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Eklentide kod kaldırma ( Crosshair plugin )

Konu

#1
Crosshair Scope 2.4 Plugininde e sporcu crosslarını kaldırmak istiyorum sadece  aug dürbün ve awp zoom olmasını istiyorum zor birşey olucağını sanmıyorum sımdıden teşekkürler.

+Güncel
.smacrosshairscope.sma(Dosya Boyutu: 20,52 KB | İndirme Sayısı: 7)
Son Düzenleme: 07-07-2020, 17:28, Düzenleyen: Swesga.
#2
1 gün arayla güncellemen gerekir
#3
(07-07-2020, 17:31)Umut Can Adlı Kullanıcıdan Alıntı: 1 gün arayla güncellemen gerekir
Ok
#4
anlamadım reis fovu mu kaldırayım e sporcu dıye bısey bulamadım ben smada
#5
(07-07-2020, 18:04)suriyelikene Adlı Kullanıcıdan Alıntı: anlamadım reis fovu mu kaldırayım e sporcu dıye bısey bulamadım ben smada
Kanka  e sporcu derken şöyle imleçle ilgili itemleri silceksin fov kalsın onu eklemeyi unuttum awp dürbün + aug dürbünde kalsın sadece imleç
#6
crosshair seçi kaldırdım dener misin
PHP Kod:
/*

    Some Scripter, hellmonja, ConnorMcLeod eklentilerinden alinti yapilmistir.
    Assault Scope: https://gamebanana.com/gamefiles/4885
    Eklentinin Orijinali: Win Team Sprite
    Yararlanılan konular;
        https://wiki.alliedmods.net/CS_WeaponList_Message_Dump
        https://wiki.alliedmods.net/CS_Weapons_Information
        https://forums.alliedmods.net/showthread.php?t=191512

            VATANGAMING.COM

        * 2.1 Uzun model isimlerindeki cokme hatasi duzeltildi
        * 2.2
            - Normal crosshaire fov ayarı eklendi
            - Sniperlarda durbun acip kapatinca olusan fov bozulmasi duzeltildi
        * 2.3
            - Sunucu doluyken olusan degisken hatasi duzeltildi
            - amxmodx surumu 1.8.3 surumunden dusuk olanlar artik eklentiyi kullanabilecek
        *2.4
            - aug ve sg552 dürbünlerindeki sorun Ã¼zerinde düzeltme yapıldı
*/


#include <amxmodx>
#include <hamsandwich>
#include <fakemeta>
//#include <cstrike>
#include <engine>
#include <nvault>

native cs_get_user_zoom(index);
#define CSW_SHIELD  2
#define DEFAULT_FOV 90
#define SetPlayerBit(%1,%2)    ( %1 |=  ( 1 << ( %2 & 31 ) ) )
#define ClearPlayerBit(%1,%2)  ( %1 &= ~( 1 << ( %2 & 31 ) ) )
#define CheckPlayerBit(%1,%2)  ( %1 &   ( 1 << ( %2 & 31 ) ) )

#define HUD_HIDE_CROSS (1<<6)
#define HUD_DRAW_CROSS (1<<7)


new const AUG_SCOPE[] = "models/matchless_aug_scope.mdl";
new const 
SIG_SCOPE[] = "models/matchless_sg553_scope.mdl";
//new const AUG[] = "models/v_aug.mdl";
//new const SG552[] = "models/v_sg552.mdl";
new weapon_weapon[][] =
{
    
"weapon_aug",
    
"weapon_sg552"
}

new 
g_Zoom[33], Float:g_ZoomTime[33]

new const 
silah_listesi[][][] = 
{
    {
"","","","","","","","",""},
    {
"weapon_p228",9,52,-1,-1,1,3,1,0},
    {
"","","","","","","","",""},
    {
"weapon_scout",2,90,-1,-1,0,9,3,0},
    {
"weapon_hegrenade",12,1,-1,-1,3,1,4,24},
    {
"weapon_xm1014",5,32,-1,-1,0,12,5,0},
    {
"weapon_c4",14,1,-1,-1,4,3,6,24},
    {
"weapon_mac10",6,100,-1,-1,0,13,7,0},
    {
"weapon_aug",4,90,-1,-1,0,14,8,0},
    {
"weapon_smokegrenade",13,1,-1,-1,3,3,9,24},
    {
"weapon_elite",10,120,-1,-1,1,5,10,0},
    {
"weapon_fiveseven",7,100,-1,-1,1,6,11,0},
    {
"weapon_ump45",6,100,-1,-1,0,15,12,0},
    {
"weapon_sg550",4,90,-1,-1,0,16,13,0},
    {
"weapon_galil",4,90,-1,-1,0,17,14,0},
    {
"weapon_famas",4,90,-1,-1,0,18,15,0},
    {
"weapon_usp",6,100,-1,-1,1,4,16,0},
    {
"weapon_glock18",10,120,-1,-1,1,2,17,0},
    {
"weapon_awp",1,30,-1,-1,0,2,18,0},
    {
"weapon_mp5navy",10,120,-1,-1,0,7,19,0},
    {
"weapon_m249",3,200,-1,-1,0,4,20,0},
    {
"weapon_m3",5,32,-1,-1,0,5,21,0},
    {
"weapon_m4a1",4,90,-1,-1,0,6,22,0},
    {
"weapon_tmp",10,120,-1,-1,0,11,23,0},
    {
"weapon_g3sg1",2,90,-1,-1,0,3,24,0},
    {
"weapon_flashbang",11,2,-1,-1,3,2,25,24},
    {
"weapon_deagle",8,35,-1,-1,1,1,26,0},
    {
"weapon_sg552",4,90,-1,-1,0,10,27,0},
    {
"weapon_ak47",2,90,-1,-1,0,1,28,0},
    {
"weapon_knife",-1,-1,-1,-1,2,1,29,0},
    {
"weapon_p90",7,100,-1,-1,0,8,30,0}
    
}
enum _ImlecBilgileri 
{
    
SeciliCrosshair,
    
AssaultKontrol,
    
SniperKontrol,
    
FovKontrol
}

#define MAX_FOV 15 // 5 VE 5'in katlarini girin, kapatmak icin 0 yazin.
#define MAX_CROSSHAIR 12
new ImlecKontrol[33][ImlecBilgileri];
new 
zoomkontrol[33]

new const 
genel_bilgiler[][][] = {
    {
"CS:GO Varsayilan 1","sprites/matchlessgo_toplu_imlecler1.txt","matchlessgo_toplu_imlecler1"},
    {
"CS:GO Varsayilan 2","sprites/matchlessgo_toplu_imlecler2.txt","matchlessgo_toplu_imlecler2"},
    {
"FalleN","sprites/matchlessgo_toplu_imlecler3.txt","matchlessgo_toplu_imlecler3"},
    {
"KennyS","sprites/matchlessgo_toplu_imlecler4.txt","matchlessgo_toplu_imlecler4"},
    {
"Taco","sprites/matchlessgo_toplu_imlecler5.txt","matchlessgo_toplu_imlecler5"},
    {
"Skadoodle","sprites/matchlessgo_toplu_imlecler6.txt","matchlessgo_toplu_imlecler6"},
    {
"KRIMZ","sprites/matchlessgo_toplu_imlecler7.txt","matchlessgo_toplu_imlecler7"},
    {
"Rip","sprites/matchlessgo_toplu_imlecler8.txt","matchlessgo_toplu_imlecler8"},
    {
"XANTARES","sprites/matchlessgo_toplu_imlecler9.txt","matchlessgo_toplu_imlecler9"},
    {
"woxic","sprites/matchlessgo_toplu_imlecler10.txt","matchlessgo_toplu_imlecler10"},
    {
"coldzera","sprites/matchlessgo_toplu_imlecler11.txt","matchlessgo_toplu_imlecler11"},
    {
"s1mple","sprites/matchlessgo_toplu_imlecler12.txt","matchlessgo_toplu_imlecler12"},

