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#31
(20-05-2020, 19:33).SancakTepe* Adlı Kullanıcıdan Alıntı: yine olmazsa haritanı vdf olarak kaydet
https://youtu.be/mXFRZp5Vc5s
valve hammwr editör sil bida yükle aynı ayarları yap ben ilk map yapmaya başladığımda bu videodan yapmıştım ayarlarımı düzgünce yapmıştım

burdan yaptım zaten ama yine olmadı ya
Cevapla
#32
(20-05-2020, 19:29)Umut Can Adlı Kullanıcıdan Alıntı:
(20-05-2020, 19:27)serhat2110 Adlı Kullanıcıdan Alıntı:
(20-05-2020, 19:21)Umut Can Adlı Kullanıcıdan Alıntı: https://webailesi.com/upload/cdn/91/5ec559068aec7_x.png

@serhat2110
Bak sol altta "Normal" var oraya basıp oradan mapı dönüştür.
Daha sonra tekrardan run map bas bu defa solda "Expert" olucak ona bas oradan bir daha mapı dönüştür öyle dene birde botlarla

mapı dönüştürmek için hangisine basayım
Ss at hatırlayamadım orada hangisiydi :d eve gitsem bilgisayardan 2dk hallederiz de mobilde aklıma gelmiyor çok fazla hakim değilim Gülümse
Cevapla
#33
ordaki yazıyı kopyalayıp buraya atmak çok mu zor ya
Cevapla
#34
Vay vay kimler burdaymış
Cevapla
#35
(21-05-2020, 06:33)Emrullah* Adlı Kullanıcıdan Alıntı: ordaki yazıyı kopyalayıp buraya atmak çok mu zor ya

neredekini anlamadımki

Kod:
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlcsg.exe c:\users\c\desktop\jail_umut
Entering c:\users\c\desktop\jail_umut.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 19: outside world(+/-4096): (-2148,780,4096)-(2516,4036,4100)
Error: Entity 0, Brush 21: outside world(+/-4096): (-2164,764,-3076)-(-2128,4052,4132)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

Error: Entity 0, Brush 19: outside world(+/-4096): (-2164,764,4060)-(2532,4052,4136)
Error: Entity 0, Brush 21: outside world(+/-4096): (-2180,748,-3072)-(-2112,4068,4128)
Error: Entity 0, Brush 19: outside world(+/-4096): (-2180,748,4064)-(2548,4068,4132)
Error: Entity 0, Brush 19: outside world(+/-4096): (-2164,764,4078)-(2532,4052,4118)
Error: Entity 0, Brush 22: outside world(+/-4096): (2496,764,-3076)-(2532,4052,4132)
Error: Entity 0, Brush 22: outside world(+/-4096): (2480,748,-3072)-(2548,4068,4128)
Error: Entity 0, Brush 22: outside world(+/-4096): (2496,764,-3058)-(2532,4052,4114)
Error: Entity 0, Brush 23: outside world(+/-4096): (-2160,4016,-3076)-(2528,4052,4132)
Error: Entity 0, Brush 23: outside world(+/-4096): (-2176,4000,-3072)-(2544,4068,4128)
Error: Entity 0, Brush 23: outside world(+/-4096): (-2160,4016,-3058)-(2528,4052,4114)
Error: Entity 0, Brush 24: outside world(+/-4096): (-2160,764,-3076)-(2528,800,4132)
Error: Entity 0, Brush 24: outside world(+/-4096): (-2176,748,-3072)-(2544,816,4128)
Error: Entity 0, Brush 24: outside world(+/-4096): (-2160,764,-3058)-(2528,800,4114)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2148,780,4096)-(2516,4036,4100)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2164,764,4060)-(2532,4052,4136)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2180,748,4064)-(2548,4068,4132)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2164,764,4078)-(2532,4052,4118)
Error: Entity 0, Brush 27: outside world(+/-4096): (-2164,764,-3076)-(-2128,4052,4132)
Error: Entity 0, Brush 27: outside world(+/-4096): (-2180,748,-3072)-(-2112,4068,4128)
Error: Entity 0, Brush 27: outside world(+/-4096): (-2164,764,-3058)-(-2128,4052,4114)
Error: Entity 0, Brush 28: outside world(+/-4096): (2496,764,-3076)-(2532,4052,4132)
Error: Entity 0, Brush 28: outside world(+/-4096): (2480,748,-3072)-(2548,4068,4128)
Error: Entity 0, Brush 28: outside world(+/-4096): (2496,764,-3058)-(2532,4052,4114)
Error: Entity 0, Brush 29: outside world(+/-4096): (-2160,4016,-3076)-(2528,4052,4132)
Error: Entity 0, Brush 21: outside world(+/-4096): (-2164,764,-3058)-(-2128,4052,4114)
Error: Entity 0, Brush 29: outside world(+/-4096): (-2176,4000,-3072)-(2544,4068,4128)
Error: Entity 0, Brush 29: outside world(+/-4096): (-2160,4016,-3058)-(2528,4052,4114)
Error: Entity 0, Brush 30: outside world(+/-4096): (-2160,764,-3076)-(2528,800,4132)
Error: Entity 0, Brush 30: outside world(+/-4096): (-2176,748,-3072)-(2544,816,4128)
Error: Entity 0, Brush 30: outside world(+/-4096): (-2160,764,-3058)-(2528,800,4114)
(0.71 seconds)

