Aşağıdaki Eklentide client_print_color hatası alıyorum düzeltip atabilir misiniz?
Kod:
#include <amxmodx>
#include <reapi>
#define PLUGIN "Give_Grenade_For_Hunter"
#define VERSION "1.0"
#define AUTHOR "By.KinG"
new AldigiKill[33];
new KacKillBomba, HangiBomba;
new const TAG[] = "xxxx";
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHookChain(RG_CBasePlayer_RoundRespawn, "CBasePlayer_RoundRespawn", .post=true);
RegisterHookChain(RG_CBasePlayer_Killed, "CBasePlayer_Killed", .post=true);
KacKillBomba = register_cvar("kackillbomba", "3");
HangiBomba = register_cvar("hangibomba", "1");
}
public CBasePlayer_RoundRespawn(id)
{
AldigiKill[id] = 0;
}
public CBasePlayer_Killed(Victim, Killer)
{
AldigiKill[Killer] += 1;
new BombaKacKill = get_pcvar_num(KacKillBomba)
if(AldigiKill[Killer] >= BombaKacKill)
{
AldigiKill[Killer] = 0;
if(get_pcvar_num(HangiBomba) == 1)
{
rg_give_item(Killer, "weapon_hegrenade");
client_print_color(Killer, Killer, "^1[^3%s^1] ^4Toplamda^3 %d ^4Kill Aldiginiz Icin ^3Bomba ^4Kazandiniz", TAG, BombaKacKill);
}
if(get_pcvar_num(HangiBomba) == 2)
{
rg_give_item(Killer, "weapon_smokegrenade");
client_print_color(Killer, Killer, "^1[^3%s^1] ^4Toplamda^3 %d ^4Kill Aldiginiz Icin ^3Smoke ^4Kazandiniz", TAG, BombaKacKill);
}
if(get_pcvar_num(HangiBomba) == 3)
{
rg_give_item(Killer, "weapon_flashbang");
client_print_color(Killer, Killer, "^1[^3%s^1] ^4Toplamda^3 %d ^4Kill Aldiginiz Icin ^3Flash ^4Kazandiniz", TAG, BombaKacKill);
}
if(get_pcvar_num(HangiBomba) == 4)
{
rg_give_item(Killer, "weapon_hegrenade");
rg_give_item(Killer, "weapon_smokegrenade");
rg_give_item(Killer, "weapon_flashbang");
client_print_color(Killer, Killer, "^1[^3%s^1] ^4Toplamda^3 %d ^4Kill Aldiginiz Icin ^3Tum Bombalardan ^4Kazandiniz", TAG, BombaKacKill);
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/@By.KinG
kapatalım olayı çözdüm
)