    {
"","sprites/matchlessgo_toplu_imlecler.spr",""},
    {
"","sprites/weapon_matchless_awp.txt",""},
    {
"","sprites/matchlessgo_durbunspr.spr",""},
    {
"","sprites/matchlessgo_aug_nokta.txt",""}
}
new const 
awp_zoom[] = {"weapon_matchless_awp"}
new const 
aug_nokta[] = {"matchlessgo_aug_nokta"}
new 
g_bSomeBool
enum _
:MESSAGES {
    g_iMsg_WeaponList,
    g_iMsg_CurWeapon,
    g_iMsg_ForceCam,
    g_iMsg_SetFOV
}

new 
g_Messages_Name[MESSAGES][] = {
    "WeaponList",
    "CurWeapon",
    "ForceCam",
    "SetFOV"
}
new const 
MenuKomutlari[][] = { "say /csgocross""say_team /csgo","say /cross""say_team /cross","say /crosshair""say_team /crosshair","say /imlec""say_team /imlec" };

new 
g_Messages[MESSAGES],g_msgHideWeaponiMsgCrosshair,imlecvault,giristecrosshair;
new 
modelismiaug[80][33],modelismisg[80][33]

public 
plugin_init(){
    
register_plugin("CS:GO Crosshair/Scope""2.4""F.T.H")
    for (new 
isizeof MenuKomutlarii++) register_clcmd(MenuKomutlari[i], "genelmenu");

    for(new 
isizeof(g_Messages); i++)
    {
        
g_Messages[i] = get_user_msgid(g_Messages_Name[i]);
        
register_message(g_Messages[i], "block");
    }
    
register_message(g_Messages[g_iMsg_SetFOV], "message_setfov"
    
#if AMXX_VERSION_NUM >= 183
        
new cvarayar create_cvar("varsayilan_imlec","1"FCVAR_NONE"Cursor to be selected to players 0-11")
        
bind_pcvar_num(cvarayargiristecrosshair)
    
#else
        
giristecrosshair get_pcvar_num(register_cvar("varsayilan_imlec""1"))
    
#endif
    
g_msgHideWeapon get_user_msgid("HideWeapon");
    
iMsgCrosshair get_user_msgid("Crosshair");
    
register_event("CurWeapon""HookCurWeapon2""be""1=1")
    
set_task(135.0"csgobilgi"0__"b")
    
RegisterHam(Ham_Killed"player""fw_PlayerKilled")
    
register_event("HLTV""Event_New_Round""a""1=0""2=0");
    
register_forward(FM_CmdStart"FW_CmdStart")
    
imlecvault nvault_open("matchlessimlecbilgisi")
    
RegisterHam(Ham_Item_Deploy"weapon_aug""assault_deploy_aug"1)
    
RegisterHam(Ham_Item_Deploy"weapon_sg552""assault_deploy_sg552"1)
    
RegisterHamHam_Item_PostFrame"weapon_aug""Atakla");
    
RegisterHamHam_Item_PostFrame"weapon_sg552""AtaklaSG");
    for(new 
0sizeof weapon_weaponi++)
        
RegisterHam(Ham_Weapon_Reloadweapon_weapon[i], "fw_Weapon_Reload_Post"1)
}

public 
Atakla(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    if(
ImlecKontrol[id][AssaultKontrol])
    {
        if(
g_Zoom[id] == 1)
            
ScopeTekrar(id)
    }    
}

public 
AtaklaSG(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    if(
ImlecKontrol[id][AssaultKontrol])
    {
        if(
g_Zoom[id] == 2)
            
ScopeTekrar(id)
    }    
}

public 
message_setfov(msg_idmsg_destid)
{
    if (!
is_user_alive(id))
        return;

    
zoomkontrol[id] = get_msg_arg_int(1)
    if(
get_msg_arg_int(1) == 90)
        
set_msg_arg_int(1get_msg_argtype(1), DEFAULT_FOV+ImlecKontrol[id][FovKontrol])
}

public 
fw_Weapon_Reload_Post(ent)
{
    static 
id;
    
id pev(entpev_owner);
    new 
zoom cs_get_user_zoom(id);
    
    if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
        if(
zoom == 1)
            
UnScope(id);
        
    return 
HAM_HANDLED
}

public 
Event_New_Round()
{
    new 
idplayers[32], num;
    
get_players(playersnum"ac");
    for (new 
0numi++)
    {
        
id players[i];
        if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
            
UnScope(id);
    }
}

public 
FW_CmdStart(iduc_handleseed)
{
    if(!
is_user_alive(id))
        return 
FMRES_IGNORED
        
    
if(is_user_bot(id))
        return 
FMRES_IGNORED

    
static NewButtonzoom;
    
NewButton get_uc(uc_handleUC_Buttons);
    
    if(
NewButton IN_ATTACK2)
    {
        if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
        {
            if(
get_gametime() > g_ZoomTime[id])
            {
                
zoom cs_get_user_zoom(id);
                if(
g_Zoom[id] && zoom == 1)
                    
UnScope(id);
                else if (!
g_Zoom[id] && zoom == 4)
                {
                    
Scope(id);
                }
                
g_ZoomTime[id] = get_gametime();
            }
        }
        else
            
g_Zoom[id] = 0
    
}
    
    return 
FMRES_HANDLED
}

public 
assault_deploy_aug(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    
set_task(0.1,"silahmodelinicekaug",id)    
}

public 
silahmodelinicekaug(id)
{
    
pev(id,pev_viewmodel2modelismiaug[id],charsmax(modelismiaug))
    if(
equali(modelismiaug[id],AUG_SCOPE))
        
modelismiaug[id] = "models/v_aug.mdl"
}
public 
silahmodeliniceksg(id)
{
    
pev(id,pev_viewmodel2modelismisg[id],charsmax(modelismisg))
    if(
equali(modelismisg[id],SIG_SCOPE))
        
modelismisg[id] = "models/v_sg552.mdl"
}

public 
assault_deploy_sg552(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    
set_task(0.1,"silahmodeliniceksg",id)
}


public 
csgobilgi()
{
    
client_print_color(0,0"^3[Matchless] ^4CS:GO Tarzinda Crosshair Ayarlamak icin ^3/crosshair ^4yazin")
}

public 
fw_PlayerKilled(victimattacker)
{
    
set_task(0.1"sifirla"victim)
}

public 
sifirla(id)
{
    
ClearPlayerBit(g_bSomeBool,id);
    
Msg_CurWeapon(id,0,0,0);
    
Hide_NormalCrosshair(id0);
    
show_crosshair(id0)
    new 
get_user_weapon(id)
    if((
== CSW_AUG && g_Zoom[id] == 1) || (== CSW_SG552 && g_Zoom[id] == 2))
        return

    if(
g_Zoom[id])
        
UnScope(id);
}

public 
genelmenu(id)
{
    if(!
is_user_connected(id))
        return
    
    new 
menu menu_create("\wCS:GO \rCrosshair (Imlec) \wAyarlari^n\d| Matchless |","genelmenu2")
    new 
ekleme[128]
    if(
ImlecKontrol[id][SeciliCrosshair] == -1)
        
//formatex(ekleme,127,"\wCrosshair Sec \w[\rVarsayilan\w]")
    //else
        //formatex(ekleme,127,"\wCrosshair Sec \w[\r%s\w]",genel_bilgiler[ImlecKontrol[id][SeciliCrosshair]][0][0])

