Böyle birşey var bakarsın.
Kod:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fakemeta>
new const g_MaxClipAmmo[] = {
0, 13, 0, 10, 0, 7, 0, 30, 30, 0, 15, 20, 25, 30, 35, 25, 12, 20,
10, 30, 100, 8, 30, 30, 20, 0, 7, 30, 30, 0, 50
}
new bool:unammocuk[33]
public plugin_init() {
register_clcmd("say /unammo","Menu")
register_event("CurWeapon", "Event_CurWeapon", "be", "1=1")
}
public Menu(id) {
new menu = menu_create("Un\rammo \wMenusu", "menu_handler")
menu_additem(menu, "Un\rammo \dAC", "1", 0);
menu_additem(menu, "Un\rammo \dKAPAT", "2", 0);
menu_setprop(menu,MPROP_EXITNAME,"\dCikis");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
unammocuk[id] = true
Menu(id)
}
case 2: {
unammocuk[id] = false
Menu(id)
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public Event_CurWeapon(id)
{
if(unammocuk[id] && is_user_alive(id))
{
new iWeapon = read_data(2)
if(!(((1<<CSW_HEGRENADE)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_FLASHBANG)|(1<<CSW_KNIFE)|(1<<CSW_C4)) & (1<<iWeapon)))
{
set_pdata_int(get_pdata_cbase(id, 373), 51, g_MaxClipAmmo[iWeapon], 4)
}
}
}