Merhaba, Bu Eklenti sorunsuz bir şekilde yükleniyor fakat Menü açılmıyor hiçbir şekilde etki etmiyor, yardımcı olurmusunuz.
Aim Kontrol Eklentisi Çalışmıyor
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(14-09-2024, 20:30)PawNod Adlı Kullanıcıdan Alıntı: Eklenti çalışıyor mu? Panelin sunucu konsolundan amxx plugins yazıp kontrol edin. wallhack komutunu Say kısmına değil de é basıp açtığınız konsol kısmına yazmanız gerekiyor doğru yere yazdığınızdan emin olun.
(14-09-2024, 21:03)iDisguised Adlı Kullanıcıdan Alıntı:(14-09-2024, 20:30)PawNod Adlı Kullanıcıdan Alıntı: Eklenti çalışıyor mu? Panelin sunucu konsolundan amxx plugins yazıp kontrol edin. wallhack komutunu Say kısmına değil de é basıp açtığınız konsol kısmına yazmanız gerekiyor doğru yere yazdığınızdan emin olun.
Evet plugin aktif olmamış komut şimdi çalışıyor fakat hayalet çıkmıyor sadece saydan çalıştığını belirtiyor
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <xs>
#define PLUGIN "Lucia Hallucination"
#define VERSION "1.1"
#define AUTHOR "joaquimandrade"
new ModelWeapon[] = "models/p_glock18.mdl"
new ModelWeaponID
new Models[CsTeams][] =
{
"",
"models/player/leet/leet.mdl",
"models/player/sas/sas.mdl",
""
}
new ModelsIDs[CsTeams]
enum EntityData
{
Origin[3],
Angles[3],
CsTeams:Team
}
const MaxSlots = 32
new bool:OnFirstPersonView[MaxSlots+1]
new SpectatingUser[MaxSlots+1]
new UserNeedsEntity[MaxSlots+1]
new UserEntityData[MaxSlots+1][EntityData]
new HasPermissions[MaxSlots+1]
new Float:LastTimeViewedAnEntity[MaxSlots+1]
const PermissionFlag = ADMIN_BAN
new CheckVisibilityForward
new CurrentHost
new CurrentEnt
new Float:VectorNormalHideStartFactor = 46.0
new Float:VectorNormalHideEndFactor = 40.0
new Float:VectorNormalHideStep = 1.0
new const Float:PlayerRay = 22.0
new const Float:HullFactor = 0.5
const Float:PlayerHideMaxDistance = 1200.0
new CsTeams:Teams = CS_TEAM_T + CS_TEAM_CT
new OnFirstPersonViewN
new ForwardAddToFullPackPre
new ForwardAddToFullPackPost
new ForwardCmdStart
public plugin_precache()
{
ModelWeaponID = precache_model(ModelWeapon)
ModelsIDs[CS_TEAM_T] = precache_model(Models[CS_TEAM_T])
ModelsIDs[CS_TEAM_CT] = precache_model(Models[CS_TEAM_CT])
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("TextMsg", "specMode", "b", "2&#Spec_Mode")
register_event("StatusValue", "specTarget", "bd", "1=2")
register_event("SpecHealth2", "specTarget", "bd")
RegisterHam(Ham_Spawn, "player", "playerSpawn", 1)
register_cvar("luciaHallucination", VERSION, FCVAR_SERVER|FCVAR_SPONLY);
register_clcmd("say /wallhack", "luciaToggle", PermissionFlag)
}
public luciaToggle(id, level, cid)
{
if(cmd_access(id, level, cid, 0))
{
toggle(id)
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public checkVisibility(id, pset)
{
if(CurrentEnt == id)
{
unregister_forward(FM_CheckVisibility, CheckVisibilityForward)
CheckVisibilityForward = 0
forward_return(FMV_CELL, 1)
return FMRES_SUPERCEDE
}
return FMRES_IGNORED
}
public addToFullPackPre(es, e, ent, host, hostflags, player, pSet)
{
if(player && (host != ent) && is_user_alive(ent))
{
if((LastTimeViewedAnEntity[host] != get_gametime()) && (((UserNeedsEntity[host]) && (cs_get_user_team(host) != cs_get_user_team(ent))) || (OnFirstPersonView[host] && UserNeedsEntity[SpectatingUser[host]] && (cs_get_user_team(SpectatingUser[host]) != cs_get_user_team(ent)))))