    //menu_additem(menu,ekleme,"1",0)
    
formatex(ekleme,127,"\wSniper Scope \w[%s\w]",ImlecKontrol[id][SniperKontrol] ? "\rACIK":"\dKAPALI")
    
menu_additem(menu,ekleme,"2",0)
    
formatex(ekleme,127,"\wAssault Scope (Aug | Sg552) \w[%s\w]",ImlecKontrol[id][AssaultKontrol] ? "\rACIK":"\dKAPALI")
    
menu_additem(menu,ekleme,"3",0)
    
formatex(ekleme,127,"\wFOV \w[\r%i / \d%i\w]",ImlecKontrol[id][FovKontrol],MAX_FOV)

    
menu_additem(menu,ekleme,"4",0)

    
menu_setprop(menuMPROP_EXITNAME"Menuyu Kapat");
    
menu_display(idmenu0);

}


public 
genelmenu2(id,menu,item)
{
    if(
item==MENU_EXIT)
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    new 
data[6], iName[64]
    new 
accesscallback
    menu_item_getinfo
(menuitemaccessdata,5iName63callback);
    new 
key str_to_num(data)
    switch(
key)
    {
        case 
1:{
            
imlecsecim(id)
            return 
PLUGIN_HANDLED
        
}
        case 
2:{
            
ImlecKontrol[id][SniperKontrol] = ImlecKontrol[id][SniperKontrol] ? 1
        
}
        case 
3:{
            
ImlecKontrol[id][AssaultKontrol] = ImlecKontrol[id][AssaultKontrol] ? 1
            client_cmd
(id,"weapon_knife;wait;wait;wait;weapon_aug;weapon_sg552")
        }
        case 
4:{
            
ImlecKontrol[id][FovKontrol] += 5
            
if(ImlecKontrol[id][FovKontrol] > MAX_FOV || ImlecKontrol[id][FovKontrol] < 0)
                 
ImlecKontrol[id][FovKontrol] = 0
        
}
    }
    
genelmenu(id)
    
bilgilerikaydet(id)
    
HookCurWeapon2(id)
        
    return 
PLUGIN_HANDLED
}


public 
imlecsecim(id)
{
    if(!
is_user_connected(id))
        return
    
    new 
cevir[10];
    new 
menu menu_create("\wCS:GO \rCrosshair (Imlec) \wAyarlari^n\d| Matchless |","imlecsecim2")
    
num_to_str(MAX_CROSSHAIR+1,cevir,9)
    
menu_additem(menu,"\wNormal Crosshair",cevir,0)
    for (new 
iMAX_CROSSHAIRi++)
    {
        
num_to_str(i,cevir,9)
        
menu_additem(menu,genel_bilgiler[i][0][0],cevir,0)
    }

    
menu_setprop(menuMPROP_EXITNAME"Menuyu Kapat");
    
menu_setprop(menuMPROP_BACKNAME"Geri");
    
menu_setprop(menuMPROP_NEXTNAME"Ileri");
    
menu_display(idmenu0);

}


public 
imlecsecim2(id,menu,item)
{
    if(
item==MENU_EXIT)
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    new 
data[6], iName[64]
    new 
accesscallback
    menu_item_getinfo
(menuitemaccessdata,5iName63callback);
    new 
key str_to_num(data)
    if(
key MAX_CROSSHAIR)
    {
        
sifirla(id)
        
ImlecKontrol[id][SeciliCrosshair] = -1
        HookCurWeapon2
(id)
        
client_print_color(id,id,"^3[Matchless] ^4Imlec ^3Eski ^4Haline Getirildi.")
    }
    else
    {
        
ImlecKontrol[id][SeciliCrosshair] = key
        HookCurWeapon2
(id)
        
client_print_color(id,id,"^3[Matchless] ^4Imlec Degistirildi: ^3^"%s^"",genel_bilgiler[key][0][0])
        
client_print_color(id,id,"^4Imlecleri belirgin hale getirmek isterseniz su komutu konsola yazin: ^3gl_spriteblend 0")
    }
    
bilgilerikaydet(id)
        
    return 
PLUGIN_HANDLED
}


public 
client_putinserver(id)
{
    
client_cmd(id"crosshair 1")
    
bilgiler(id)
}

public 
bilgiler(id)
{
    new 
toplam[64],bilgilertoplam[15],steamid[32],cross[5],assault[5],sniper[5],fov[5]
    
get_user_authididsteamidcharsmax(steamid))
    
formatex(toplam,63,"%s-STEAMID",steamid)
    
nvault_get(imlecvaulttoplambilgilertoplamcharsmax(bilgilertoplam)) 
    
parse(bilgilertoplam,cross,4,assault,4,sniper,4,fov,4)
    
ImlecKontrol[id][SeciliCrosshair] = str_to_num(cross)
    
ImlecKontrol[id][AssaultKontrol] = str_to_num(assault)
    
ImlecKontrol[id][SniperKontrol] = str_to_num(sniper)
    
ImlecKontrol[id][FovKontrol] = str_to_num(fov)
    if(
ImlecKontrol[id][FovKontrol] > MAX_FOV || ImlecKontrol[id][FovKontrol] < 0)
        
ImlecKontrol[id][FovKontrol] = 0

    
if(equali(bilgilertoplam,""))
    {
        if(
giristecrosshair < -|| giristecrosshair MAX_CROSSHAIR)
            
ImlecKontrol[id][SeciliCrosshair] = 0
        
else
            
ImlecKontrol[id][SeciliCrosshair] = giristecrosshair
        ImlecKontrol
[id][AssaultKontrol] = 1
        ImlecKontrol
[id][SniperKontrol] = 1
        ImlecKontrol
[id][FovKontrol] = 0
    
}
}

public 
bilgilerikaydet(id)
{
    new 
toplam[64],bilgilertoplam[15],steamid[32]
    
get_user_authididsteamidcharsmax(steamid))
    if(
ImlecKontrol[id][FovKontrol] > MAX_FOV || ImlecKontrol[id][FovKontrol] < 0)
        
ImlecKontrol[id][FovKontrol] = 0

    formatex
(bilgilertoplam,14,"%i %i %i %i",ImlecKontrol[id][SeciliCrosshair],ImlecKontrol[id][AssaultKontrol],ImlecKontrol[id][SniperKontrol],ImlecKontrol[id][FovKontrol])
    
formatex(toplam,63,"%s-STEAMID",steamid)
    
nvault_set(imlecvault,toplam,bilgilertoplam)
}


public 
HookCurWeapon2(id)
{
    if(!
is_user_connected(id))
        return 
PLUGIN_CONTINUE

    
if(ImlecKontrol[id][SeciliCrosshair] != -1)
        
Hide_NormalCrosshair(id1);

    new 
clipammo
    
new get_user_weapon(idclipammo)

    if(
== CSW_AWP || == CSW_SCOUT || == CSW_G3SG1 || == CSW_SG550)
    {
        
Hide_NormalCrosshair(id1)
        if(
g_Zoom[id])
        {
            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol]);
            
g_Zoom[id] = 0
        
}
        else if(
zoomkontrol[id] >= 90)
            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol])

        
ClearPlayerBit(g_bSomeBoolid);
        
Msg_CurWeapon(id,0,0,0);
        if(
ImlecKontrol[id][SniperKontrol])
            
Msg_WeaponList(id,awp_zoom,silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);
        else
            
Msg_WeaponList(id,"weapon_awp",silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);

        
ClearPlayerBit(g_bSomeBoolid);
        
Msg_CurWeapon(id,1,2,clip);

        return 
PLUGIN_CONTINUE
    
}
    else if(
ImlecKontrol[id][SeciliCrosshair] == -1)
    {
        
sifirla(id)
        if((
g_Zoom[id] == && == CSW_AUG) || (g_Zoom[id] == && == CSW_SG552))
        {
            
Msg_SetFOV(id,55)
        }
        else
        {
            if(
g_Zoom[id])
                
UnScope(id)

            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol])
        }
        return 
PLUGIN_CONTINUE
    
