selamun aleykum elımde gök gürültüsü ile ilgili spr var onu sesli olacak sekılde sma ayarlıyabılecek varmı? 15 saniyede bir gok gurultusunun olmasını ıstıyorum
@"orucoglukayra"
@"orucoglukayra"
)

#include <amxmodx>
#include <reapi>
new const thunder_sound[] = "ambience/thunder_clap.wav";
new g_lightning;
public plugin_init()
{
register_plugin("Thunder", "0.1", "anakin_cstrike + LyNcH");
set_task(15.0, "@Create_Thunder", .flags = "b");
}
public plugin_precache()
{
precache_sound(thunder_sound);
g_lightning = precache_model("sprites/lgtning.spr");
}
@Create_Thunder()
{
new Players[32], kliNum, klRandom; get_players( Players, kliNum, "ach" );
if(kliNum >= 1) {
klRandom = Players[random_num(0, kliNum)];
new Float:fStartOrigin[3], Float:fEndOrigin[3], iStartOrigin[3], iEndOrigin[3];
get_entvar(klRandom, var_origin, fStartOrigin);
fStartOrigin[2] - 26.0;
fEndOrigin[0] = fStartOrigin[0] + 150.0;
fEndOrigin[1] = fStartOrigin[1] + 150.0;
fEndOrigin[2] = fStartOrigin[2] + 800.0;
FVecIVec(fStartOrigin, iStartOrigin);
FVecIVec(fEndOrigin, iEndOrigin);
@Thunder(iEndOrigin, iStartOrigin);
}
}
@Thunder(start[3], end[3])
{
message_begin(MSG_BROADCAST, SVC_TEMPENTITY );
write_byte(TE_BEAMPOINTS);
write_coord(start[0]);
write_coord(start[1]);
write_coord(start[2]);
write_coord(end[0]);
write_coord(end[1]);
write_coord(end[2]);
write_short(g_lightning);
write_byte(1);
write_byte(5);
write_byte(7);
write_byte(20);
write_byte(30);
write_byte(200);
write_byte(200);
write_byte(200);
write_byte(200);
write_byte(200);
message_end();
message_begin(MSG_PVS, SVC_TEMPENTITY, end );
write_byte( TE_SPARKS );
write_coord( end[ 0 ] );
write_coord( end[ 1 ]);
write_coord( end[ 2 ] );
message_end();
emit_sound( 0 ,CHAN_ITEM, thunder_sound, 1.0, ATTN_NORM, 0, PITCH_NORM );
}