_SPEED], "Amount", 300.0)
cshop_set_int(DEFAULT_ITEMS[ITEM_SPEED], "Add To Current", 0)
cshop_set_float(DEFAULT_ITEMS[ITEM_GRAVITY], "Amount", 0.5)
cshop_set_int(DEFAULT_ITEMS[ITEM_DRUGS], "Health", 200)
cshop_set_int(DEFAULT_ITEMS[ITEM_DRUGS], "FOV", 180)
cshop_set_float(DEFAULT_ITEMS[ITEM_DRUGS], "Speed", 300.0)
cshop_set_int(DEFAULT_ITEMS[ITEM_DRUGS], "Add Speed To Current", 0)
cshop_set_int(DEFAULT_ITEMS[ITEM_TRANSPARENCY], "Amount", 75)
cshop_set_int(DEFAULT_ITEMS[ITEM_INVIS], "Amount", 0)
cshop_set_string(DEFAULT_ITEMS[ITEM_MOREDAMAGE], "Amount", "*2")
cshop_set_int(DEFAULT_ITEMS[ITEM_HEALTHREGEN], "HP Per Second", 1)
cshop_set_int(DEFAULT_ITEMS[ITEM_HEALTHREGEN], "Max HP", 150)
cshop_set_float(DEFAULT_ITEMS[ITEM_HEALTHREGEN], "Frequency", 0.5)
cshop_set_int(DEFAULT_ITEMS[ITEM_ARMORREGEN], "AP Per Second", 10)
cshop_set_int(DEFAULT_ITEMS[ITEM_ARMORREGEN], "Max AP", 150)
cshop_set_float(DEFAULT_ITEMS[ITEM_ARMORREGEN], "Frequency", 0.5)
cshop_set_int(DEFAULT_ITEMS[ITEM_AWP], "Backpack Ammo", 30)
}
public client_putinserver(id)
arrayset(g_bHasItem[id], false, sizeof(g_bHasItem[]))
public cshop_item_selected(id, iItem)
{
if(iItem == DEFAULT_ITEMS[ITEM_HEALTH]) { set_user_health(id, get_user_health(id) + g_eSettings[Health_Amount]); }
else if(iItem == DEFAULT_ITEMS[ITEM_ARMOR]) { cs_set_user_armor(id, get_user_armor(id) + g_eSettings[Armor_Amount], CS_ARMOR_VESTHELM); }
else if(iItem == DEFAULT_ITEMS[ITEM_BOMBER])
{
give_item(id, "weapon_hegrenade")
cs_set_user_bpammo(id, g_eSettings[Bomber_CSW], g_eSettings[Bomber_Amount])
}
else if(iItem == DEFAULT_ITEMS[ITEM_UNLCLIP])
{
if(!weapon_uses_ammo(get_user_weapon(id)))
{
new szName[64]
cshop_get_item_data(DEFAULT_ITEMS[ITEM_UNLCLIP], CSHOP_DATA_NAME, szName, charsmax(szName))
CC_SendMessage(id, "%L", id, "CSHOP_CANT_ACTIVATE", szName)
cshop_error_sound(id)
return DONT_BUY
}
g_bHasItem[id][DEFAULT_ITEMS[ITEM_UNLCLIP]] = true
OnChangeWeapon(id)
}
else if(iItem == DEFAULT_ITEMS[ITEM_UNLAMMO])
{
new iWeapon = get_user_weapon(id)
if(!weapon_uses_ammo(iWeapon))
{
new szName[64]
cshop_get_item_data(DEFAULT_ITEMS[ITEM_UNLAMMO], CSHOP_DATA_NAME, szName, charsmax(szName))
CC_SendMessage(id, "%L", id, "CSHOP_CANT_ACTIVATE", szName)
cshop_error_sound(id)
return DONT_BUY
}
cs_set_user_bpammo(id, iWeapon, g_eSettings[UnlAmmo_Ammo])
}
else if(iItem == DEFAULT_ITEMS[ITEM_SILENTSTEPS]) { set_user_footsteps(id); }
else if(iItem == DEFAULT_ITEMS[ITEM_SPEED]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_SPEED]] = true; OnPlayerResetMaxSpeed(id); }
else if(iItem == DEFAULT_ITEMS[ITEM_GRAVITY]) { set_user_gravity(id, g_eSettings[Gravity_Amount]); }
else if(iItem == DEFAULT_ITEMS[ITEM_CHAMELEON]) { cs_set_user_model(id, CHAMELEON_MODELS[(get_user_team(id) - 1)][random(4)]); }