}
    else if(
== CSW_AUG || == CSW_SG552)
    {
        if(
g_Zoom[id] && ImlecKontrol[id][AssaultKontrol] && ((g_Zoom[id] == && == CSW_AUG) || (g_Zoom[id] == && == CSW_SG552)))
            
Msg_WeaponList(id,aug_nokta,silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);
        else
            
Msg_WeaponList(id,genel_bilgiler[ImlecKontrol[id][SeciliCrosshair]][2][0],silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);

        
Msg_SetFOV(id,DEFAULT_FOV-1);
        
ClearPlayerBit(g_bSomeBoolid);
        
Msg_CurWeapon(id,1,2,clip);
        
SetPlayerBit(g_bSomeBool,id);
        if((
g_Zoom[id] == && == CSW_AUG) || (g_Zoom[id] == && == CSW_SG552))
        {
            
Msg_SetFOV(id,55)
            
/*if(ImlecKontrol[id][AssaultKontrol])
            {
                ScopeTekrar(id)
            }*/
        
}
        else
        {
            if(
g_Zoom[id])
                
UnScope(id)
            
            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol])
        }

        return 
PLUGIN_HANDLED_MAIN
    
}

    if(
g_Zoom[id])
        
UnScope(id)

    
Msg_WeaponList(id,genel_bilgiler[ImlecKontrol[id][SeciliCrosshair]][2][0],silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);
    
Msg_SetFOV(id,DEFAULT_FOV-1);
    
ClearPlayerBit(g_bSomeBoolid);
    
Msg_CurWeapon(id,1,2,clip);
    
SetPlayerBit(g_bSomeBool,id);
    
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol]);
    return 
PLUGIN_CONTINUE
}


public 
Scope(id)
{
    new 
clipammo
    
new get_user_weapon(idclipammo)
    if(
== CSW_AUG)
        
g_Zoom[id] = 1;
    else if (
== CSW_SG552)
        
g_Zoom[id] = 2;

    if(!
ImlecKontrol[id][AssaultKontrol])
    {
        
HookCurWeapon2(id)
        return
    }

    if(
== CSW_AUG)
    {
        
entity_set_string(idEV_SZ_viewmodelAUG_SCOPE);
    }
    else if (
== CSW_SG552)
    {
        
entity_set_string(idEV_SZ_viewmodelSIG_SCOPE);
    }
    
HookCurWeapon2(id)
}

public 
ScopeTekrar(id)
{
    new 
clipammo
    
new get_user_weapon(idclipammo)

    if(
== CSW_AUG)
    {
        
entity_set_string(idEV_SZ_viewmodelAUG_SCOPE);
    }
    else if (
== CSW_SG552)
    {
        
entity_set_string(idEV_SZ_viewmodelSIG_SCOPE);
    }
}

stock UnScope(id)
{    
    
g_Zoom[id] = 0;
    if(!
ImlecKontrol[id][AssaultKontrol])
    {
        
HookCurWeapon2(id)
        return
    }

    new 
get_user_weapon(id)
    if(
== CSW_AUG)
        
entity_set_string(idEV_SZ_viewmodelmodelismiaug[id]);
    else if(
== CSW_SG552)
        
entity_set_string(idEV_SZ_viewmodelmodelismisg[id])

    
HookCurWeapon2(id)
        
}

stock show_crosshair(idflag)
{
    
message_begin(MSG_ONE_UNRELIABLEiMsgCrosshair_id);
    
write_byte(flag);
    
message_end();
}

stock Hide_NormalCrosshair(idflag)
{
    if(
flag == 1)
    {
        
message_begin(MSG_ONEg_msgHideWeapon_id);
        
write_byte(HUD_HIDE_CROSS);
        
message_end();
    }
    else
    {
        
message_begin(MSG_ONEg_msgHideWeapon_id);
        
write_byte(HUD_DRAW_CROSS);
        
message_end();
    }
}

public 
plugin_precache(){
    for(new 
isizeof(genel_bilgiler); i++)
        
precache_generic(genel_bilgiler[i][1][0]);

    
precache_model(AUG_SCOPE);
    
precache_model(SIG_SCOPE);
}



public 
block(iMsgID,iMsgType,iPlrID){
    if(CheckPlayerBit(g_bSomeBool,iPlrID))
        return 
PLUGIN_HANDLED;

    return PLUGIN_CONTINUE;
}

stock Msg_WeaponList(id,const WeaponName[],PrimaryAmmoID,PrimaryAmmoMaxAmount,SecondaryAmmoID,SecondaryAmmoMaxAmount,
                        SlotID,NumberInSlot,WeaponID,Flags){
    message_begin(MSG_ONE,g_Messages[g_iMsg_WeaponList],_id);
    {
        write_string(WeaponName);
        write_byte(PrimaryAmmoID);
        write_byte(PrimaryAmmoMaxAmount);
        write_byte(SecondaryAmmoID);
        write_byte(SecondaryAmmoMaxAmount);
        write_byte(SlotID);
        write_byte(NumberInSlot);
        write_byte(WeaponID);
        write_byte(Flags);
    }
    message_end();
}

stock Msg_CurWeapon(id,IsActive,WeaponIDClipAmmo)
{
    message_begin(MSG_ONE,g_Messages[g_iMsg_CurWeapon],_,id);
    {
        write_byte(IsActive);
        write_byte(WeaponID);
        write_byte(ClipAmmo);
    }
    message_end();
}

stock Msg_SetFOV(id,Degrees){
    message_begin(MSG_ONE,g_Messages[g_iMsg_SetFOV], _,id);
    {
        write_byte(Degrees);
    }
    message_end();
}

#if AMXX_VERSION_NUM < 183
stock client_print_color(idtype, const text[], const veri[] = "" ,any:...)
{
 if(
type >= 0)
 {
  new g_iMsgidSayText;
  g_iMsgidSayText get_user_msgid("SayText");

  new szMsg[191], iPlayers[32], iCount 1;
  vformat(szMsgcharsmax(szMsg), text3);
  
  replace_all
(szMsgcharsmax(szMsg), "!g","^x04");
  replace_all(szMsgcharsmax(szMsg), "!n","^x01");
  replace_all(szMsgcharsmax(szMsg), "!t","^x03");
  if(!equal(veri,""))
  {
    
  add(szMsg,charsmax(szMsg),veri)
  }

  if(id)
   iPlayers[0] = id;
  else
   get_players(iPlayersiCount"ch");

  for(new iCount i++)
  {
   if(!is_user_connected(iPlayers[i]))
    continue;
   
   message_begin
(MSG_ONE_UNRELIABLEg_iMsgidSayText_iPlayers[i]);
   write_byte(iPlayers[i]);
   write_string(szMsg);
   message_end();
  }
 }
}
#endif 
Son Düzenleme: 07-07-2020, 18:08, Düzenleyen: scuro.
#7
(07-07-2020, 18:08)suriyelikene Adlı Kullanıcıdan Alıntı: crosshair seçi kaldırdım dener misin
PHP Kod:
/*

    Some Scripter, hellmonja, ConnorMcLeod eklentilerinden alinti yapilmistir.
    Assault Scope: https://gamebanana.com/gamefiles/4885
    Eklentinin Orijinali: Win Team Sprite
    Yararlanılan konular;
        https://wiki.alliedmods.net/CS_WeaponList_Message_Dump
        https://wiki.alliedmods.net/CS_Weapons_Information
        https://forums.alliedmods.net/showthread.php?t=191512

            VATANGAMING.COM

        * 2.1 Uzun model isimlerindeki cokme hatasi duzeltildi
        * 2.2
            - Normal crosshaire fov ayarı eklendi
            - Sniperlarda durbun acip kapatinca olusan fov bozulmasi duzeltildi
        * 2.3
            - Sunucu doluyken olusan degisken hatasi duzeltildi
            - amxmodx surumu 1.8.3 surumunden dusuk olanlar artik eklentiyi kullanabilecek
        *2.4
            - aug ve sg552 dürbünlerindeki sorun Ã¼zerinde düzeltme yapıldı
*/


