Kod:
#pragma semicolon 1
#include <amxmodx>
#include <reapi>
new const tag[]="Csduragi"; //Tagı editleyin
new gorunum[MAX_CLIENTS+1];
new const bicakmodel[][][]={
/* {"MODEL İSMİ","MODEL YOLU","P MODEL YOLU"},*/
{"Default","models/v_knife.mdl","models/p_knife.mdl"},
{"Ursus Knife","models/bilalgecer47/v_ursus_crimson.mdl","models/p_knife.mdl"},
{"M9 Bayonet","models/bilalgecer47/v_m9_doppler.mdl","models/p_knife.mdl"},
{"Karambit","models/bilalgecer47/v_karambit_auto.mdl","models/p_knife.mdl"},
{"Kelebek","models/bilalgecer47/v_butterfly_marble.mdl","models/p_knife.mdl"},
{"Flip Knife","models/bilalgecer47/v_flip_lore.mdl","models/p_knife.mdl"}
};
public plugin_init() {
register_plugin( "Bicak Menu", "0.1", "bilalgecer47");
new const menuclcmd[][]={
"say /bicak","say /knife"
};
for(new i;i<sizeof(menuclcmd);i++){
register_clcmd(menuclcmd[i],"@anamenu");
}
RegisterHookChain(RG_CBasePlayerWeapon_DefaultDeploy, "@CBasePlayerWeapon_DefaultDeploy_Pre", .post = false);
}
public plugin_precache() {
for(new i = 0; i < sizeof(bicakmodel); i++) {
precache_model(bicakmodel[i][1]);
}
}
@CBasePlayerWeapon_DefaultDeploy_Pre(const pEntity, szViewModel[], szWeaponModel[], iAnim, szAnimExt[], skiplocal) {
if(get_member(pEntity, m_iId) != WEAPON_KNIFE) {
return;
}
new pPlayer = get_member(pEntity, m_pPlayer);
SetHookChainArg(2, ATYPE_STRING, bicakmodel[gorunum[pPlayer]][1]);
SetHookChainArg(3, ATYPE_STRING, bicakmodel[gorunum[pPlayer]][2]);
}
@anamenu(const id){
new menu = menu_create(fmt("\d%s \w| \yBicak Menu", tag), "@anamenu_devam");
for(new i = 0; i < sizeof(bicakmodel); i++) {
menu_additem(menu, fmt("\d%s \w| \y%s", tag, bicakmodel[i][0]), fmt("%d", i));
}
menu_setprop(menu, MPROP_EXITNAME, fmt("\d%s \w| \yCikis", tag));
menu_display(id, menu);
}
@anamenu_devam(const id, const menu, const item) {
if(item == MENU_EXIT) {
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6];menu_item_getinfo(menu,item,_,data,charsmax(data));
new key = str_to_num(data);
gorunum[id] = key;
rg_remove_item(id,"weapon_knife");rg_give_item(id,"weapon_knife");
menu_destroy(menu); return PLUGIN_HANDLED;
}
Eski eklentiler kullanmanıza gerek yok.