Bizim kodlarımızın çalışmamasının tek sebebi. OYT, bu motoru durdurma yetkisini sadece kendi içlerindeki orijinal admincmd.amxx eklentisine vermesidir die düşünüyorum
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(29-06-2026, 18:47)emperor Adlı Kullanıcıdan Alıntı: Bizim kodlarımızın çalışmamasının tek sebebi. OYT, bu motoru durdurma yetkisini sadece kendi içlerindeki orijinal admincmd.amxx eklentisine vermesidir die düşünüyorumSon attığın güncellemede plugin çalışıyor aslında ona sadece roundtime, freezetime falan eklenecek onu durdurmak lazım yani eklenebilir mi?
#include <amxmodx>
#include <amxmisc>
#include <reapi>
#include <fakemeta>
#define PLUGIN "Firma Korumali Pause"
#define VERSION "2.3"
#define AUTHOR "EMPEROR"
new bool:g_bIsPaused = false;
#define TASK_TIMER_ID 9999
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_concmd("amx_pause", "Cmd_Pause", ADMIN_KICK, "Sunucuyu sanal olarak dondurur (Sure ve C4 dahil).");
RegisterHookChain(RG_CBasePlayer_TakeDamage, "Fwd_TakeDamage_Pre", .post = false);
RegisterHookChain(RG_CBasePlayer_Spawn, "Fwd_PlayerSpawn_Post", .post = true);
}
public Cmd_Pause(id, level, cid) {
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
new szName[32];
if (id == 0) copy(szName, charsmax(szName), "Sunucu (RCON)");
else get_user_name(id, szName, charsmax(szName));
if (!g_bIsPaused) {
g_bIsPaused = true;
FreezeAll();
set_task(1.0, "Task_FreezeTimeLoop", TASK_TIMER_ID, _, _, "b");
client_print_color(0, print_team_default, "^4[PAUSE] ^3%s ^1sunucuyu ^4DURDURDU^1!", szName);
client_print_color(0, print_team_default, "^4[PAUSE] ^1Oyuncular, Zaman (Round/C4) ve Hasar Kilitlendi.");
} else {
g_bIsPaused = false;
UnfreezeAll();
remove_task(TASK_TIMER_ID);
client_print_color(0, print_team_default, "^4[PAUSE] ^3%s ^1sunucuyu tekrar ^4AKTIF ^1etti!", szName);
}
return PLUGIN_HANDLED;
}
public Task_FreezeTimeLoop() {
if (!g_bIsPaused) return;
new Float:fRoundStart = Float:get_member_game(m_fRoundStartTime);
set_member_game(m_fRoundStartTime, fRoundStart + 1.0);
new iEnt = -1;
while ((iEnt = engfunc(EngFunc_FindEntityByString, iEnt, "classname", "grenade"))) {
if (get_member(iEnt, m_Grenade_bIsC4)) {
new Float:fBlow = Float:get_member(iEnt, m_Grenade_flC4Blow);
set_member(iEnt, m_Grenade_flC4Blow, fBlow + 1.0);
new Float:fNextThink;
get_entvar(iEnt, var_nextthink, fNextThink);
set_entvar(iEnt, var_nextthink, fNextThink + 1.0);
}
}
new iRemaining = get_member_game(m_iRoundTimeSecs) - floatround(get_gametime() - fRoundStart);
if (iRemaining < 0) iRemaining = 0;
message_begin(MSG_BROADCAST, get_user_msgid("RoundTime"));
write_short(iRemaining);
message_end();
}
FreezeAll() {
for (new i = 1; i <= MaxClients; i++) {
if (is_user_alive(i)) {
set_entvar(i, var_flags, get_entvar(i, var_flags) | FL_FROZEN);
set_member(i, m_flNextAttack, 99999.0);
}
}
}
UnfreezeAll() {
for (new i = 1; i <= MaxClients; i++) {
if (is_user_alive(i)) {
set_entvar(i, var_flags, get_entvar(i, var_flags) & ~FL_FROZEN);
set_member(i, m_flNextAttack, 0.0);
}
}
new iRemaining = get_member_game(m_iRoundTimeSecs) - floatround(get_gametime() - Float:get_member_game(m_fRoundStartTime));
if (iRemaining < 0) iRemaining = 0;
message_begin(MSG_BROADCAST, get_user_msgid("RoundTime"));
write_short(iRemaining);
message_end();
}
public Fwd_TakeDamage_Pre(victim, inflictor, attacker, Float:damage, bits) {
if (g_bIsPaused)
return HC_SUPERCEDE;