#include <amxmodx>
#include <hamsandwich>
#include <fakemeta>
//#include <cstrike>
#include <engine>
#include <nvault>

native cs_get_user_zoom(index);
#define CSW_SHIELD  2
#define DEFAULT_FOV 90
#define SetPlayerBit(%1,%2)    ( %1 |=  ( 1 << ( %2 & 31 ) ) )
#define ClearPlayerBit(%1,%2)  ( %1 &= ~( 1 << ( %2 & 31 ) ) )
#define CheckPlayerBit(%1,%2)  ( %1 &   ( 1 << ( %2 & 31 ) ) )

#define HUD_HIDE_CROSS (1<<6)
#define HUD_DRAW_CROSS (1<<7)


new const AUG_SCOPE[] = "models/matchless_aug_scope.mdl";
new const 
SIG_SCOPE[] = "models/matchless_sg553_scope.mdl";
//new const AUG[] = "models/v_aug.mdl";
//new const SG552[] = "models/v_sg552.mdl";
new weapon_weapon[][] =
{
    
"weapon_aug",
    
"weapon_sg552"
}

new 
g_Zoom[33], Float:g_ZoomTime[33]

new const 
silah_listesi[][][] = 
{
    {
"","","","","","","","",""},
    {
"weapon_p228",9,52,-1,-1,1,3,1,0},
    {
"","","","","","","","",""},
    {
"weapon_scout",2,90,-1,-1,0,9,3,0},
    {
"weapon_hegrenade",12,1,-1,-1,3,1,4,24},
    {
"weapon_xm1014",5,32,-1,-1,0,12,5,0},
    {
"weapon_c4",14,1,-1,-1,4,3,6,24},
    {
"weapon_mac10",6,100,-1,-1,0,13,7,0},
    {
"weapon_aug",4,90,-1,-1,0,14,8,0},
    {
"weapon_smokegrenade",13,1,-1,-1,3,3,9,24},
    {
"weapon_elite",10,120,-1,-1,1,5,10,0},
    {
"weapon_fiveseven",7,100,-1,-1,1,6,11,0},
    {
"weapon_ump45",6,100,-1,-1,0,15,12,0},
    {
"weapon_sg550",4,90,-1,-1,0,16,13,0},
    {
"weapon_galil",4,90,-1,-1,0,17,14,0},
    {
"weapon_famas",4,90,-1,-1,0,18,15,0},
    {
"weapon_usp",6,100,-1,-1,1,4,16,0},
    {
"weapon_glock18",10,120,-1,-1,1,2,17,0},
    {
"weapon_awp",1,30,-1,-1,0,2,18,0},
    {
"weapon_mp5navy",10,120,-1,-1,0,7,19,0},
    {
"weapon_m249",3,200,-1,-1,0,4,20,0},
    {
"weapon_m3",5,32,-1,-1,0,5,21,0},
    {
"weapon_m4a1",4,90,-1,-1,0,6,22,0},
    {
"weapon_tmp",10,120,-1,-1,0,11,23,0},
    {
"weapon_g3sg1",2,90,-1,-1,0,3,24,0},
    {
"weapon_flashbang",11,2,-1,-1,3,2,25,24},
    {
"weapon_deagle",8,35,-1,-1,1,1,26,0},
    {
"weapon_sg552",4,90,-1,-1,0,10,27,0},
    {
"weapon_ak47",2,90,-1,-1,0,1,28,0},
    {
"weapon_knife",-1,-1,-1,-1,2,1,29,0},
    {
"weapon_p90",7,100,-1,-1,0,8,30,0}
    
}
enum _ImlecBilgileri 
{
    
SeciliCrosshair,
    
AssaultKontrol,
    
SniperKontrol,
    
FovKontrol
}

#define MAX_FOV 15 // 5 VE 5'in katlarini girin, kapatmak icin 0 yazin.
#define MAX_CROSSHAIR 12
new ImlecKontrol[33][ImlecBilgileri];
new 
zoomkontrol[33]

new const 
genel_bilgiler[][][] = {
    {
"CS:GO Varsayilan 1","sprites/matchlessgo_toplu_imlecler1.txt","matchlessgo_toplu_imlecler1"},
    {
"CS:GO Varsayilan 2","sprites/matchlessgo_toplu_imlecler2.txt","matchlessgo_toplu_imlecler2"},
    {
"FalleN","sprites/matchlessgo_toplu_imlecler3.txt","matchlessgo_toplu_imlecler3"},
    {
"KennyS","sprites/matchlessgo_toplu_imlecler4.txt","matchlessgo_toplu_imlecler4"},
    {
"Taco","sprites/matchlessgo_toplu_imlecler5.txt","matchlessgo_toplu_imlecler5"},
    {
"Skadoodle","sprites/matchlessgo_toplu_imlecler6.txt","matchlessgo_toplu_imlecler6"},
    {
"KRIMZ","sprites/matchlessgo_toplu_imlecler7.txt","matchlessgo_toplu_imlecler7"},
    {
"Rip","sprites/matchlessgo_toplu_imlecler8.txt","matchlessgo_toplu_imlecler8"},
    {
"XANTARES","sprites/matchlessgo_toplu_imlecler9.txt","matchlessgo_toplu_imlecler9"},
    {
"woxic","sprites/matchlessgo_toplu_imlecler10.txt","matchlessgo_toplu_imlecler10"},
    {
"coldzera","sprites/matchlessgo_toplu_imlecler11.txt","matchlessgo_toplu_imlecler11"},
    {
"s1mple","sprites/matchlessgo_toplu_imlecler12.txt","matchlessgo_toplu_imlecler12"},

    {
"","sprites/matchlessgo_toplu_imlecler.spr",""},
    {
"","sprites/weapon_matchless_awp.txt",""},
    {
"","sprites/matchlessgo_durbunspr.spr",""},
    {
"","sprites/matchlessgo_aug_nokta.txt",""}
}
new const 
awp_zoom[] = {"weapon_matchless_awp"}
new const 
aug_nokta[] = {"matchlessgo_aug_nokta"}
new 
g_bSomeBool
enum _
:MESSAGES {
    g_iMsg_WeaponList,
    g_iMsg_CurWeapon,
    g_iMsg_ForceCam,
    g_iMsg_SetFOV
}

new 
g_Messages_Name[MESSAGES][] = {
    "WeaponList",
    "CurWeapon",
    "ForceCam",
    "SetFOV"
}
new const 
MenuKomutlari[][] = { "say /csgocross""say_team /csgo","say /cross""say_team /cross","say /crosshair""say_team /crosshair","say /imlec""say_team /imlec" };

new 
g_Messages[MESSAGES],g_msgHideWeaponiMsgCrosshair,imlecvault,giristecrosshair;
new 
modelismiaug[80][33],modelismisg[80][33]

public 
plugin_init(){
    
register_plugin("CS:GO Crosshair/Scope""2.4""F.T.H")
    for (new 
isizeof MenuKomutlarii++) register_clcmd(MenuKomutlari[i], "genelmenu");

    for(new 
isizeof(g_Messages); i++)
    {
        
g_Messages[i] = get_user_msgid(g_Messages_Name[i]);
        
register_message(g_Messages[i], "block");
    }
    
register_message(g_Messages[g_iMsg_SetFOV], "message_setfov"
    
#if AMXX_VERSION_NUM >= 183
        
new cvarayar create_cvar("varsayilan_imlec","1"FCVAR_NONE"Cursor to be selected to players 0-11")
        
bind_pcvar_num(cvarayargiristecrosshair)
    
#else
        
giristecrosshair get_pcvar_num(register_cvar("varsayilan_imlec""1"))
    
