biohazard serverim var ambiance sesi yüklemek istiyorum zombie escape deki gibi olacak aynı el başladıktan 16 saniye sonra başlayacak orta ses olursa iyi olur 3 ses eklicem ses yollarını belirtirseniz ben düzenlerim o kısmı
Konu
ses1,ses2,ses3 yazan yerleri kendine göre değiştir örneğin misc/ambience1.wav,misc/zombises.wav,webailesi/kurtulus.wav gibi
PHP Kod:
/**
* Created by AMXX-Stuido
* User: ITenGriTR
* Date: 01.03.2020
* Time 09.37
*/
#include <amxmodx>
/************************************************************************
-= Defines =-
************************************************************************/
#define iD_SoundCount 3
/************************************************************************
-= Datas =-
************************************************************************/
new const sG_Sounds[][] = {
"",
"ses1.wav",
"ses2.wav",
"ses3.wav"
}
new iG_ChoosenSound;
/************************************************************************
-= Registers =-
************************************************************************/
public plugin_precache(){
for(new i; i <= iD_SoundCount; i++){
precache_sound(sG_Sounds[i]);
}
}
public plugin_init(){
register_plugin
("Naber",
"1.0",
"Berk");
register_logevent("pE_RoundStart",2,"1=Round_Start");
}
public pE_RoundStart(){
emit_sound(0,CHAN_AUTO,sG_Sounds[iG_ChoosenSound],VOL_NORM,ATTN_NORM,SND_STOP,PITCH_NORM);
iG_ChoosenSound += 1;
if(iG_ChoosenSound > iD_SoundCount){
iG_ChoosenSound = 1;
}
remove_task(5959);
set_task(16.0,"pP_GiveAmbiance",5959);
}
public pP_GiveAmbiance(){
emit_sound(0,CHAN_AUTO,sG_Sounds[iG_ChoosenSound],VOL_NORM,ATTN_NORM,0,PITCH_NORM);
}
(01-03-2020, 09:41)ITenGriTR Adlı Kullanıcıdan Alıntı: ses1,ses2,ses3 yazan yerleri kendine göre değiştir örneğin misc/ambience1.wav,misc/zombises.wav,webailesi/kurtulus.wav gibiPHP Kod:/**
* Created by AMXX-Stuido
* User: ITenGriTR
* Date: 01.03.2020
* Time 09.37
*/
#include <amxmodx>
/************************************************************************
-= Defines =-
************************************************************************/
#define iD_SoundCount 3
/************************************************************************
-= Datas =-
************************************************************************/
new const sG_Sounds[][] = {
"",
"ses1.wav",
"ses2.wav",
"ses3.wav"
}
new iG_ChoosenSound;
/************************************************************************
-= Registers =-
************************************************************************/
public plugin_precache(){
for(new i; i <= iD_SoundCount; i++){
precache_sound(sG_Sounds[i]);
}
}
public plugin_init(){
register_plugin
("Naber",
"1.0",
"Berk");
register_logevent("pE_RoundStart",2,"1=Round_Start");
}
public pE_RoundStart(){
emit_sound(0,CHAN_AUTO,sG_Sounds[iG_ChoosenSound],VOL_NORM,ATTN_NORM,SND_STOP,PITCH_NORM);
iG_ChoosenSound += 1;
if(iG_ChoosenSound > iD_SoundCount){
iG_ChoosenSound = 1;
}
remove_task(5959);
set_task(16.0,"pP_GiveAmbiance",5959);
}
public pP_GiveAmbiance(){
emit_sound(0,CHAN_AUTO,sG_Sounds[iG_ChoosenSound],VOL_NORM,ATTN_NORM,0,PITCH_NORM);
}
.mp3 dosyalarındada sorun olmaz değilmi
(01-03-2020, 09:11)Chucky* Adlı Kullanıcıdan Alıntı: Serverın İp Atarmısınız ?
reklama girer diye söylemek istemiyorum ama cs169 CSD
Son Düzenleme: 01-03-2020, 13:25, Düzenleyen: Kell_Adam.
)

