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hocam webailesi upload denedigimde şu hatayi verdi (hata
Desteklenmeyen dosya türü tespit edildi!}
hocam log kayıtları
** Executing...** Command: Change Directory** Parameters: "C:\Program Files (x86)\cs16v2017_oyunyoneticisi"** Executing...** Command: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlcsg.exe** Parameters: "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1"hlcsg v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlcsg -----Command line: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlcsg.exe "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1"Entering c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1.mapCurrent hlcsg SettingsName | Setting | Default---------------------|-----------|-------------------------threads [ 2 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]max lighting memory [ 6291456 ] [ 6291456 ]priority [ Normal ] [ Normal ]noclip [ off ] [ off ]null texture stripping[ on ] [ on ]clipnode economy mode [ on ] [ on ]clip hull type [ legacy ] [ legacy ]onlyents [ off ] [ off ]wadtextures [ on ] [ on ]skyclip [ on ] [ on ]hullfile [ None ] [ None ]nullfile [ None ] [ None ]min surface area [ 0.500 ] [ 0.500 ]brush union threshold [ 0.000 ] [ 0.000 ]Using mapfile wad configurationWadinclude list :[zhlt.wad]0 brushes (totalling 0 sides) discarded from clipping hullsCreateBrush:10%...40%...70%... (0.01 seconds)SetModelCenters:(0.00 seconds)CSGBrush:30%...50%...80%... (0.04 seconds)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\valve\halflife.wad- Contains 5 used textures, 71.43 percent of map (3116 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cstrike.wad- Contains 0 used textures, 0.00 percent of map (123 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cs_office.wad- Contains 0 used textures, 0.00 percent of map (102 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cs_havana.wad- Contains 0 used textures, 0.00 percent of map (122 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cs_dust.wad- Contains 0 used textures, 0.00 percent of map (28 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cs_cbble.wad- Contains 1 used texture, 14.29 percent of map (61 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cs_bdog.wad- Contains 0 used textures, 0.00 percent of map (132 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cs_assault.wad- Contains 0 used textures, 0.00 percent of map (22 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\cs_747.wad- Contains 0 used textures, 0.00 percent of map (143 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\torntextures.wad- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'- Contains 0 used textures, 0.00 percent of map (162 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\valve\xeno.wad- Contains 0 used textures, 0.00 percent of map (264 textures in wad)Using Wadfile: \program files (x86)\cs16v2017_oyunyoneticisi\cstrike\deneme.wad- Contains 1 used texture, 14.29 percent of map (1 textures in wad)Warning: More than 8 wadfiles are in use. (12)This may be harmless, and if no strange side effects are occurring, thenit can safely be ignored. However, if your map starts exhibiting strangeor obscure errors, consider this as suspect.Texture usage is at 0.17 mb (of 4.00 mb MAX)0.94 seconds elapsed----- END hlcsg -----** Executing...** Command: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlbsp.exe** Parameters: "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1"hlbsp v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlbsp -----Command line: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlbsp.exe "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1"Current hlbsp SettingsName | Setting | Default-------------------|-----------|-------------------------threads [ 2 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]priority [ Normal ] [ Normal ]noclip [ off ] [ off ]nofill [ off ] [ off ]noopt [ off ] [ off ]null tex. stripping [ on ] [ on ]notjunc [ off ] [ off ]subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)SolidBSP [hull 0] 214 (0.01 seconds)Warning: === LEAK in hull 0 ===Entity info_player_start @ (-467,1599, 40)Error: A LEAK is a hole in the map, where the inside of it is exposed to the(unwanted) outside region. The entity listed in the error is just a helpfulindication of where the beginning of the leak pointfile starts, so thebeginning of the line can be quickly found and traced to until reaching theoutside. Unless this entity is accidentally on the outside of the map, itprobably should not be deleted. Some complex rotating objects entities needtheir origins outside the map. To deal with these, just enclose the originbrush with a solid world brushLeak pointfile generatedSolidBSP [hull 1] 244 (0.01 seconds)SolidBSP [hull 2] 245 (0.01 seconds)SolidBSP [hull 3] 243 (0.01 seconds)Warning: === LEAK in hull 3 ===Entity info_player_start @ (-467,1599, 40)0.20 seconds elapsed----- END hlbsp -----** Executing...** Command: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlvis.exe** Parameters: "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1"hlvis v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlvis -----Command line: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlvis.exe "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1">> There was a problem compiling the map.>> Check the file c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1.log for the cause.----- END hlvis -----** Executing...** Command: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlrad.exe** Parameters: "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1"hlrad v3.4 Final (Feb 25 2006)Zoner's Half-Life Compilation Tools -- Custom BuildBased on code modifications by Sean 'Zoner' CavanaughBased on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlrad -----Command line: C:\Users\BELGEL~1\Desktop\ZHLT34~1\hlrad.exe "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1">> There was a problem compiling the map.>> Check the file c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1.log for the cause.----- END hlrad -----** Executing...** Command: Copy File** Parameters: "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1.bsp" "\map1.bsp"** Executing...** Command: Copy File** Parameters: "c:\program files (x86)\cs16v2017_oyunyoneticisi\cstrike\maps\map1.pts" "\map1.pts"** Executing...** Command: C:\PROGRA~2\CS16V2~1\hl.exe** Parameters: +map "map1" -game cstrike -dev -console +deathmatch 1BeğenBunu ilk beğenen sen ol.
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