else if(iItem == DEFAULT_ITEMS[ITEM_DRUGS])
{
g_bHasItem[id][DEFAULT_ITEMS[ITEM_DRUGS]] = true
set_user_health(id, get_user_health(id) + g_eSettings[Drugs_Health])
set_user_drugs(id, g_eSettings[Drugs_FOV])
OnPlayerResetMaxSpeed(id)
}
else if(iItem == DEFAULT_ITEMS[ITEM_TRANSPARENCY]) { set_user_glow(id, .iAlpha = g_eSettings[Transparency_Amount]); }
else if(iItem == DEFAULT_ITEMS[ITEM_INVIS]) { set_user_glow(id, .iAlpha = g_eSettings[Invis_Amount]); }
else if(iItem == DEFAULT_ITEMS[ITEM_MOREDAMAGE]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_MOREDAMAGE]] = true; }
else if(iItem == DEFAULT_ITEMS[ITEM_GODMODE]) { set_user_godmode(id, 1); }
else if(iItem == DEFAULT_ITEMS[ITEM_HEALTHREGEN]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_HEALTHREGEN]] = true; set_task(g_eSettings[HealthRegen_Frequency], "RegenerateHealth", id + TASK_HEALTHREGEN, .flags = "b"); }
else if(iItem == DEFAULT_ITEMS[ITEM_ARMORREGEN]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_ARMORREGEN]] = true; set_task(g_eSettings[ArmorRegen_Frequency], "RegenerateArmor", id + TASK_ARMORREGEN, .flags = "b"); }
else if(iItem == DEFAULT_ITEMS[ITEM_AWP]) { give_item(id, "weapon_awp"); cs_set_user_bpammo(id, CSW_AWP, g_eSettings[AWP_Ammo]); }
return BUY_ITEM
}
public cshop_item_removed(id, iItem)
{
if(!is_user_alive(id))
return
if(iItem == DEFAULT_ITEMS[ITEM_UNLCLIP]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_UNLCLIP]] = false; }
else if(iItem == DEFAULT_ITEMS[ITEM_SILENTSTEPS]) { set_user_footsteps(id, 0); }
else if(iItem == DEFAULT_ITEMS[ITEM_SPEED]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_SPEED]] = false; ExecuteHamB(Ham_Item_PreFrame, id); }
else if(iItem == DEFAULT_ITEMS[ITEM_GRAVITY]) { set_user_gravity(id); }
else if(iItem == DEFAULT_ITEMS[ITEM_CHAMELEON]) { cs_reset_user_model(id); }
else if(iItem == DEFAULT_ITEMS[ITEM_DRUGS]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_DRUGS]] = false; ExecuteHamB(Ham_Item_PreFrame, id); }
else if(iItem == DEFAULT_ITEMS[ITEM_TRANSPARENCY]) { remove_user_glow(id); }
else if(iItem == DEFAULT_ITEMS[ITEM_INVIS]) { remove_user_glow(id); }
else if(iItem == DEFAULT_ITEMS[ITEM_MOREDAMAGE]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_MOREDAMAGE]] = false; }
else if(iItem == DEFAULT_ITEMS[ITEM_GODMODE]) { set_user_godmode(id); }
else if(iItem == DEFAULT_ITEMS[ITEM_HEALTHREGEN]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_HEALTHREGEN]] = false; }
else if(iItem == DEFAULT_ITEMS[ITEM_ARMORREGEN]) { g_bHasItem[id][DEFAULT_ITEMS[ITEM_ARMORREGEN]] = false; }
}
public OnPlayerResetMaxSpeed(id)
{
if(!is_user_alive(id))
return
if(g_bHasItem[id][DEFAULT_ITEMS[ITEM_DRUGS]])
set_user_maxspeed(id, g_eSettings[Drugs_Speed_Add] ? get_user_maxspeed(id) + g_eSettings[Drugs_Speed] : g_eSettings[Drugs_Speed])