#endif
    
g_msgHideWeapon get_user_msgid("HideWeapon");
    
iMsgCrosshair get_user_msgid("Crosshair");
    
register_event("CurWeapon""HookCurWeapon2""be""1=1")
    
set_task(135.0"csgobilgi"0__"b")
    
RegisterHam(Ham_Killed"player""fw_PlayerKilled")
    
register_event("HLTV""Event_New_Round""a""1=0""2=0");
    
register_forward(FM_CmdStart"FW_CmdStart")
    
imlecvault nvault_open("matchlessimlecbilgisi")
    
RegisterHam(Ham_Item_Deploy"weapon_aug""assault_deploy_aug"1)
    
RegisterHam(Ham_Item_Deploy"weapon_sg552""assault_deploy_sg552"1)
    
RegisterHamHam_Item_PostFrame"weapon_aug""Atakla");
    
RegisterHamHam_Item_PostFrame"weapon_sg552""AtaklaSG");
    for(new 
0sizeof weapon_weaponi++)
        
RegisterHam(Ham_Weapon_Reloadweapon_weapon[i], "fw_Weapon_Reload_Post"1)
}

public 
Atakla(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    if(
ImlecKontrol[id][AssaultKontrol])
    {
        if(
g_Zoom[id] == 1)
            
ScopeTekrar(id)
    }    
}

public 
AtaklaSG(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    if(
ImlecKontrol[id][AssaultKontrol])
    {
        if(
g_Zoom[id] == 2)
            
ScopeTekrar(id)
    }    
}

public 
message_setfov(msg_idmsg_destid)
{
    if (!
is_user_alive(id))
        return;

    
zoomkontrol[id] = get_msg_arg_int(1)
    if(
get_msg_arg_int(1) == 90)
        
set_msg_arg_int(1get_msg_argtype(1), DEFAULT_FOV+ImlecKontrol[id][FovKontrol])
}

public 
fw_Weapon_Reload_Post(ent)
{
    static 
id;
    
id pev(entpev_owner);
    new 
zoom cs_get_user_zoom(id);
    
    if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
        if(
zoom == 1)
            
UnScope(id);
        
    return 
HAM_HANDLED
}

public 
Event_New_Round()
{
    new 
idplayers[32], num;
    
get_players(playersnum"ac");
    for (new 
0numi++)
    {
        
id players[i];
        if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
            
UnScope(id);
    }
}

public 
FW_CmdStart(iduc_handleseed)
{
    if(!
is_user_alive(id))
        return 
FMRES_IGNORED
        
    
if(is_user_bot(id))
        return 
FMRES_IGNORED

    
static NewButtonzoom;
    
NewButton get_uc(uc_handleUC_Buttons);
    
    if(
NewButton IN_ATTACK2)
    {
        if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
        {
            if(
get_gametime() > g_ZoomTime[id])
            {
                
zoom cs_get_user_zoom(id);
                if(
g_Zoom[id] && zoom == 1)
                    
UnScope(id);
                else if (!
g_Zoom[id] && zoom == 4)
                {
                    
Scope(id);
                }
                
g_ZoomTime[id] = get_gametime();
            }
        }
        else
            
g_Zoom[id] = 0
    
}
    
    return 
FMRES_HANDLED
}

public 
assault_deploy_aug(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    
set_task(0.1,"silahmodelinicekaug",id)    
}

public 
silahmodelinicekaug(id)
{
    
pev(id,pev_viewmodel2modelismiaug[id],charsmax(modelismiaug))
    if(
equali(modelismiaug[id],AUG_SCOPE))
        
modelismiaug[id] = "models/v_aug.mdl"
}
public 
silahmodeliniceksg(id)
{
    
pev(id,pev_viewmodel2modelismisg[id],charsmax(modelismisg))
    if(
equali(modelismisg[id],SIG_SCOPE))
        
modelismisg[id] = "models/v_sg552.mdl"
}

public 
assault_deploy_sg552(Ent)
{
    static 
idid get_pdata_cbase(Ent414)
    
set_task(0.1,"silahmodeliniceksg",id)
}


public 
csgobilgi()
{
    
client_print_color(0,0"^3[Matchless] ^4CS:GO Tarzinda Crosshair Ayarlamak icin ^3/crosshair ^4yazin")
}

public 
fw_PlayerKilled(victimattacker)
{
    
set_task(0.1"sifirla"victim)
}

public 
sifirla(id)
{
    
ClearPlayerBit(g_bSomeBool,id);
    
Msg_CurWeapon(id,0,0,0);
    
Hide_NormalCrosshair(id0);
    
show_crosshair(id0)
    new 
get_user_weapon(id)
    if((
== CSW_AUG && g_Zoom[id] == 1) || (== CSW_SG552 && g_Zoom[id] == 2))
        return

    if(
g_Zoom[id])
        
UnScope(id);
}

public 
genelmenu(id)
{
    if(!
is_user_connected(id))
        return
    
    new 
menu menu_create("\wCS:GO \rCrosshair (Imlec) \wAyarlari^n\d| Matchless |","genelmenu2")
    new 
ekleme[128]
    if(
ImlecKontrol[id][SeciliCrosshair] == -1)
        
//formatex(ekleme,127,"\wCrosshair Sec \w[\rVarsayilan\w]")
    //else
        //formatex(ekleme,127,"\wCrosshair Sec \w[\r%s\w]",genel_bilgiler[ImlecKontrol[id][SeciliCrosshair]][0][0])

    //menu_additem(menu,ekleme,"1",0)
    
formatex(ekleme,127,"\wSniper Scope \w[%s\w]",ImlecKontrol[id][SniperKontrol] ? "\rACIK":"\dKAPALI")
    
menu_additem(menu,ekleme,"2",0)
    
formatex(ekleme,127,"\wAssault Scope (Aug | Sg552) \w[%s\w]",ImlecKontrol[id][AssaultKontrol] ? "\rACIK":"\dKAPALI")
    
menu_additem(menu,ekleme,"3",0)
    
formatex(ekleme,127,"\wFOV \w[\r%i / \d%i\w]",ImlecKontrol[id][FovKontrol],MAX_FOV)

    
menu_additem(menu,ekleme,"4",0)

    
menu_setprop(menuMPROP_EXITNAME"Menuyu Kapat");
    
menu_display(idmenu0);

}


public 
genelmenu2(id,menu,item)
{
    if(
item==MENU_EXIT)
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    new 
data[6], iName[64]
    new 
accesscallback
    menu_item_getinfo
(menuitemaccessdata,5iName63callback);
    new 
key str_to_num(data)
    switch(
key)
    {
        case 
1:{
            
imlecsecim(id)
            return 
PLUGIN_HANDLED
        
}
        case 
2:{
            
ImlecKontrol[id][SniperKontrol] = ImlecKontrol[id][SniperKontrol] ? 1
        
}
        case 
3:{
            
ImlecKontrol[id][AssaultKontrol] = ImlecKontrol[id][AssaultKontrol] ? 1
            client_cmd
(id,"weapon_knife;wait;wait;wait;weapon_aug;weapon_sg552")
        }
        case 
4:{
            
ImlecKontrol[id][FovKontrol] += 5
            
if(ImlecKontrol[id][FovKontrol] > MAX_FOV || ImlecKontrol[id][FovKontrol] < 0)
                 
ImlecKontrol[id][FovKontrol] = 0
        
}
    }
    
genelmenu(id)
    
bilgilerikaydet(id)
    
