player modellerinin eklenilmesi talep edilmişti tatildeydim , yeni geldim gereken player modelleri verildi dosya eke paylaşıldı
Konu
(22-02-2026, 07:48)DeHSeT Adlı Kullanıcıdan Alıntı: player modellerinin eklenilmesi talep edilmişti tatildeydim , yeni geldim gereken player modelleri verildi dosya eke paylaşıldı
Kod:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <reapi>
#include <hamsandwich>
#define PLUGIN "CSGO / Pro Tur Sistemi"
#define VERSION "1.0"
#define AUTHOR "MoruQ*"
#define TASK_DEGISIM 004
#define MODEL_CT "models/player/homeland_ct/homeland_ct.mdl"
#define MODEL_T "models/player/homeland_t/homeland_t.mdl"
new tur
new skor_t
new skor_ct
public plugin_precache()
{
precache_model(MODEL_CT)
precache_model(MODEL_T)
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_cvar("tur_sistemi",AUTHOR,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY)
register_event("TextMsg", "isinma", "a", "2=#Game_will_restart_in")
register_event("HLTV", "tur_basi", "a", "1=0", "2=0")
register_logevent("tur_sonu", 2, "1=Round_End")
register_event("SendAudio", "CT_Win", "a", "2&%!MRAD_ctwin");
register_event("SendAudio", "T_Win", "a", "2&%!MRAD_terwin");
RegisterHam(Ham_Spawn, "player", "oyuncu_spawn", 1)
}
public client_putinserver(id)
{
set_task(1.0, "HudGoster", id, _, _, "b");
}
public client_disconnected(id)
{
remove_task(id);
}
public isinma()
{
tur = 0
skor_ct = 0
skor_t = 0
}
public tur_basi()
{
tur++
if(tur == 16) {
for(new i = 0; i < MaxClients; i++) {
if(is_user_alive(i)) {
rg_remove_all_items(i);
rg_give_item(i, "weapon_knife");
get_member(i, m_iTeam) == TEAM_TERRORIST ? rg_give_item(i, "weapon_glock18"):rg_give_item(i, "weapon_usp");
}
}
set_task(0.2, "Reset");
}
new map[32]
get_mapname(map, 31)
renkli_yazi(0, "!g[HomeLandClan] !tRound: !g%d !t/ !g30", tur)
renkli_yazi(0, "!g[HomeLandClan] !tMod Menusune Ulasmak Icin N Tusuna Basiniz")
}
public Reset(id) {
for(new i = 0; i < MaxClients; i++) {
if(is_user_connected(i)) {
cs_set_user_money(i, 800);
}
}
}
public tur_sonu()
{
new gelecekmap[32]
get_cvar_string("amx_nextmap", gelecekmap, 31)
if(tur == 30)
{
renkli_yazi(0, "!g[HomeLandClan]!t %s !gAciliyor.", gelecekmap)
renkli_yazi(0, "!g[HomeLandClan]!t %s !gAciliyor.", gelecekmap)
renkli_yazi(0, "!g[HomeLandClan]!t %s !gAciliyor.", gelecekmap)
renkli_yazi(0, "!g[HomeLandClan]!t %s !gAciliyor.", gelecekmap)
renkli_yazi(0, "!g[HomeLandClan]!t %s !gAciliyor.", gelecekmap)
set_task(4.0, "haritadegis")
}
if(tur == 15)
{
set_task(1.0, "takimlari_degis", TASK_DEGISIM)
}
}
public haritadegis()
{
new smap[32]
get_cvar_string("amx_nexHomeLandClanap", smap, 31)
server_cmd("changelevel %s", smap)
}
public takimlari_degis()
{
new players[32], num
get_players(players, num)
new player
for(new i = 0; i < num; i++)
{
player = players[i]
if(cs_get_user_team(player) == CS_TEAM_T)
{
cs_set_user_team(player, CS_TEAM_CT)
}
else if(cs_get_user_team(player) == CS_TEAM_CT)
{
cs_set_user_team(player, CS_TEAM_T)
}
renkli_yazi(0, "!g[HomeLandClan]!t Takimlar Degistiriliyor.")
renkli_yazi(0, "!g[HomeLandClan]!t Takimlar Degistiriliyor.")
renkli_yazi(0, "!g[HomeLandClan]!t Takimlar Degistiriliyor.")
renkli_yazi(0, "!g[HomeLandClan]!t Takimlar Degistiriliyor.")
cs_set_user_money(player, 800);
skor_t = 0
skor_ct = 0
}
// Takim degisiminden sonra modelleri guncelle
for(new j = 0; j < num; j++)
{
new p = players[j]
if(is_user_alive(p))
{
if(cs_get_user_team(p) == CS_TEAM_CT)
cs_set_user_model(p, "homeland_ct")
else if(cs_get_user_team(p) == CS_TEAM_T)
cs_set_user_model(p, "homeland_t")
}
}
remove_task(TASK_DEGISIM)
}
public T_Win()
{
skor_t++
}
public CT_Win()
{
skor_ct++
}
public HudGoster()
{
// Tur sayisi ustte ortali
set_dhudmessage(255, 255, 255, -1.0, 0.01, 0, 0.0, 1.1, 0.0, 0.0)
show_dhudmessage(0, "%d / 30", tur)
// Skorlar hemen altinda ortali
set_hudmessage(255, 255, 255, -1.0, 0.05, 0, 0.0, 1.1, 0.0, 0.0)
show_hudmessage(0, "CT: %d | T: %d", skor_ct, skor_t)
}
public oyuncu_spawn(id)
{
if(!is_user_alive(id))
return
if(cs_get_user_team(id) == CS_TEAM_CT)
cs_set_user_model(id, "homeland_ct")
else if(cs_get_user_team(id) == CS_TEAM_T)
cs_set_user_model(id, "homeland_t")
}
stock renkli_yazi(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, sizeof(msg) - 1, input, 3)
replace_all(msg, 190, "!n", "^x01")
replace_all(msg, 190, "!g", "^x04")
replace_all(msg, 190, "!t", "^x03")
if(id) players[0] = id; else get_players(players, count, "ch")
for(new i = 0; i < count; i++)
{
if(is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}tam olarak sorunu anlamadım desem yedirir ama anladığım kadarıyla bu sorununu çözer
Son Düzenleme: 27-02-2026, 12:13, Düzenleyen: HmmS.
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