{
if(!engfunc(EngFunc_CheckVisibility, ent, pSet))
{
CurrentEnt = ent
CurrentHost = host
if(!CheckVisibilityForward)
{
CheckVisibilityForward = register_forward(FM_CheckVisibility, "checkVisibility")
}
}
}
}
}
public addToFullPackPost(es, e, ent, host, hostflags, player, pSet)
{
if((host == CurrentHost) && (ent == CurrentEnt))
{
LastTimeViewedAnEntity[CurrentHost] = get_gametime()
new CsTeams:team
if(OnFirstPersonView[host])
{
new spectated = SpectatingUser[host]
team = UserEntityData[spectated][Team]
static Float:origin[3]
pev(spectated, pev_origin, origin)
engfunc(EngFunc_TraceLine, origin, Float:UserEntityData[spectated][Origin], 0, spectated, 0)
get_tr2(0, TR_EndPos, origin)
set_es(es, ES_Origin, origin)
set_es(es, ES_Angles, Float:UserEntityData[spectated][Angles])
set_es(es, ES_RenderMode, kRenderTransAlpha)
set_es(es, ES_RenderAmt, 170)
}
else
{
team = UserEntityData[host][Team]
set_es(es, ES_Origin, Float:UserEntityData[host][Origin])
set_es(es, ES_Angles, Float:UserEntityData[host][Angles])
}
new CsTeams:enemyTeam = Teams - team
set_es(es, ES_Team, _:enemyTeam)
set_es(es, ES_ModelIndex, ModelsIDs[enemyTeam])
set_es(es, ES_WeaponModel, ModelWeaponID)
set_es(es, ES_Effects, EF_INVLIGHT)
}
CurrentHost = CurrentEnt = 0
}
hullCheck(Float:origin[3])
{
static Float:margin[3]
xs_vec_copy(origin, margin)
for(new i=0; i<3; i++)
margin[i] += HullFactor
engfunc(EngFunc_TraceHull, origin, margin, 1, HULL_POINT, 0, 0)
return get_tr2(0, TR_AllSolid)
}
bool:isSafeHideOrigin(Float:origin[3])
{
static Float:centerPointsZDistanceMultiply[] = {1.2, 0.5, 0.0, -0.5, -1.0, -1.5}
static Float:centerPoints[sizeof centerPointsZDistanceMultiply][3]
for(new i=0; i<sizeof centerPointsZDistanceMultiply; i++)
{
xs_vec_copy(origin, centerPoints[i])
centerPoints[i][2] += centerPointsZDistanceMultiply[i] * (PlayerRay)
if(!hullCheck(centerPoints[i]))
{
return false
}
static Float:borderPointsXYDistanceMultiply[4][2] = {{0.0, 1.2}, {1.2, 0.0}, {0.0, -1.2}, {-1.2, 0.0}}
for(new j=0; j<4; j++)
{
static Float:borderPoint[3]
xs_vec_copy(centerPoints[i], borderPoint)
for(new k=0; k<2; k++)
{
borderPoint[k] += borderPointsXYDistanceMultiply[j][k] * (PlayerRay)
}
if(!hullCheck(borderPoint))
{
return false
}
}
}
return true
}
getEntityData(id)
{
static Float:origin[3], Float:viewAngles[3], Float:viewOfs[3]
pev(id, pev_origin, origin)
pev(id, pev_view_ofs, viewOfs)
xs_vec_add(origin, viewOfs, origin)
pev(id, pev_v_angle, viewAngles)
static Float:path[3]
angle_vector(viewAngles, ANGLEVECTOR_FORWARD, path)
xs_vec_normalize(path, path)
xs_vec_mul_scalar(path, PlayerHideMaxDistance, path)
static Float:end[3]
xs_vec_add(origin, path, end)
engfunc(EngFunc_TraceLine, origin, end, 0, id, 0);
static Float:fraction
get_tr2(0, TR_flFraction, fraction)
if((fraction != 1.0) && (get_tr2(0, TR_Hit) == -1))
{
get_tr2(0, TR_EndPos, end)
static Float:normal[3]
get_tr2(0, TR_vecPlaneNormal, normal)
static Float:normalPath[3]
for(new Float:i=VectorNormalHideStartFactor; i>=VectorNormalHideEndFactor; i-=VectorNormalHideStep)
{
xs_vec_mul_scalar(normal, -i, normalPath)
xs_vec_add(end, normalPath, normalPath)
if(isSafeHideOrigin(normalPath))
{
static Float:angles[3]
vector_to_angle(normal, angles)
if(angles[0] > 0.0)
angles[0] = 0.0
xs_vec_copy(angles, Float:UserEntityData[id][Angles])