HookCurWeapon2(id)
        
    return 
PLUGIN_HANDLED
}


public 
imlecsecim(id)
{
    if(!
is_user_connected(id))
        return
    
    new 
cevir[10];
    new 
menu menu_create("\wCS:GO \rCrosshair (Imlec) \wAyarlari^n\d| Matchless |","imlecsecim2")
    
num_to_str(MAX_CROSSHAIR+1,cevir,9)
    
menu_additem(menu,"\wNormal Crosshair",cevir,0)
    for (new 
iMAX_CROSSHAIRi++)
    {
        
num_to_str(i,cevir,9)
        
menu_additem(menu,genel_bilgiler[i][0][0],cevir,0)
    }

    
menu_setprop(menuMPROP_EXITNAME"Menuyu Kapat");
    
menu_setprop(menuMPROP_BACKNAME"Geri");
    
menu_setprop(menuMPROP_NEXTNAME"Ileri");
    
menu_display(idmenu0);

}


public 
imlecsecim2(id,menu,item)
{
    if(
item==MENU_EXIT)
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    new 
data[6], iName[64]
    new 
accesscallback
    menu_item_getinfo
(menuitemaccessdata,5iName63callback);
    new 
key str_to_num(data)
    if(
key MAX_CROSSHAIR)
    {
        
sifirla(id)
        
ImlecKontrol[id][SeciliCrosshair] = -1
        HookCurWeapon2
(id)
        
client_print_color(id,id,"^3[Matchless] ^4Imlec ^3Eski ^4Haline Getirildi.")
    }
    else
    {
        
ImlecKontrol[id][SeciliCrosshair] = key
        HookCurWeapon2
(id)
        
client_print_color(id,id,"^3[Matchless] ^4Imlec Degistirildi: ^3^"%s^"",genel_bilgiler[key][0][0])
        
client_print_color(id,id,"^4Imlecleri belirgin hale getirmek isterseniz su komutu konsola yazin: ^3gl_spriteblend 0")
    }
    
bilgilerikaydet(id)
        
    return 
PLUGIN_HANDLED
}


public 
client_putinserver(id)
{
    
client_cmd(id"crosshair 1")
    
bilgiler(id)
}

public 
bilgiler(id)
{
    new 
toplam[64],bilgilertoplam[15],steamid[32],cross[5],assault[5],sniper[5],fov[5]
    
get_user_authididsteamidcharsmax(steamid))
    
formatex(toplam,63,"%s-STEAMID",steamid)
    
nvault_get(imlecvaulttoplambilgilertoplamcharsmax(bilgilertoplam)) 
    
parse(bilgilertoplam,cross,4,assault,4,sniper,4,fov,4)
    
ImlecKontrol[id][SeciliCrosshair] = str_to_num(cross)
    
ImlecKontrol[id][AssaultKontrol] = str_to_num(assault)
    
ImlecKontrol[id][SniperKontrol] = str_to_num(sniper)
    
ImlecKontrol[id][FovKontrol] = str_to_num(fov)
    if(
ImlecKontrol[id][FovKontrol] > MAX_FOV || ImlecKontrol[id][FovKontrol] < 0)
        
ImlecKontrol[id][FovKontrol] = 0

    
if(equali(bilgilertoplam,""))
    {
        if(
giristecrosshair < -|| giristecrosshair MAX_CROSSHAIR)
            
ImlecKontrol[id][SeciliCrosshair] = 0
        
else
            
ImlecKontrol[id][SeciliCrosshair] = giristecrosshair
        ImlecKontrol
[id][AssaultKontrol] = 1
        ImlecKontrol
[id][SniperKontrol] = 1
        ImlecKontrol
[id][FovKontrol] = 0
    
}
}

public 
bilgilerikaydet(id)
{
    new 
toplam[64],bilgilertoplam[15],steamid[32]
    
get_user_authididsteamidcharsmax(steamid))
    if(
ImlecKontrol[id][FovKontrol] > MAX_FOV || ImlecKontrol[id][FovKontrol] < 0)
        
ImlecKontrol[id][FovKontrol] = 0

    formatex
(bilgilertoplam,14,"%i %i %i %i",ImlecKontrol[id][SeciliCrosshair],ImlecKontrol[id][AssaultKontrol],ImlecKontrol[id][SniperKontrol],ImlecKontrol[id][FovKontrol])
    
formatex(toplam,63,"%s-STEAMID",steamid)
    
nvault_set(imlecvault,toplam,bilgilertoplam)
}


public 
HookCurWeapon2(id)
{
    if(!
is_user_connected(id))
        return 
PLUGIN_CONTINUE

    
if(ImlecKontrol[id][SeciliCrosshair] != -1)
        
Hide_NormalCrosshair(id1);

    new 
clipammo
    
new get_user_weapon(idclipammo)

    if(
== CSW_AWP || == CSW_SCOUT || == CSW_G3SG1 || == CSW_SG550)
    {
        
Hide_NormalCrosshair(id1)
        if(
g_Zoom[id])
        {
            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol]);
            
g_Zoom[id] = 0
        
}
        else if(
zoomkontrol[id] >= 90)
            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol])

        
ClearPlayerBit(g_bSomeBoolid);
        
Msg_CurWeapon(id,0,0,0);
        if(
ImlecKontrol[id][SniperKontrol])
            
Msg_WeaponList(id,awp_zoom,silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);
        else
            
Msg_WeaponList(id,"weapon_awp",silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);

        
ClearPlayerBit(g_bSomeBoolid);
        
Msg_CurWeapon(id,1,2,clip);

        return 
PLUGIN_CONTINUE
    
}
    else if(
ImlecKontrol[id][SeciliCrosshair] == -1)
    {
        
sifirla(id)
        if((
g_Zoom[id] == && == CSW_AUG) || (g_Zoom[id] == && == CSW_SG552))
        {
            
Msg_SetFOV(id,55)
        }
        else
        {
            if(
g_Zoom[id])
                
UnScope(id)

            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol])
        }
        return 
PLUGIN_CONTINUE
    
}
    else if(
== CSW_AUG || == CSW_SG552)
    {
        if(
g_Zoom[id] && ImlecKontrol[id][AssaultKontrol] && ((g_Zoom[id] == && == CSW_AUG) || (g_Zoom[id] == && == CSW_SG552)))
            
Msg_WeaponList(id,aug_nokta,silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);
        else
            
Msg_WeaponList(id,genel_bilgiler[ImlecKontrol[id][SeciliCrosshair]][2][0],silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);

        
Msg_SetFOV(id,DEFAULT_FOV-1);
        
ClearPlayerBit(g_bSomeBoolid);
        
Msg_CurWeapon(id,1,2,clip);
        
SetPlayerBit(g_bSomeBool,id);
        if((
g_Zoom[id] == && == CSW_AUG) || (g_Zoom[id] == && == CSW_SG552))
        {
            
Msg_SetFOV(id,55)
            
/*if(ImlecKontrol[id][AssaultKontrol])
            {
                ScopeTekrar(id)
            }*/
        
}
        else
        {
            if(
g_Zoom[id])
                
UnScope(id)
            
            
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol])
        }

        return 
PLUGIN_HANDLED_MAIN
    
}

    if(
g_Zoom[id])
        
UnScope(id)

    
Msg_WeaponList(id,genel_bilgiler[ImlecKontrol[id][SeciliCrosshair]][2][0],silah_listesi[w][1][0],silah_listesi[w][2][0],silah_listesi[w][3][0],silah_listesi[w][4][0],silah_listesi[w][5][0],0,CSW_SHIELD,silah_listesi[w][8][0]);
    
Msg_SetFOV(id,DEFAULT_FOV-1);
    
ClearPlayerBit(g_bSomeBoolid);
    
Msg_CurWeapon(id,1,2,clip);
    
SetPlayerBit(g_bSomeBool,id);
    
