/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define PLUGIN "Weapon Menu"
#define VERSION "1.0"
#define AUTHOR "Tayo"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("nightvision","ana_menu")
}
public plugin_precache()
{
precache_sound("ze_servemenu_ses/uyar.wav")
}
public ana_menu(id)
{
static amenu[525]
formatex(amenu,charsmax(amenu),"\d[\rZombie Escape\d] \w| \ySilah Market");
new menuz = menu_create(amenu,"ana_menu_devam")
formatex(amenu,charsmax(amenu),"\w[ \rSilahlar \w]")
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\w[ \rTabancalar \w]")
menu_additem(menuz,amenu,"2")
menu_setprop(menuz, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menuz, 0);
}
public ana_menu_devam(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
//new coins
switch(key)
{
case 1:
{
silahmarket(id)
}
case 2:
{
silahmarket2(id)
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public silahmarket(id)
{
static amenu[525]
formatex(amenu,charsmax(amenu),"\d[\rZombie Escape\d] \w| \ySilah Market");
new menuz = menu_create(amenu,"silahmarket_devam")
formatex(amenu,charsmax(amenu),"\w[ \rGalil \w] \d---> \w[ \r2000$ \w]")
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\w[ \rFamas \w] \d---> \w[ \r2250$ \w]")
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\w[ \rM4A1 \w] \d---> \w[ \r3100$ \w]")
menu_additem(menuz,amenu,"3")
formatex(amenu,charsmax(amenu),"\w[ \rAK47 \w] \d---> \w[ \r2500$ \w]")
menu_additem(menuz,amenu,"4")
formatex(amenu,charsmax(amenu),"\w[ \rSg552 \w] \d---> \w[ \r3500$ \w]")
menu_additem(menuz,amenu,"5")
formatex(amenu,charsmax(amenu),"\w[ \rAug \w] \d---> \w[ \r3500$ \w]")
menu_additem(menuz,amenu,"6")
formatex(amenu,charsmax(amenu),"\w[ \rM3 \w] \d---> \w[ \r1700$ \w]")
menu_additem(menuz,amenu,"7")
formatex(amenu,charsmax(amenu),"\w[ \rXm1014 \w] \d---> \w[ \r3000$ \w]")
menu_additem(menuz,amenu,"8")
formatex(amenu,charsmax(amenu),"\w[ \rG3sg1 \w] \d---> \w[ \r5000$ \w]")
menu_additem(menuz,amenu,"9")
formatex(amenu,charsmax(amenu),"\w[ \rAwp \w] \d---> \w[ \r4750$ \w]")
menu_additem(menuz,amenu,"10")
menu_setprop(menuz, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menuz, 0);
}
public silahmarket_devam(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new money
money = cs_get_user_money(id)
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
//new coins
switch(key)
{
case 1:
{
if(cs_get_user_money(id) < 2000)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 2000)
cs_set_user_bpammo(id, CSW_GALIL, 90)
give_item(id,"weapon_galil")
}
}
case 2:
{
if(cs_get_user_money(id) < 2250)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 2250)
cs_set_user_bpammo(id, CSW_FAMAS, 90)
give_item(id,"weapon_famas")
}
}
case 3:
{
if(cs_get_user_money(id) < 3100)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 3100)
cs_set_user_bpammo(id, CSW_M4A1, 90)
give_item(id,"weapon_m4a1")
}
}
case 4:
{
if(cs_get_user_money(id) < 2500)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 2500)
cs_set_user_bpammo(id, CSW_AK47, 90)
give_item(id,"weapon_ak47")
}
}
case 5:
{
if(cs_get_user_money(id) < 3500)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 3500)
cs_set_user_bpammo(id, CSW_SG552, 90)
give_item(id,"weapon_sg552")
}
}
case 6:
{
if(cs_get_user_money(id) < 3500)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 3500)
cs_set_user_bpammo(id, CSW_AUG, 90)
give_item(id,"weapon_aug")
}
}
case 7:
{
if(cs_get_user_money(id) < 1700)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 1700)
cs_set_user_bpammo(id, CSW_M3, 32)
give_item(id,"weapon_m3")
}
}
case 8:
{
if(cs_get_user_money(id) < 3000)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 3000)
cs_set_user_bpammo(id, CSW_XM1014, 32)
give_item(id,"weapon_xm1014")
}
}
case 9:
{
if(cs_get_user_money(id) < 5000)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 5000)
cs_set_user_bpammo(id, CSW_G3SG1, 90)
give_item(id,"weapon_g3sg1")
}
}
case 10:
{
if(cs_get_user_money(id) < 4750)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 4750)
cs_set_user_bpammo(id, CSW_GALIL, 30)
give_item(id,"weapon_awp")
}
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public silahmarket2(id)
{
static amenu[525]
formatex(amenu,charsmax(amenu),"\d[\rZombie Escape\d] \w| \ySilah Market");
new menuz = menu_create(amenu,"silahmarket2_devam")
formatex(amenu,charsmax(amenu),"\w[ \rGlock18 \w] \d---> \w[ \r400$ \w]")
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\w[ \rUsp \w] \d---> \w[ \r500$ \w]")
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\w[ \rP228 \w] \d---> \w[ \r600$ \w]")
menu_additem(menuz,amenu,"3")
formatex(amenu,charsmax(amenu),"\w[ \rDeagle \w] \d---> \w[ \r650$ \w]")
menu_additem(menuz,amenu,"4")
formatex(amenu,charsmax(amenu),"\w[ \rFiveseven \w] \d---> \w[ \r750$ \w]")
menu_additem(menuz,amenu,"5")
formatex(amenu,charsmax(amenu),"\w[ \rElite \w] \d---> \w[ \r800$ \w]")
menu_additem(menuz,amenu,"6")
menu_setprop(menuz, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menuz, 0);
}
public silahmarket2_devam(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new money
money = cs_get_user_money(id)
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);
new key = str_to_num(data);
//new coins
switch(key)
{
case 1:
{
if(cs_get_user_money(id) < 400)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 400)
cs_set_user_bpammo(id, CSW_GLOCK18, 100)
give_item(id,"weapon_glock18")
}
}
case 2:
{
if(cs_get_user_money(id) < 500)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 500)
cs_set_user_bpammo(id, CSW_USP, 100)
give_item(id,"weapon_usp")
}
}
case 3:
{
if(cs_get_user_money(id) < 600)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 600)
cs_set_user_bpammo(id, CSW_P228, 52)
give_item(id,"weapon_p228")
}
}
case 4:
{
if(cs_get_user_money(id) < 650)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 650)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
give_item(id,"weapon_deagle")
}
}
case 5:
{
if(cs_get_user_money(id) < 750)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 750)
cs_set_user_bpammo(id, CSW_FIVESEVEN, 100)
give_item(id,"weapon_fiveseven")
}
}
case 6:
{
if(cs_get_user_money(id) < 800)
{
client_cmd(id, "play sound/ze_servemenu_ses/uyar.wav")
}
else
{
cs_set_user_money(id, money - 800)
cs_set_user_bpammo(id, CSW_ELITE, 120)
give_item(id,"weapon_elite")
}
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/