return HC_CONTINUE;
}
public Fwd_PlayerSpawn_Post(id) {
if (g_bIsPaused && is_user_alive(id)) {
set_entvar(id, var_flags, get_entvar(id, var_flags) | FL_FROZEN);
set_member(id, m_flNextAttack, 99999.0);
}
}(29-06-2026, 18:57)emperor Adlı Kullanıcıdan Alıntı: Ozaman şu şekilde denermisin;derleme hatası alıyorum şu an amxx çevrilmiyorKod:#include <amxmodx>
#include <amxmisc>
#include <reapi>
#include <fakemeta>
#define PLUGIN "Firma Korumali Pause"
#define VERSION "2.3"
#define AUTHOR "EMPEROR"
new bool:g_bIsPaused = false;
#define TASK_TIMER_ID 9999
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR);
register_concmd("amx_pause", "Cmd_Pause", ADMIN_KICK, "Sunucuyu sanal olarak dondurur (Sure ve C4 dahil).");
RegisterHookChain(RG_CBasePlayer_TakeDamage, "Fwd_TakeDamage_Pre", .post = false);
RegisterHookChain(RG_CBasePlayer_Spawn, "Fwd_PlayerSpawn_Post", .post = true);
}
public Cmd_Pause(id, level, cid) {
if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED;
new szName[32];
if (id == 0) copy(szName, charsmax(szName), "Sunucu (RCON)");
else get_user_name(id, szName, charsmax(szName));
if (!g_bIsPaused) {
g_bIsPaused = true;
FreezeAll();
set_task(1.0, "Task_FreezeTimeLoop", TASK_TIMER_ID, _, _, "b");
client_print_color(0, print_team_default, "^4[PAUSE] ^3%s ^1sunucuyu ^4DURDURDU^1!", szName);
client_print_color(0, print_team_default, "^4[PAUSE] ^1Oyuncular, Zaman (Round/C4) ve Hasar Kilitlendi.");
} else {
g_bIsPaused = false;
UnfreezeAll();
remove_task(TASK_TIMER_ID);
client_print_color(0, print_team_default, "^4[PAUSE] ^3%s ^1sunucuyu tekrar ^4AKTIF ^1etti!", szName);
}
return PLUGIN_HANDLED;
}
public Task_FreezeTimeLoop() {
if (!g_bIsPaused) return;
new Float:fRoundStart = Float:get_member_game(m_fRoundStartTime);
set_member_game(m_fRoundStartTime, fRoundStart + 1.0);
new iEnt = -1;
while ((iEnt = engfunc(EngFunc_FindEntityByString, iEnt, "classname", "grenade"))) {
if (get_member(iEnt, m_Grenade_bIsC4)) {
new Float:fBlow = Float:get_member(iEnt, m_Grenade_flC4Blow);
set_member(iEnt, m_Grenade_flC4Blow, fBlow + 1.0);
new Float:fNextThink;
get_entvar(iEnt, var_nextthink, fNextThink);
set_entvar(iEnt, var_nextthink, fNextThink + 1.0);
}
}
new iRemaining = get_member_game(m_iRoundTimeSecs) - floatround(get_gametime() - fRoundStart);
if (iRemaining < 0) iRemaining = 0;
message_begin(MSG_BROADCAST, get_user_msgid("RoundTime"));
write_short(iRemaining);
message_end();
}
FreezeAll() {
for (new i = 1; i <= MaxClients; i++) {
if (is_user_alive(i)) {
set_entvar(i, var_flags, get_entvar(i, var_flags) | FL_FROZEN);
set_member(i, m_flNextAttack, 99999.0);
}
}
}
UnfreezeAll() {
for (new i = 1; i <= MaxClients; i++) {
if (is_user_alive(i)) {
set_entvar(i, var_flags, get_entvar(i, var_flags) & ~FL_FROZEN);
set_member(i, m_flNextAttack, 0.0);
}
}
new iRemaining = get_member_game(m_iRoundTimeSecs) - floatround(get_gametime() - Float:get_member_game(m_fRoundStartTime));
if (iRemaining < 0) iRemaining = 0;
message_begin(MSG_BROADCAST, get_user_msgid("RoundTime"));
write_short(iRemaining);
message_end();
}
public Fwd_TakeDamage_Pre(victim, inflictor, attacker, Float:damage, bits) {
if (g_bIsPaused)
return HC_SUPERCEDE;
return HC_CONTINUE;
}
public Fwd_PlayerSpawn_Post(id) {
if (g_bIsPaused && is_user_alive(id)) {
set_entvar(id, var_flags, get_entvar(id, var_flags) | FL_FROZEN);
set_member(id, m_flNextAttack, 99999.0);
}
}