xs_vec_copy(normalPath, Float:UserEntityData[id][Origin])
UserEntityData[id][Team] = _:cs_get_user_team(id)
return true
}
}
}
return false
}
toggle(id)
{
if(OnFirstPersonView[id])
{
if(UserNeedsEntity[SpectatingUser[id]])
{
client_print(id, print_chat, "[WebAilesi.com] Wallhack Duvar Arkasi Hayaleti Kapadiniz")
UserNeedsEntity[SpectatingUser[id]] = false
}
else
{
if(getEntityData(SpectatingUser[id]))
{
client_print(id, print_chat, "[WebAilesi.com] Wallhack Duvar Arkasi Hayalet Baslattiniz")
UserNeedsEntity[SpectatingUser[id]] = true
}
else
{
client_print(id, print_chat, "[WebAilesi.com] Hayalet Gosterilemiyor, Lutfen Farkli Yerde Deneyin")
}
}
}
}
public cmdStart(id)
{
if((get_user_button(id) & IN_RELOAD) && (~get_user_oldbutton(id) & IN_RELOAD))
toggle(id)
}
handleJoiningFirstPersonView(id)
{
OnFirstPersonView[id] = true
if(!OnFirstPersonViewN++)
{
ForwardAddToFullPackPre = register_forward(FM_AddToFullPack, "addToFullPackPre", 0);
ForwardAddToFullPackPost = register_forward(FM_AddToFullPack, "addToFullPackPost", 1)
ForwardCmdStart = register_forward(FM_CmdStart, "cmdStart")
}
}
handleQuitingFirstPersonView(id)
{
OnFirstPersonView[id] = false
UserNeedsEntity[SpectatingUser[id]] = false
SpectatingUser[id] = 0
if(!--OnFirstPersonViewN)
{
unregister_forward(FM_AddToFullPack, ForwardAddToFullPackPre)
unregister_forward(FM_AddToFullPack, ForwardAddToFullPackPost, 1)
unregister_forward(FM_CmdStart, ForwardCmdStart)
}
}
public playerSpawn(id)
{
if(OnFirstPersonView[id] && is_user_alive(id))
{
handleQuitingFirstPersonView(id)
}
}
public client_authorized(id)
{
HasPermissions[id] = get_user_flags(id) & PermissionFlag
}
public client_disconnect(id)
{
if(OnFirstPersonView[id])
{
handleQuitingFirstPersonView(id)
}
}
public specMode(id)
{
if(HasPermissions[id])
{
new specMode[12]
read_data(2, specMode, 11)
if(specMode[10] == '4')
{
handleJoiningFirstPersonView(id)
}
else if(OnFirstPersonView[id])
{
handleQuitingFirstPersonView(id)
}
}
}
public specTarget(id)
{
new spectated = read_data(2);
if(spectated)
{
if(OnFirstPersonView[id])
{
if(spectated != SpectatingUser[id])
{
handleQuitingFirstPersonView(id)
SpectatingUser[id] = spectated;
handleJoiningFirstPersonView(id)
}
}
else
{
SpectatingUser[id] = spectated;
}
}
}(15-09-2024, 01:21)` White* Adlı Kullanıcıdan Alıntı:(14-09-2024, 21:03)iDisguised Adlı Kullanıcıdan Alıntı: Evet plugin aktif olmamış komut şimdi çalışıyor fakat hayalet çıkmıyor sadece saydan çalıştığını belirtiyordener misinKod:#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <xs>
#define PLUGIN "Lucia Hallucination"
#define VERSION "1.1"
#define AUTHOR "joaquimandrade"
new ModelWeapon[] = "models/p_glock18.mdl"
new ModelWeaponID
new Models[CsTeams][] =
{
"",
"models/player/leet/leet.mdl",
"models/player/sas/sas.mdl",
""
}
new ModelsIDs[CsTeams]
enum EntityData
{
Origin[3],
Angles[3],
CsTeams:Team
}
const MaxSlots = 32
new bool:OnFirstPersonView[MaxSlots+1]
new SpectatingUser[MaxSlots+1]
new UserNeedsEntity[MaxSlots+1]
new UserEntityData[MaxSlots+1][EntityData]
new HasPermissions[MaxSlots+1]
new Float:LastTimeViewedAnEntity[MaxSlots+1]
const PermissionFlag = ADMIN_BAN
new CheckVisibilityForward
new CurrentHost
new CurrentEnt
new Float:VectorNormalHideStartFactor = 46.0
new Float:VectorNormalHideEndFactor = 40.0
new Float:VectorNormalHideStep = 1.0