-----   END   hlcsg -----



hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlbsp.exe c:\users\c\desktop\jail_umut
>> There was a problem compiling the map.
>> Check the file c:\users\c\desktop\jail_umut.log for the cause.

-----   END   hlbsp -----



hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlvis.exe c:\users\c\desktop\jail_umut
>> There was a problem compiling the map.
>> Check the file c:\users\c\desktop\jail_umut.log for the cause.

-----   END   hlvis -----



hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlrad.exe c:\users\c\desktop\jail_umut
>> There was a problem compiling the map.
>> Check the file c:\users\c\desktop\jail_umut.log for the cause.

-----   END   hlrad -----

sanırım bu
Son Düzenleme: 21-05-2020, 10:52, Düzenleyen: Umut Can.
Cevapla
#36
(21-05-2020, 10:49)Umut Can Adlı Kullanıcıdan Alıntı:
(21-05-2020, 06:33)Emrullah* Adlı Kullanıcıdan Alıntı: ordaki yazıyı kopyalayıp buraya atmak çok mu zor ya

neredekini anlamadımki

Kod:
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlcsg.exe c:\users\c\desktop\jail_umut
Entering c:\users\c\desktop\jail_umut.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 19: outside world(+/-4096): (-2148,780,4096)-(2516,4036,4100)
Error: Entity 0, Brush 21: outside world(+/-4096): (-2164,764,-3076)-(-2128,4052,4132)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

