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#include <amxmodx>
#include <amxmisc>
#include <cstrike>
new i, num;
new players[32], name[32], team[32], hostname[64];
new bool:g_tamam = false;
public plugin_init() {
register_plugin("AMX_TEAM_SWAP", "1.0", "SUKANTA HALDER")
register_concmd("amx_teamswap", "cmdTeamswap", ADMIN_MENU, "Swaps player between T & CT")
RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1);
return PLUGIN_CONTINUE;
}
public Fwd_PlayerSpawn_Post(){
if(!g_tamam){
set_task(900.0,"cmdTeamswap");
g_tamam = true
}
}
public cmdTeamswap(){
get_players(players,num)
get_cvar_string("hostname", hostname, 63)
client_print(0, print_chat, "%s Team swaping will start soon.", hostname)
for(i=0;i<num;i++)
{
new id = players[i]
if(is_user_connected(id)) {
get_user_team(id,team,31)
get_user_name(id,name,31)
if(team[0]=='T')
{
cs_set_user_team(id,CS_TEAM_CT)
client_print(0, print_chat, "%s: Player %s has moved to TEAM COUNTER-TERRORIST",hostname, name)
}
else if(team[0]=='C')
{
cs_set_user_team(id,CS_TEAM_T)
client_print(0, print_chat, "%s: Player %s has moved to TEAM TERRORIST",hostname, name)
}
}
}
client_print(0, print_chat, "%s Team swaping successful. Game will restart soon.", hostname)
server_cmd("sv_restart 1")
server_cmd("sv_restart 1")
g_true = false
}
(08-06-2020, 22:55)Kalipso22 Adlı Kullanıcıdan Alıntı: O zaman adam doğduğu zaman tetikleyelim. Buyur dene;PHP Kod:#include <amxmodx>
#include <amxmisc>
#include <cstrike>
new i, num;
new players[32], name[32], team[32], hostname[64];
new bool:g_tamam = false;
public plugin_init() {
register_plugin("AMX_TEAM_SWAP", "1.0", "SUKANTA HALDER")
register_concmd("amx_teamswap", "cmdTeamswap", ADMIN_MENU, "Swaps player between T & CT")
RegisterHam(Ham_Spawn, "player", "Fwd_PlayerSpawn_Post", 1);
return PLUGIN_CONTINUE;
}
public Fwd_PlayerSpawn_Post(){
if(!g_tamam){
set_task(900.0,"cmdTeamswap");
g_tamam = true
}
}
public cmdTeamswap(){
get_players(players,num)
get_cvar_string("hostname", hostname, 63)
client_print(0, print_chat, "%s Team swaping will start soon.", hostname)
for(i=0;i<num;i++)
{
new id = players[i]
if(is_user_connected(id)) {
get_user_team(id,team,31)
get_user_name(id,name,31)
if(team[0]=='T')
{
cs_set_user_team(id,CS_TEAM_CT)
client_print(0, print_chat, "%s: Player %s has moved to TEAM COUNTER-TERRORIST",hostname, name)
}
else if(team[0]=='C')
{
cs_set_user_team(id,CS_TEAM_T)
client_print(0, print_chat, "%s: Player %s has moved to TEAM TERRORIST",hostname, name)
}
}
}
client_print(0, print_chat, "%s Team swaping successful. Game will restart soon.", hostname)
server_cmd("sv_restart 1")
server_cmd("sv_restart 1")
g_true = false
}