new const Float:PlayerRay = 22.0
new const Float:HullFactor = 0.5
const Float:PlayerHideMaxDistance = 1200.0
new CsTeams:Teams = CS_TEAM_T + CS_TEAM_CT
new OnFirstPersonViewN
new ForwardAddToFullPackPre
new ForwardAddToFullPackPost
new ForwardCmdStart
public plugin_precache()
{
ModelWeaponID = precache_model(ModelWeapon)
ModelsIDs[CS_TEAM_T] = precache_model(Models[CS_TEAM_T])
ModelsIDs[CS_TEAM_CT] = precache_model(Models[CS_TEAM_CT])
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("TextMsg", "specMode", "b", "2&#Spec_Mode")
register_event("StatusValue", "specTarget", "bd", "1=2")
register_event("SpecHealth2", "specTarget", "bd")
RegisterHam(Ham_Spawn, "player", "playerSpawn", 1)
register_cvar("luciaHallucination", VERSION, FCVAR_SERVER|FCVAR_SPONLY);
register_clcmd("say /wallhack", "luciaToggle", PermissionFlag)
}
public luciaToggle(id, level, cid)
{
if(cmd_access(id, level, cid, 0))
{
toggle(id)
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public checkVisibility(id, pset)
{
if(CurrentEnt == id)
{
unregister_forward(FM_CheckVisibility, CheckVisibilityForward)
CheckVisibilityForward = 0
forward_return(FMV_CELL, 1)
return FMRES_SUPERCEDE
}
return FMRES_IGNORED
}
public addToFullPackPre(es, e, ent, host, hostflags, player, pSet)
{
if(player && (host != ent) && is_user_alive(ent))
{
if((LastTimeViewedAnEntity[host] != get_gametime()) && (((UserNeedsEntity[host]) && (cs_get_user_team(host) != cs_get_user_team(ent))) || (OnFirstPersonView[host] && UserNeedsEntity[SpectatingUser[host]] && (cs_get_user_team(SpectatingUser[host]) != cs_get_user_team(ent)))))
{
if(!engfunc(EngFunc_CheckVisibility, ent, pSet))
{
CurrentEnt = ent
CurrentHost = host
if(!CheckVisibilityForward)
{
CheckVisibilityForward = register_forward(FM_CheckVisibility, "checkVisibility")
}
}
}
}
}
public addToFullPackPost(es, e, ent, host, hostflags, player, pSet)
{
if((host == CurrentHost) && (ent == CurrentEnt))
{
LastTimeViewedAnEntity[CurrentHost] = get_gametime()
new CsTeams:team
if(OnFirstPersonView[host])
{
new spectated = SpectatingUser[host]
team = UserEntityData[spectated][Team]
static Float:origin[3]
pev(spectated, pev_origin, origin)
engfunc(EngFunc_TraceLine, origin, Float:UserEntityData[spectated][Origin], 0, spectated, 0)
get_tr2(0, TR_EndPos, origin)
set_es(es, ES_Origin, origin)
set_es(es, ES_Angles, Float:UserEntityData[spectated][Angles])
set_es(es, ES_RenderMode, kRenderTransAlpha)
set_es(es, ES_RenderAmt, 170)
}
else
{
team = UserEntityData[host][Team]
set_es(es, ES_Origin, Float:UserEntityData[host][Origin])
set_es(es, ES_Angles, Float:UserEntityData[host][Angles])
}
new CsTeams:enemyTeam = Teams - team
set_es(es, ES_Team, _:enemyTeam)
set_es(es, ES_ModelIndex, ModelsIDs[enemyTeam])
set_es(es, ES_WeaponModel, ModelWeaponID)
set_es(es, ES_Effects, EF_INVLIGHT)
}
CurrentHost = CurrentEnt = 0
}
hullCheck(Float:origin[3])
{
static Float:margin[3]
xs_vec_copy(origin, margin)
for(new i=0; i<3; i++)
margin[i] += HullFactor
engfunc(EngFunc_TraceHull, origin, margin, 1, HULL_POINT, 0, 0)
return get_tr2(0, TR_AllSolid)
}
bool:isSafeHideOrigin(Float:origin[3])
{
static Float:centerPointsZDistanceMultiply[] = {1.2, 0.5, 0.0, -0.5, -1.0, -1.5}
static Float:centerPoints[sizeof centerPointsZDistanceMultiply][3]
for(new i=0; i<sizeof centerPointsZDistanceMultiply; i++)