Error: Entity 0, Brush 19: outside world(+/-4096): (-2164,764,4060)-(2532,4052,4136)
Error: Entity 0, Brush 21: outside world(+/-4096): (-2180,748,-3072)-(-2112,4068,4128)
Error: Entity 0, Brush 19: outside world(+/-4096): (-2180,748,4064)-(2548,4068,4132)
Error: Entity 0, Brush 19: outside world(+/-4096): (-2164,764,4078)-(2532,4052,4118)
Error: Entity 0, Brush 22: outside world(+/-4096): (2496,764,-3076)-(2532,4052,4132)
Error: Entity 0, Brush 22: outside world(+/-4096): (2480,748,-3072)-(2548,4068,4128)
Error: Entity 0, Brush 22: outside world(+/-4096): (2496,764,-3058)-(2532,4052,4114)
Error: Entity 0, Brush 23: outside world(+/-4096): (-2160,4016,-3076)-(2528,4052,4132)
Error: Entity 0, Brush 23: outside world(+/-4096): (-2176,4000,-3072)-(2544,4068,4128)
Error: Entity 0, Brush 23: outside world(+/-4096): (-2160,4016,-3058)-(2528,4052,4114)
Error: Entity 0, Brush 24: outside world(+/-4096): (-2160,764,-3076)-(2528,800,4132)
Error: Entity 0, Brush 24: outside world(+/-4096): (-2176,748,-3072)-(2544,816,4128)
Error: Entity 0, Brush 24: outside world(+/-4096): (-2160,764,-3058)-(2528,800,4114)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2148,780,4096)-(2516,4036,4100)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2164,764,4060)-(2532,4052,4136)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2180,748,4064)-(2548,4068,4132)
Error: Entity 0, Brush 25: outside world(+/-4096): (-2164,764,4078)-(2532,4052,4118)
Error: Entity 0, Brush 27: outside world(+/-4096): (-2164,764,-3076)-(-2128,4052,4132)
Error: Entity 0, Brush 27: outside world(+/-4096): (-2180,748,-3072)-(-2112,4068,4128)
Error: Entity 0, Brush 27: outside world(+/-4096): (-2164,764,-3058)-(-2128,4052,4114)
Error: Entity 0, Brush 28: outside world(+/-4096): (2496,764,-3076)-(2532,4052,4132)
Error: Entity 0, Brush 28: outside world(+/-4096): (2480,748,-3072)-(2548,4068,4128)
Error: Entity 0, Brush 28: outside world(+/-4096): (2496,764,-3058)-(2532,4052,4114)
Error: Entity 0, Brush 29: outside world(+/-4096): (-2160,4016,-3076)-(2528,4052,4132)
Error: Entity 0, Brush 21: outside world(+/-4096): (-2164,764,-3058)-(-2128,4052,4114)
Error: Entity 0, Brush 29: outside world(+/-4096): (-2176,4000,-3072)-(2544,4068,4128)
Error: Entity 0, Brush 29: outside world(+/-4096): (-2160,4016,-3058)-(2528,4052,4114)
Error: Entity 0, Brush 30: outside world(+/-4096): (-2160,764,-3076)-(2528,800,4132)
Error: Entity 0, Brush 30: outside world(+/-4096): (-2176,748,-3072)-(2544,816,4128)
Error: Entity 0, Brush 30: outside world(+/-4096): (-2160,764,-3058)-(2528,800,4114)
(0.71 seconds)

-----   END   hlcsg -----



hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlbsp.exe c:\users\c\desktop\jail_umut
>> There was a problem compiling the map.
>> Check the file c:\users\c\desktop\jail_umut.log for the cause.

-----   END   hlbsp -----



hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlvis.exe c:\users\c\desktop\jail_umut
>> There was a problem compiling the map.
>> Check the file c:\users\c\desktop\jail_umut.log for the cause.

-----   END   hlvis -----



hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\Users\c\Desktop\map\ZHLT\hlrad.exe c:\users\c\desktop\jail_umut
>> There was a problem compiling the map.
>> Check the file c:\users\c\desktop\jail_umut.log for the cause.

-----   END   hlrad -----

sanırım bu
Haritayı çeviremiyor. Bak mapı çevirdiğin yere gir orda mapın isminde bir .txt error dosyası var onun içini at buraya hata kayıtları var orada
Cevapla
#37
txt yok log var
Cevapla
#38
(21-05-2020, 11:17)Umut Can Adlı Kullanıcıdan Alıntı: txt yok log var
Aynen onu atar mısın içini
Cevapla
#39
(21-05-2020, 11:49)serhat2110 Adlı Kullanıcıdan Alıntı:
(21-05-2020, 11:17)Umut Can Adlı Kullanıcıdan Alıntı: txt yok log var
Aynen onu atar mısın içini

bu attığım logdu zaten
Cevapla
#40
Error: Entity 0, Brush 19: outside world(+/-4096): (-2148,780,4096)-(2516,4036,4100)
Error: Entity 0, Brush 21: outside world(+/-4096): (-2164,764,-3076)-(-2128,4052,4132)
Error: brush outside world

Yanlış çizim yapmışsın. Çizimler haritanın dışına çıkmış düzelt
Discord: ecy#5776
Cevapla

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