Kime Ait: Victory [NightmaRe]
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#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define DAMAGE_RECIEVED
new maxplayers
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
public plugin_init()
{
register_plugin("kill_healed", "1.0", "Dev!l")
health_add = register_cvar("hp", "30")
health_hs_add = register_cvar("hp_hs", "30")
health_max = register_cvar("max_hp", "170")
register_event("DeathMsg","death_msg","a")
maxplayers = get_maxplayers()
register_event("DeathMsg", "hook_death", "a", "1>0")
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) {
cs_set_user_money(read_data(1),cs_get_user_money(read_data(1))+200-300);
}
}
public hook_death()
{
// Killer id
nKiller = read_data(1)
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +30/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1254\\ deff0\\ deflang1055{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/