{
xs_vec_copy(origin, centerPoints[i])
centerPoints[i][2] += centerPointsZDistanceMultiply[i] * (PlayerRay)
if(!hullCheck(centerPoints[i]))
{
return false
}
static Float:borderPointsXYDistanceMultiply[4][2] = {{0.0, 1.2}, {1.2, 0.0}, {0.0, -1.2}, {-1.2, 0.0}}
for(new j=0; j<4; j++)
{
static Float:borderPoint[3]
xs_vec_copy(centerPoints[i], borderPoint)
for(new k=0; k<2; k++)
{
borderPoint[k] += borderPointsXYDistanceMultiply[j][k] * (PlayerRay)
}
if(!hullCheck(borderPoint))
{
return false
}
}
}
return true
}
getEntityData(id)
{
static Float:origin[3], Float:viewAngles[3], Float:viewOfs[3]
pev(id, pev_origin, origin)
pev(id, pev_view_ofs, viewOfs)
xs_vec_add(origin, viewOfs, origin)
pev(id, pev_v_angle, viewAngles)
static Float:path[3]
angle_vector(viewAngles, ANGLEVECTOR_FORWARD, path)
xs_vec_normalize(path, path)
xs_vec_mul_scalar(path, PlayerHideMaxDistance, path)
static Float:end[3]
xs_vec_add(origin, path, end)
engfunc(EngFunc_TraceLine, origin, end, 0, id, 0);
static Float:fraction
get_tr2(0, TR_flFraction, fraction)
if((fraction != 1.0) && (get_tr2(0, TR_Hit) == -1))
{
get_tr2(0, TR_EndPos, end)
static Float:normal[3]
get_tr2(0, TR_vecPlaneNormal, normal)
static Float:normalPath[3]
for(new Float:i=VectorNormalHideStartFactor; i>=VectorNormalHideEndFactor; i-=VectorNormalHideStep)
{
xs_vec_mul_scalar(normal, -i, normalPath)
xs_vec_add(end, normalPath, normalPath)
if(isSafeHideOrigin(normalPath))
{
static Float:angles[3]
vector_to_angle(normal, angles)
if(angles[0] > 0.0)
angles[0] = 0.0
xs_vec_copy(angles, Float:UserEntityData[id][Angles])
xs_vec_copy(normalPath, Float:UserEntityData[id][Origin])
UserEntityData[id][Team] = _:cs_get_user_team(id)
return true
}
}
}
return false
}
toggle(id)
{
if(OnFirstPersonView[id])
{
if(UserNeedsEntity[SpectatingUser[id]])
{
client_print(id, print_chat, "[WebAilesi.com] Wallhack Duvar Arkasi Hayaleti Kapadiniz")
UserNeedsEntity[SpectatingUser[id]] = false
}
else
{
if(getEntityData(SpectatingUser[id]))
{
client_print(id, print_chat, "[WebAilesi.com] Wallhack Duvar Arkasi Hayalet Baslattiniz")
UserNeedsEntity[SpectatingUser[id]] = true
}
else
{
client_print(id, print_chat, "[WebAilesi.com] Hayalet Gosterilemiyor, Lutfen Farkli Yerde Deneyin")
}
}
}
}
public cmdStart(id)
{
if((get_user_button(id) & IN_RELOAD) && (~get_user_oldbutton(id) & IN_RELOAD))
toggle(id)
}
handleJoiningFirstPersonView(id)
{
OnFirstPersonView[id] = true
if(!OnFirstPersonViewN++)
{
ForwardAddToFullPackPre = register_forward(FM_AddToFullPack, "addToFullPackPre", 0);
ForwardAddToFullPackPost = register_forward(FM_AddToFullPack, "addToFullPackPost", 1)
ForwardCmdStart = register_forward(FM_CmdStart, "cmdStart")
}
}
handleQuitingFirstPersonView(id)
{
OnFirstPersonView[id] = false
UserNeedsEntity[SpectatingUser[id]] = false
SpectatingUser[id] = 0
if(!--OnFirstPersonViewN)
{
unregister_forward(FM_AddToFullPack, ForwardAddToFullPackPre)
unregister_forward(FM_AddToFullPack, ForwardAddToFullPackPost, 1)
unregister_forward(FM_CmdStart, ForwardCmdStart)
}
}
public playerSpawn(id)
{
if(OnFirstPersonView[id] && is_user_alive(id))
{
handleQuitingFirstPersonView(id)
}
}
public client_authorized(id)
{
HasPermissions[id] = get_user_flags(id) & PermissionFlag
}
public client_disconnect(id)
{
if(OnFirstPersonView[id])
{
handleQuitingFirstPersonView(id)
