Merhaba..
Zombie Escape Serverim var Bu level göre models ekleme plugini ama yükledim işlemedi.. Düzenlme sanşi var mi.. Hata cikmadi sadace kostum gozukmuyor..
Bide bunun içine 71 level gelenlere [OLD] tagi ekleme sanşiniz var mi?

/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <reapi>
#include <zombieplague>
#include <levels>
new const model[] = "deadpool.mdl";
public plugin_init() {
register_plugin("Levele Ozel Kostum", "1.0", "suriyelikene")
RegisterHookChain(RG_CBasePlayer_Spawn, "@IsSpawn", .post = true);
}
public plugin_precache()
{
precache_model(fmt("models/player/%s/%s.mdl", model, model));
}
@IsSpawn(const iP_ID) {
if(!is_user_alive(iP_ID)) return;
set_task(0.5,"@modeliver",iP_ID+1707);
}
public levelegoremodel(const iTaskim){
new iPlayer = iTaskim -1707;
if(get_user_level(iPlayer) == 71 && !zp_get_user_zombie(iPlayer) && get_user_flags(iPlayer) & ADMIN_USER)
rg_set_user_model(iPlayer, model)
}
(28-10-2021, 20:23)suriyelikene Adlı Kullanıcıdan Alıntı: Alttaki eklentiyi plugins.ini de en üste yazıp dene bakalım :
PHP Kod:/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <reapi>
#include <zombieplague>
#include <levels>
new const model[] = "deadpool.mdl";
public plugin_init() {
register_plugin("Levele Ozel Kostum", "1.0", "suriyelikene")
RegisterHookChain(RG_CBasePlayer_Spawn, "@IsSpawn", .post = true);
}
public plugin_precache()
{
precache_model(fmt("models/player/%s/%s.mdl", model, model));
}
@IsSpawn(const iP_ID) {
if(!is_user_alive(iP_ID)) return;
set_task(0.5,"@modeliver",iP_ID+1707);
}
public levelegoremodel(const iTaskim){
new iPlayer = iTaskim -1707;
if(get_user_level(iPlayer) == 71 && !zp_get_user_zombie(iPlayer) && get_user_flags(iPlayer) & ADMIN_USER)
rg_set_user_model(iPlayer, model)
}
AMX Mod X Compiler 1.9.0.5271
1635441820_zelevelmodel.sma(27) : error 030: compound statement not closed at the end of file
1 Error.
Could not locate output file 1635441820_zelevelmodel.amx (compile failed).
AMX Mod X Compiler 1.10.0.5392
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team
Header size: 560 bytes
Code size: 1180 bytes
Data size: 1156 bytes
Stack/heap size: 16384 bytes
Total requirements: 19280 bytes
Done.
[Finished in 0.5s]