Merhaba jailbreak mod için t mahkum takımı gardiyan takımına hasar verdiği zaman gömülü olan mahkumlar otomatik kaldırılsın gibi bi plugin yapabilecek varmı?
Yardım edebilecek varmı?
Son Düzenleme: 07-02-2021, 22:45, Düzenleyen: xSpexy.
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#include <amxmodx>
#include <reapi>
#include <fakemeta>
new mp_forcecamera;
public plugin_init() {
register_plugin("Isyan Engel", "0.1", "suriyelikene");
RegisterHookChain(RG_CBasePlayer_TakeDamage, "TakeDamage",0);
mp_forcecamera = get_cvar_pointer("mp_forcecamera");
}
public TakeDamage(victim, inflictor, attacker, Float:damage, damage_bits) {
if(is_user_connected(attacker) && is_user_connected(victim) && victim != attacker) {
if(get_member(attacker, m_iTeam) == TEAM_TERRORIST && get_member(victim, m_iTeam) == TEAM_CT){
new players[MAX_PLAYERS], num, ids;
get_players(players, num, "aceh", "TERRORIST");
for(new i=0; i<num; i++) {
ids=players[i];
if(Stuck(ids)) {
kaldir();
}
}
}
}
}
public kaldir() {
new players[MAX_PLAYERS],num,ids;
get_players(players, num, "aceh", "TERRORIST");
for(new i=0; i<num; i++) {
ids=players[i];
if(Stuck(ids)) {
client_cmd(ids, "-jump;-duck");
new Float:origin[3];
get_entvar(ids, var_origin, origin);
origin[2]+=35.0;
set_entvar(ids, var_origin, origin);
}
}
set_pcvar_num(mp_forcecamera, 0);
client_print_color(0,0,"^3Isyan Basladigi ^1Icin ^4Gomulu Makumlar Kaldirildi")
}
bool:Stuck(id) {
static Float:Origin[3];
get_entvar(id, var_origin, Origin);
engfunc(EngFunc_TraceHull, Origin, Origin, IGNORE_MONSTERS, get_entvar(id, var_flags) & FL_DUCKING ? HULL_HEAD : HULL_HUMAN, 0, 0);
return bool:get_tr2(0, TR_StartSolid);
}