}
}
public specMode(id)
{
if(HasPermissions[id])
{
new specMode[12]
read_data(2, specMode, 11)
if(specMode[10] == '4')
{
handleJoiningFirstPersonView(id)
}
else if(OnFirstPersonView[id])
{
handleQuitingFirstPersonView(id)
}
}
}
public specTarget(id)
{
new spectated = read_data(2);
if(spectated)
{
if(OnFirstPersonView[id])
{
if(spectated != SpectatingUser[id])
{
handleQuitingFirstPersonView(id)
SpectatingUser[id] = spectated;
handleJoiningFirstPersonView(id)
}
}
else
{
SpectatingUser[id] = spectated;
}
}
}
(16-09-2024, 21:07)Lynchk Adlı Kullanıcıdan Alıntı: https://www.webailesi.com/konu-sunucudaki-calisan-calismayan-eklenti-listesi-21786
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[color=#000000][font=Open Sans][ 17] Admin Votes 1.9.0.5271 AMXX Dev Team adminvote.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 18] NextMap 1.9.0.5271 AMXX Dev Team nextmap.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 19] Nextmap Chooser 1.9.0.5271 AMXX Dev Team mapchooser.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 20] TimeLeft 1.9.0.5271 AMXX Dev Team timeleft.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 21] Restrict Weapons 1.9.0.5271 XLeNoNz restmenu.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 22] Oyuncu verileri 1.0 XLeNoNz oyuncuveri_taki running [/font][/color]
[color=#000000][font=Open Sans][ 23] No See Vars 0.1.0 ConnorMcLeod no_see_vars.amx running [/font][/color]
[color=#000000][font=Open Sans][ 24] Admin Sapka Kirmizi Ma 1.0 XLeNoNz admin_kirmizima running [/font][/color]
[color=#000000][font=Open Sans][ 25] FastDL Fix 2020 1_081020 xlenonz fixfastdl2020.a running [/font][/color]
[color=#000000][font=Open Sans][ 26] Reklam LogoX2 2 XLeNoNz reklambanners.a running [/font][/color]
[color=#000000][font=Open Sans][ 27] Stats Configuration 1.9.0.5271 AMXX Dev Team statscfg.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 28] StatsX 1.9.0.5271 AMXX Dev Team statsx.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 29] No Shield 0.2.2 ConnorMcLeod noshieldprecach running [/font][/color]
[color=#000000][font=Open Sans][ 30] Autobinds_2019 3 XLENONZ autobind.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 31] VIP Admin 0.0.1 Exolent skorvip.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 32] Map adi fix 1.0 xlenonz mapadi_fix.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 33] oyun adi 1 xlenonz oyun_adi.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 34] Lucia Hallucination 1.0 joaquimandrade hayalet.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 35] All Chat 1.1 Ian Cammarata allchat.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 36] ReAmx_Superf24.02.2024 1.7f5_2402 XLeNoNz amx_super.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 37] Map Spawns Editor 1.0.16 iG_os Map_Spawns_Edit running [/font][/color]
[color=#000000][font=Open Sans][ 38] UnBanmenu 1.1f1 xlenonz unbanmenu.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 39] Reset Score 0.0.2f wopox1337 resetscore.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 40] Mermi Duz 16.10.2020 1.1 XLeNoNz duzmermi.amxx running [/font][/color]
[color=#000000][font=Open Sans][ 41] PrecacheX No shield 1.3 XLeNoNz PrecacheX.amxx running [/font][/color]
[color=#000000][font=Open Sans]41 plugins, 41 running