else if(g_bHasItem[id][DEFAULT_ITEMS[ITEM_SPEED]])
set_user_maxspeed(id, g_eSettings[Speed_Add] ? get_user_maxspeed(id) + g_eSettings[Speed_Amount] : g_eSettings[Speed_Amount])
}
public OnChangeWeapon(id)
{
if(!is_user_alive(id))
return
if(g_bHasItem[id][DEFAULT_ITEMS[ITEM_UNLCLIP]])
{
new iWeapon = read_data(2)
if(iWeapon < 0 || iWeapon > sizeof(g_iMaxClip) - 1)
return
if(weapon_uses_ammo(iWeapon))
{
new iActiveItem = get_pdata_cbase(id, m_pActiveItem)
if(pev_valid(iActiveItem))
cs_set_weapon_ammo(iActiveItem, g_eSettings[UnlClip_Ammo] == -1 ? g_iMaxClip[iWeapon] : g_eSettings[UnlClip_Ammo])
}
}
}
public PreTakeDamage(iVictim, iInflictor, iAttacker, Float:flDamage, iDamageBits)
{
if(is_user_alive(iAttacker) && iAttacker != iVictim)
{
if(g_bHasItem[iAttacker][DEFAULT_ITEMS[ITEM_MOREDAMAGE]])
SetHamParamFloat(4, math_add_f(flDamage, g_eSettings[MoreDamage_Amount]))
}
}
public RegenerateHealth(id)
{
id -= TASK_HEALTHREGEN
if(!is_user_alive(id) || !g_bHasItem[id][DEFAULT_ITEMS[ITEM_HEALTHREGEN]])
{
remove_task(id + TASK_HEALTHREGEN)
return
}
static iHealth
iHealth = get_user_health(id)
if(iHealth >= g_eSettings[HealthRegen_MaxHP])
return
set_user_health(id, clamp(iHealth + g_eSettings[HealthRegen_PerSec], .max = g_eSettings[HealthRegen_MaxHP]))
}
public RegenerateArmor(id)
{
id -= TASK_ARMORREGEN
if(!is_user_alive(id) || !g_bHasItem[id][DEFAULT_ITEMS[ITEM_ARMORREGEN]])
{
remove_task(id + TASK_ARMORREGEN)
return
}
static iArmor
iArmor = get_user_armor(id)
if(iArmor >= g_eSettings[ArmorRegen_MaxAP])
return
cs_set_user_armor(id, clamp(iArmor + g_eSettings[ArmorRegen_PerSec], .max = g_eSettings[ArmorRegen_MaxAP]), CS_ARMOR_VESTHELM)
}
Float:math_add_f(Float:fNum, const szMath[])
{
static szNewMath[16], Float:fMath, bool:bPercent, cOperator
copy(szNewMath, charsmax(szNewMath), szMath)
bPercent = szNewMath[strlen(szNewMath) - 1] == '%'
cOperator = szNewMath[0]
if(!isdigit(szNewMath[0]))
szNewMath[0] = ' '
if(bPercent)
replace(szNewMath, charsmax(szNewMath), "%", "")
trim(szNewMath)
fMath = str_to_float(szNewMath)
if(bPercent)
fMath *= fNum / 100
switch(cOperator)
{
case '+': fNum += fMath
case '-': fNum -= fMath
case '/': fNum /= fMath
case '*': fNum *= fMath
default: fNum = fMath
}
return fNum
}
bool:weapon_uses_ammo(iWeapon)
return ((1 << iWeapon) & ((1 << CSW_KNIFE) | (1 << CSW_HEGRENADE) | (1 << CSW_FLASHBANG) | (1 << CSW_SMOKEGRENADE) | (1 << CSW_C4))) ? false : true
set_user_glow(id, iRed = 0, iGreen = 0, iBlue = 0, iAlpha)
set_user_rendering(id, kRenderFxGlowShell, iRed, iGreen, iBlue, kRenderTransAlpha, iAlpha)
remove_user_glow(id)
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
set_user_drugs(id, iAmount)
{
message_begin(MSG_ONE, g_iSetFOV, {0, 0, 0}, id)
write_byte(iAmount)
message_end()
}