Msg_SetFOV(id,DEFAULT_FOV+ImlecKontrol[id][FovKontrol]);
    return 
PLUGIN_CONTINUE
}


public 
Scope(id)
{
    new 
clipammo
    
new get_user_weapon(idclipammo)
    if(
== CSW_AUG)
        
g_Zoom[id] = 1;
    else if (
== CSW_SG552)
        
g_Zoom[id] = 2;

    if(!
ImlecKontrol[id][AssaultKontrol])
    {
        
HookCurWeapon2(id)
        return
    }

    if(
== CSW_AUG)
    {
        
entity_set_string(idEV_SZ_viewmodelAUG_SCOPE);
    }
    else if (
== CSW_SG552)
    {
        
entity_set_string(idEV_SZ_viewmodelSIG_SCOPE);
    }
    
HookCurWeapon2(id)
}

public 
ScopeTekrar(id)
{
    new 
clipammo
    
new get_user_weapon(idclipammo)

    if(
== CSW_AUG)
    {
        
entity_set_string(idEV_SZ_viewmodelAUG_SCOPE);
    }
    else if (
== CSW_SG552)
    {
        
entity_set_string(idEV_SZ_viewmodelSIG_SCOPE);
    }
}

stock UnScope(id)
{    
    
g_Zoom[id] = 0;
    if(!
ImlecKontrol[id][AssaultKontrol])
    {
        
HookCurWeapon2(id)
        return
    }

    new 
get_user_weapon(id)
    if(
== CSW_AUG)
        
entity_set_string(idEV_SZ_viewmodelmodelismiaug[id]);
    else if(
== CSW_SG552)
        
entity_set_string(idEV_SZ_viewmodelmodelismisg[id])

    
HookCurWeapon2(id)
        
}

stock show_crosshair(idflag)
{
    
message_begin(MSG_ONE_UNRELIABLEiMsgCrosshair_id);
    
write_byte(flag);
    
message_end();
}

stock Hide_NormalCrosshair(idflag)
{
    if(
flag == 1)
    {
        
message_begin(MSG_ONEg_msgHideWeapon_id);
        
write_byte(HUD_HIDE_CROSS);
        
message_end();
    }
    else
    {
        
message_begin(MSG_ONEg_msgHideWeapon_id);
        
write_byte(HUD_DRAW_CROSS);
        
message_end();
    }
}

public 
plugin_precache(){
    for(new 
isizeof(genel_bilgiler); i++)
        
precache_generic(genel_bilgiler[i][1][0]);

    
precache_model(AUG_SCOPE);
    
precache_model(SIG_SCOPE);
}



public 
block(iMsgID,iMsgType,iPlrID){
    if(CheckPlayerBit(g_bSomeBool,iPlrID))
        return 
PLUGIN_HANDLED;

    return PLUGIN_CONTINUE;
}

stock Msg_WeaponList(id,const WeaponName[],PrimaryAmmoID,PrimaryAmmoMaxAmount,SecondaryAmmoID,SecondaryAmmoMaxAmount,
                        SlotID,NumberInSlot,WeaponID,Flags){
    message_begin(MSG_ONE,g_Messages[g_iMsg_WeaponList],_id);
    {
        write_string(WeaponName);
        write_byte(PrimaryAmmoID);
        write_byte(PrimaryAmmoMaxAmount);
        write_byte(SecondaryAmmoID);
        write_byte(SecondaryAmmoMaxAmount);
        write_byte(SlotID);
        write_byte(NumberInSlot);
        write_byte(WeaponID);
        write_byte(Flags);
    }
    message_end();
}

stock Msg_CurWeapon(id,IsActive,WeaponIDClipAmmo)
{
    message_begin(MSG_ONE,g_Messages[g_iMsg_CurWeapon],_,id);
    {
        write_byte(IsActive);
        write_byte(WeaponID);
        write_byte(ClipAmmo);
    }
    message_end();
}

stock Msg_SetFOV(id,Degrees){
    message_begin(MSG_ONE,g_Messages[g_iMsg_SetFOV], _,id);
    {
        write_byte(Degrees);
    }
    message_end();
}

#if AMXX_VERSION_NUM < 183
stock client_print_color(idtype, const text[], const veri[] = "" ,any:...)
{
 if(
type >= 0)
 {
  new g_iMsgidSayText;
  g_iMsgidSayText get_user_msgid("SayText");

  new szMsg[191], iPlayers[32], iCount 1;
  vformat(szMsgcharsmax(szMsg), text3);
  
  replace_all
(szMsgcharsmax(szMsg), "!g","^x04");
  replace_all(szMsgcharsmax(szMsg), "!n","^x01");
  replace_all(szMsgcharsmax(szMsg), "!t","^x03");
  if(!equal(veri,""))
  {
    
  add(szMsg,charsmax(szMsg),veri)
  }

  if(id)
   iPlayers[0] = id;
  else
   get_players(iPlayersiCount"ch");

  for(new iCount i++)
  {
   if(!is_user_connected(iPlayers[i]))
    continue;
   
   message_begin
(MSG_ONE_UNRELIABLEg_iMsgidSayText_iPlayers[i]);
   write_byte(iPlayers[i]);
   write_string(szMsg);
   message_end();
  }
 }
}
#endif 
Deniyorum

@"suriyelikene" Kanka crosslar gitmedi mesela varsayılan , imleçle ilgili şeyleri silmen gerek bide 1 kısmını direk silsen olmazmı 2.kısmı 1 yap 3. kısmıda 2 yap

Kod:
    {"CS:GO Varsayilan 1","sprites/matchlessgo_toplu_imlecler1.txt","matchlessgo_toplu_imlecler1"},
    {"CS:GO Varsayilan 2","sprites/matchlessgo_toplu_imlecler2.txt","matchlessgo_toplu_imlecler2"},
    {"FalleN","sprites/matchlessgo_toplu_imlecler3.txt","matchlessgo_toplu_imlecler3"},
    {"KennyS","sprites/matchlessgo_toplu_imlecler4.txt","matchlessgo_toplu_imlecler4"},
    {"Taco","sprites/matchlessgo_toplu_imlecler5.txt","matchlessgo_toplu_imlecler5"},
    {"Skadoodle","sprites/matchlessgo_toplu_imlecler6.txt","matchlessgo_toplu_imlecler6"},
    {"KRIMZ","sprites/matchlessgo_toplu_imlecler7.txt","matchlessgo_toplu_imlecler7"},
    {"Rip","sprites/matchlessgo_toplu_imlecler8.txt","matchlessgo_toplu_imlecler8"},
    {"XANTARES","sprites/matchlessgo_toplu_imlecler9.txt","matchlessgo_toplu_imlecler9"},
    {"woxic","sprites/matchlessgo_toplu_imlecler10.txt","matchlessgo_toplu_imlecler10"},
    {"coldzera","sprites/matchlessgo_toplu_imlecler11.txt","matchlessgo_toplu_imlecler11"},
    {"s1mple","sprites/matchlessgo_toplu_imlecler12.txt","matchlessgo_toplu_imlecler12"},

@"suriyelikene" Buna bağlı olan şeyleri kaldırman gerek birde
Son Düzenleme: 07-07-2020, 19:09, Düzenleyen: Swesga.
#8
Yardım yokmu ?
+güncel
#9
kral onları kaldırmama gerek var mı bilmiyorum ama crosshair seci kaldırdım menuden daha nasıl crosshair secicekler ?
#10
(08-07-2020, 00:05)suriyelikene Adlı Kullanıcıdan Alıntı: kral onları kaldırmama gerek var mı bilmiyorum ama crosshair seci kaldırdım menuden daha nasıl crosshair secicekler ?
Vallaha Kanka Kısaca .spr'yi çalıştırmalarını istemiyorum ( awp ve aug + fov ile ilgilili hariç ) yoksa sunucu 512 limit yiyor oyüzden imleçleri kaldırmak istiyorum anlatabildimmi yani cross seçi kaldırmakla olmaz imleçler orada çalışıcak.

+Güncel
Son Düzenleme: 08-07-2020, 10:31, Düzenleyen: Swesga.

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